Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
This commit is contained in:
parent
ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -171,7 +171,7 @@ namespace Server.Engines.Quests.Ambitious
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{
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public override bool RedSolen{ get{ return true; } }
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[Constructable]
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[Constructible]
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public RedAmbitiousSolenQueen()
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{
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}
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@ -199,7 +199,7 @@ namespace Server.Engines.Quests.Ambitious
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{
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public override bool RedSolen{ get{ return false; } }
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[Constructable]
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[Constructible]
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public BlackAmbitiousSolenQueen()
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector
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{
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public class EnchantedPaints : QuestItem
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{
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[Constructable]
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[Constructible]
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public EnchantedPaints() : base( 0xFC1 )
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{
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LootType = LootType.Blessed;
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@ -122,7 +122,7 @@ namespace Server.Engines.Quests.Collector
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public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
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[Constructable]
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[Constructible]
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public Obsidian() : base( 0x1EA7 )
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{
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Hue = 0x497;
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@ -16,7 +16,7 @@ namespace Server.Engines.Quests.Collector
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set { m_Image = value; InvalidateProperties(); }
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}
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[Constructable]
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[Constructible]
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public PaintedImage( ImageType image ) : base( 0xFF3 )
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{
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Weight = 1.0;
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector
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{
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public class AlbertaGiacco : BaseQuester
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{
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[Constructable]
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[Constructible]
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public AlbertaGiacco() : base( "the respected painter" )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector
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{
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public class ElwoodMcCarrin : BaseQuester
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{
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[Constructable]
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[Constructible]
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public ElwoodMcCarrin() : base( "the well-known collector" )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector
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{
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public class GabrielPiete : BaseQuester
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{
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[Constructable]
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[Constructible]
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public GabrielPiete() : base( "the renowned minstrel" )
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{
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}
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@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Collector
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{
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public class Impresario : BaseQuester
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{
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[Constructable]
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[Constructible]
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public Impresario() : base( "the impresario" )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector
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{
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public class TomasONeerlan : BaseQuester
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{
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[Constructable]
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[Constructible]
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public TomasONeerlan() : base( "the famed toymaker" )
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{
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}
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@ -70,7 +70,7 @@ namespace Server.Items
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public override int LabelNumber { get { return 1046226; } } // an enchanted sextant
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[Constructable]
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[Constructible]
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public EnchantedSextant() : base( 0x1058 )
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{
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Weight = 2.0;
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@ -36,7 +36,7 @@ namespace Server.Engines.Quests
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public override int LabelNumber{ get{ return 1049117; } } // Horn of Retreat
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[Constructable]
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[Constructible]
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public HornOfRetreat() : base( 0xFC4 )
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{
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Hue = 0x482;
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@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Necro
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{
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public class CrystalCaveBarrier : Item
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{
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[Constructable]
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[Constructible]
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public CrystalCaveBarrier() : base( 0x3967 )
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{
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Movable = false;
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@ -16,7 +16,7 @@ namespace Server.Engines.Quests.Necro
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return ( pm != null && pm.Quest is DarkTidesQuest );
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}
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[Constructable]
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[Constructible]
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public DarkTidesHorn()
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{
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DestLoc = new Point3D( 2103, 1319, -68 );
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@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Necro
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{
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public class DarkTidesTeleporter : DynamicTeleporter
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{
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[Constructable]
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[Constructible]
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public DarkTidesTeleporter()
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{
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}
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@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Necro
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{
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public override int LabelNumber { get { return 1060149; } } // Calling of Kronus
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[Constructable]
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[Constructible]
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public KronusScroll() : base( 0x227A )
