Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

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@ -171,7 +171,7 @@ namespace Server.Engines.Quests.Ambitious
{
public override bool RedSolen{ get{ return true; } }
[Constructable]
[Constructible]
public RedAmbitiousSolenQueen()
{
}
@ -199,7 +199,7 @@ namespace Server.Engines.Quests.Ambitious
{
public override bool RedSolen{ get{ return false; } }
[Constructable]
[Constructible]
public BlackAmbitiousSolenQueen()
{
}

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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector
{
public class EnchantedPaints : QuestItem
{
[Constructable]
[Constructible]
public EnchantedPaints() : base( 0xFC1 )
{
LootType = LootType.Blessed;

View file

@ -122,7 +122,7 @@ namespace Server.Engines.Quests.Collector
public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
[Constructable]
[Constructible]
public Obsidian() : base( 0x1EA7 )
{
Hue = 0x497;

View file

@ -16,7 +16,7 @@ namespace Server.Engines.Quests.Collector
set { m_Image = value; InvalidateProperties(); }
}
[Constructable]
[Constructible]
public PaintedImage( ImageType image ) : base( 0xFF3 )
{
Weight = 1.0;

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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector
{
public class AlbertaGiacco : BaseQuester
{
[Constructable]
[Constructible]
public AlbertaGiacco() : base( "the respected painter" )
{
}

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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector
{
public class ElwoodMcCarrin : BaseQuester
{
[Constructable]
[Constructible]
public ElwoodMcCarrin() : base( "the well-known collector" )
{
}

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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector
{
public class GabrielPiete : BaseQuester
{
[Constructable]
[Constructible]
public GabrielPiete() : base( "the renowned minstrel" )
{
}

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@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Collector
{
public class Impresario : BaseQuester
{
[Constructable]
[Constructible]
public Impresario() : base( "the impresario" )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Collector
{
public class TomasONeerlan : BaseQuester
{
[Constructable]
[Constructible]
public TomasONeerlan() : base( "the famed toymaker" )
{
}

View file

@ -70,7 +70,7 @@ namespace Server.Items
public override int LabelNumber { get { return 1046226; } } // an enchanted sextant
[Constructable]
[Constructible]
public EnchantedSextant() : base( 0x1058 )
{
Weight = 2.0;

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@ -36,7 +36,7 @@ namespace Server.Engines.Quests
public override int LabelNumber{ get{ return 1049117; } } // Horn of Retreat
[Constructable]
[Constructible]
public HornOfRetreat() : base( 0xFC4 )
{
Hue = 0x482;

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@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Necro
{
public class CrystalCaveBarrier : Item
{
[Constructable]
[Constructible]
public CrystalCaveBarrier() : base( 0x3967 )
{
Movable = false;

View file

@ -16,7 +16,7 @@ namespace Server.Engines.Quests.Necro
return ( pm != null && pm.Quest is DarkTidesQuest );
}
[Constructable]
[Constructible]
public DarkTidesHorn()
{
DestLoc = new Point3D( 2103, 1319, -68 );

View file

@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Necro
{
public class DarkTidesTeleporter : DynamicTeleporter
{
[Constructable]
[Constructible]
public DarkTidesTeleporter()
{
}

View file

@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Necro
{
public override int LabelNumber { get { return 1060149; } } // Calling of Kronus
[Constructable]
[Constructible]
public KronusScroll() : base( 0x227A )
{
Weight = 1.0;

View file

@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Necro
{
public class KronusScrollBox : MetalBox
{
[Constructable]
[Constructible]
public KronusScrollBox()
{
ItemID = 0xE80;

View file

@ -15,7 +15,7 @@ namespace Server.Engines.Quests.Necro
[CommandProperty( AccessLevel.GameMaster )]
public Point3D SpawnLocation { get { return m_SpawnLocation; } set { m_SpawnLocation = value; } }
[Constructable]
[Constructible]
public MaabusCoffin()
{
AddComponent( new MaabusCoffinComponent( 0x1C2B, 0x1C2B ), -1, -1, 0 );