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{
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Weight = 1.0;
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@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Necro
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{
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public class KronusScrollBox : MetalBox
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{
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[Constructable]
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[Constructible]
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public KronusScrollBox()
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{
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ItemID = 0xE80;
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@ -15,7 +15,7 @@ namespace Server.Engines.Quests.Necro
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[CommandProperty( AccessLevel.GameMaster )]
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public Point3D SpawnLocation { get { return m_SpawnLocation; } set { m_SpawnLocation = value; } }
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[Constructable]
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[Constructible]
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public MaabusCoffin()
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{
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AddComponent( new MaabusCoffinComponent( 0x1C2B, 0x1C2B ), -1, -1, 0 );
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@ -12,7 +12,7 @@ namespace Server.Engines.Quests.Necro
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{
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public override int LabelNumber { get { return 1028827; } } // Scroll of Abraxus
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[Constructable]
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[Constructible]
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public ScrollOfAbraxus() : base( 0x227B )
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{
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Weight = 1.0;
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@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Necro
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{
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public class VaultOfSecretsBarrier : Item
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{
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[Constructable]
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[Constructible]
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public VaultOfSecretsBarrier() : base( 0x49E )
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{
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Movable = false;
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@ -13,7 +13,7 @@ namespace Server.Engines.Quests.Necro
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{
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public class Horus : BaseQuester
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{
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[Constructable]
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[Constructible]
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public Horus() : base( "the Guardian" )
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{
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}
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@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Necro
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{
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public class Mardoth : BaseQuester
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{
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[Constructable]
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[Constructible]
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public Mardoth() : base( "the Ancient Necromancer" )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
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{
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public override int LabelNumber{ get{ return 1026157; } } // teleporter
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[Constructable]
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[Constructible]
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public BlueNinjaQuestTeleporter() : base( 0x51C, 0x2 )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
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{
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public override int LabelNumber{ get{ return 1063214; } } // Daimyo Emino's Katana
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[Constructable]
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[Constructible]
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public EminosKatana() : base( 0x13FF )
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{
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Weight = 1.0;
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
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{
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public class EminosKatanaChest : WoodenChest
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{
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[Constructable]
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[Constructible]
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public EminosKatanaChest()
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{
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Movable = false;
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
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{
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public override int LabelNumber{ get{ return 1026157; } } // teleporter
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[Constructable]
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[Constructible]
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public GreenNinjaQuestTeleporter() : base( 0x51C, 0x17E )
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{
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}
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@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Ninja
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{
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public class GuardianBarrier : Item
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{
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[Constructable]
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[Constructible]
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public GuardianBarrier() : base( 0x3967 )
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{
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Movable = false;
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@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Ninja
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{
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public override int LabelNumber{ get{ return 1063186; } } // A Note for Zoel
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[Constructable]
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[Constructible]
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public NoteForZoel() : base( 0x14EF )
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{
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Weight = 1.0;
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
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{
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public override int LabelNumber{ get{ return 1026157; } } // teleporter
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[Constructable]
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[Constructible]
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public WhiteNinjaQuestTeleporter() : base( 0x51C, 0x47E )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
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{
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public class Emino : BaseQuester
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{
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[Constructable]
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[Constructible]
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public Emino() : base( "the Notorious" )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
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{
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public class EnshroudedFigure : BaseQuester
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{
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[Constructable]
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[Constructible]
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public EnshroudedFigure()
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{
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}
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@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Ninja
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{
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public class Henchman : BaseCreature
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{
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[Constructable]
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[Constructible]
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public Henchman() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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InitStats( 45, 30, 5 );
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@ -19,7 +19,7 @@ namespace Server.Engines.Quests.Ninja
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[CommandProperty( AccessLevel.GameMaster )]
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public int Message{ get{ return m_Message; } set{ m_Message = value; } }
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[Constructable]
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[Constructible]
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public HiddenFigure()
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{
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m_Message = Utility.RandomList( Messages );
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
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{
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public class JedahEntille : BaseQuester
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{
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[Constructable]
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[Constructible]
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public JedahEntille() : base( "the Silent" )
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{
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}
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@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Ninja
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{
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public class Zoel : BaseQuester
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{
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[Constructable]
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[Constructible]
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public Zoel() : base( "the Masterful Tactician" )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
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{
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public override int LabelNumber{ get{ return 1063165; } } // Daimyo Haochi's Katana
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[Constructable]
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[Constructible]
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public HaochisKatana() : base( 0x13FF )
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{
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Weight = 1.0;
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@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Samurai
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{
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public class HaochisKatanaGenerator : Item
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{
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[Constructable]
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[Constructible]
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public HaochisKatanaGenerator() : base( 0x1B7B )
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{
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Visible = false;
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
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{
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public class HaochisTreasureChest : WoodenFootLocker
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{
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[Constructable]
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[Constructible]
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public HaochisTreasureChest()
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{
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Movable = false;
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@ -12,7 +12,7 @@ namespace Server.Engines.Quests.Samurai
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public override int LitSound{ get{ return 0; } }
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public override int UnlitSound{ get{ return 0; } }
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[Constructable]
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[Constructible]
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public HonorCandle()
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{
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Movable = false;
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@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Samurai
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[CorpseName( "a cursed soul corpse" )]
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public class CursedSoul : BaseCreature
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{
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[Constructable]
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[Constructible]
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public CursedSoul() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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Name = "a cursed soul";
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@ -5,7 +5,7 @@ namespace Server.Engines.Quests.Samurai
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{
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public class DeadlyImp : BaseCreature
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{
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[Constructable]
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[Constructible]
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public DeadlyImp() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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Name = "a deadly imp";
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@ -5,7 +5,7 @@ namespace Server.Engines.Quests.Samurai
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{
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public class DiseasedCat : BaseCreature
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{
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[Constructable]
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[Constructible]
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public DiseasedCat() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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Name = "a diseased cat";
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@ -5,7 +5,7 @@ namespace Server.Engines.Quests.Samurai
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{
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public class FierceDragon : BaseCreature
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{
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[Constructable]
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[Constructible]
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public FierceDragon() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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Name = "a fierce dragon";
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
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{
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public class Haochi : BaseQuester
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{
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[Constructable]
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[Constructible]
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public Haochi() : base( "the Honorable Samurai Legend" )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
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{
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public class HaochisGuardsman : BaseQuester
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{
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[Constructable]
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[Constructible]
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public HaochisGuardsman() : base( "the Guardsman of Daimyo Haochi" )
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{
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}
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@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Samurai
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[CorpseName( "an injured wolf corpse" )]
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public class InjuredWolf : BaseCreature
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{
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[Constructable]
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[Constructible]
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public InjuredWolf() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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Body = 0xE1;
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
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{
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public class Relnia : BaseQuester
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{