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@ -12,7 +12,7 @@ namespace Server.Engines.Quests.Necro
{
public override int LabelNumber { get { return 1028827; } } // Scroll of Abraxus
[Constructable]
[Constructible]
public ScrollOfAbraxus() : base( 0x227B )
{
Weight = 1.0;

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@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Necro
{
public class VaultOfSecretsBarrier : Item
{
[Constructable]
[Constructible]
public VaultOfSecretsBarrier() : base( 0x49E )
{
Movable = false;

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@ -13,7 +13,7 @@ namespace Server.Engines.Quests.Necro
{
public class Horus : BaseQuester
{
[Constructable]
[Constructible]
public Horus() : base( "the Guardian" )
{
}

View file

@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Necro
{
public class Mardoth : BaseQuester
{
[Constructable]
[Constructible]
public Mardoth() : base( "the Ancient Necromancer" )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
{
public override int LabelNumber{ get{ return 1026157; } } // teleporter
[Constructable]
[Constructible]
public BlueNinjaQuestTeleporter() : base( 0x51C, 0x2 )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
{
public override int LabelNumber{ get{ return 1063214; } } // Daimyo Emino's Katana
[Constructable]
[Constructible]
public EminosKatana() : base( 0x13FF )
{
Weight = 1.0;

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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
{
public class EminosKatanaChest : WoodenChest
{
[Constructable]
[Constructible]
public EminosKatanaChest()
{
Movable = false;

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
{
public override int LabelNumber{ get{ return 1026157; } } // teleporter
[Constructable]
[Constructible]
public GreenNinjaQuestTeleporter() : base( 0x51C, 0x17E )
{
}

View file

@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Ninja
{
public class GuardianBarrier : Item
{
[Constructable]
[Constructible]
public GuardianBarrier() : base( 0x3967 )
{
Movable = false;

View file

@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Ninja
{
public override int LabelNumber{ get{ return 1063186; } } // A Note for Zoel
[Constructable]
[Constructible]
public NoteForZoel() : base( 0x14EF )
{
Weight = 1.0;

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
{
public override int LabelNumber{ get{ return 1026157; } } // teleporter
[Constructable]
[Constructible]
public WhiteNinjaQuestTeleporter() : base( 0x51C, 0x47E )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
{
public class Emino : BaseQuester
{
[Constructable]
[Constructible]
public Emino() : base( "the Notorious" )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
{
public class EnshroudedFigure : BaseQuester
{
[Constructable]
[Constructible]
public EnshroudedFigure()
{
}

View file

@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Ninja
{
public class Henchman : BaseCreature
{
[Constructable]
[Constructible]
public Henchman() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
InitStats( 45, 30, 5 );

View file

@ -19,7 +19,7 @@ namespace Server.Engines.Quests.Ninja
[CommandProperty( AccessLevel.GameMaster )]
public int Message{ get{ return m_Message; } set{ m_Message = value; } }
[Constructable]
[Constructible]
public HiddenFigure()
{
m_Message = Utility.RandomList( Messages );

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Ninja
{
public class JedahEntille : BaseQuester
{
[Constructable]
[Constructible]
public JedahEntille() : base( "the Silent" )
{
}

View file

@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Ninja
{
public class Zoel : BaseQuester
{
[Constructable]
[Constructible]
public Zoel() : base( "the Masterful Tactician" )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
{
public override int LabelNumber{ get{ return 1063165; } } // Daimyo Haochi's Katana
[Constructable]
[Constructible]
public HaochisKatana() : base( 0x13FF )
{
Weight = 1.0;

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@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Samurai
{
public class HaochisKatanaGenerator : Item
{
[Constructable]
[Constructible]
public HaochisKatanaGenerator() : base( 0x1B7B )
{
Visible = false;

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
{
public class HaochisTreasureChest : WoodenFootLocker
{
[Constructable]
[Constructible]
public HaochisTreasureChest()
{
Movable = false;

View file

@ -12,