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[Constructable]
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[Constructible]
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public Relnia() : base( "the Gypsy" )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
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[CorpseName( "a young ninja's corpse" )]
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public class YoungNinja : BaseCreature
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{
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[Constructable]
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[Constructible]
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public YoungNinja() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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InitStats( 45, 30, 5 );
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
|
|||
[CorpseName( "a young ronin's corpse" )]
|
||||
public class YoungRonin : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public YoungRonin() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
InitStats( 45, 30, 5 );
|
||||
|
|
|
|||
|
|
@ -285,7 +285,7 @@ namespace Server.Engines.Quests.Matriarch
|
|||
{
|
||||
public override bool RedSolen{ get{ return true; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RedSolenMatriarch()
|
||||
{
|
||||
}
|
||||
|
|
@ -313,7 +313,7 @@ namespace Server.Engines.Quests.Matriarch
|
|||
{
|
||||
public override bool RedSolen{ get{ return false; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BlackSolenMatriarch()
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Naturalist
|
|||
{
|
||||
public class Naturalist : BaseQuester
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Naturalist() : base( "the Naturalist" )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Zento
|
|||
{
|
||||
public class AnsellaGryen : BaseQuester
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AnsellaGryen()
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Doom
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1050018; } } // bell of the dead
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BellOfTheDead() : base( 0x91A )
|
||||
{
|
||||
Hue = 0x835;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ namespace Server.Engines.Quests.Doom
|
|||
{
|
||||
public class ChylothShroud : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ChylothShroud() : base( 0x204E )
|
||||
{
|
||||
Hue = 0x846;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Doom
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1041111; } } // a magic staff
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ChylothStaff()
|
||||
{
|
||||
Hue = 0x482;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Doom
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1061619; } } // a golden skull
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GoldenSkull() : base( Utility.Random( 0x1AE2, 3 ) )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Doom
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1060801; } } // The Grand Grimoire
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GrandGrimoire() : base( 0xEFA )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -32,7 +32,7 @@ namespace Server.Engines.Quests.Doom
|
|||
}
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummoningAltar()
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@ namespace Server.Engines.Quests.Doom
|
|||
{
|
||||
public class Chyloth : BaseQuester
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Chyloth() : base( "the Ferryman" )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@ namespace Server.Engines.Quests.Doom
|
|||
m_SBInfos.Add( new SBMage() );
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Victoria() : base( "the Sorceress" )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@ namespace Server.Engines.Quests.Haven
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public MilitiaCanoneer Canoneer { get { return m_Canoneer; } set { m_Canoneer = value; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Cannon( CannonDirection direction )
|
||||
{
|
||||
m_CannonDirection = direction;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Haven
|
|||
{
|
||||
public class DaemonBloodChest : MetalChest
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DaemonBloodChest()
|
||||
{
|
||||
Movable = false;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Haven
|
|||
{
|
||||
public class QuestDaemonBlood : QuestItem
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public QuestDaemonBlood() : base( 0xF7D )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Haven
|
|||
{
|
||||
public class QuestDaemonBone : QuestItem
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public QuestDaemonBone() : base( 0xF80 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Haven
|
|||
{
|
||||
public class QuestFertileDirt : QuestItem
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public QuestFertileDirt() : base( 0xF81 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -80,7 +80,7 @@ namespace Server.Engines.Quests.Haven
|
|||
|
||||
private Lantern m_Lantern;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SchmendrickApprenticeCorpse() : base( GetOwner(), GetHair(), GetFacialHair(), GetEquipment() )
|
||||
{
|
||||
Direction = Direction.West;
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ namespace Server.Engines.Quests.Haven
|
|||
return ( pm != null && pm.Quest is UzeraanTurmoilQuest );
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public UzeraanTurmoilHorn()
|
||||
{
|
||||
DestLoc = new Point3D( 3597, 2582, 0 );
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Haven
|
|||
{
|
||||
public class UzeraanTurmoilTeleporter : DynamicTeleporter
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public UzeraanTurmoilTeleporter()
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ namespace Server.Engines.Quests.Haven
|
|||
public override bool ClickTitle{ get { return true; } }
|
||||
public override bool CanTeach{ get{ return true; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Dryad() : base( "the Dryad" )
|
||||
{
|
||||
SetSkill( SkillName.Peacemaking, 80.0, 100.0 );
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Haven
|
|||
{
|
||||
public class MansionGuard : BaseQuester
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MansionGuard() : base( "the Mansion Guard" )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ namespace Server.Engines.Quests.Haven
|
|||
set { m_Active = value; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MilitiaCanoneer() : base( "the Militia Canoneer" )
|
||||
{
|
||||
m_Active = true;
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Haven
|
|||
{
|
||||
public class MilitiaFighter : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MilitiaFighter() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
InitStats( 40, 30, 5 );
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Haven
|
|||
{
|
||||
public class Schmendrick : BaseQuester
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Schmendrick() : base( "the High Mage" )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Haven
|
|||
{
|
||||
public class Uzeraan : BaseQuester
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Uzeraan() : base( "the Conjurer" )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ namespace Server.Items
|
|||
get { return "a cauldron"; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Cauldron() : base( 0x9ED )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -42,7 +42,7 @@ namespace Server.Engines.Quests.Hag
|
|||
from.Send( new AsciiMessage( Serial, ItemID, MessageType.Label, hue, 3, "", "a charred corpse" ) );
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HagApprenticeCorpse() : base( GetOwner(), GetEquipment() )
|
||||
{
|
||||
Direction = Direction.South;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
public class HagCauldron : BaseAddon
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HagCauldron()
|
||||
{
|
||||
AddonComponent pot;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
public class HagStew : BaseAddon
|
||||
{
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HagStew()
|
||||
{
|
||||
AddonComponent stew;
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ namespace Server.Engines.Quests.Hag
|
|||
set{ m_Uses = value; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HangoverCure() : base( 0xE2B )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Hag
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1055051; } } // magic flute
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MagicFlute() : base( 0x1421 )
|
||||
{
|
||||
Hue = 0x8AB;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Hag
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1055065; } } // a bottle of magical moonfire brew
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MoonfireBrew() : base( 0xF04 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Hag
|
|||
{
|
||||
public class Blackheart : BaseQuester
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Blackheart() : base( "the Drunken Pirate" )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Hag
|
|||
{
|
||||
public override bool ClickTitle{ get{ return true; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Grizelda() : base( "the Hag" )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue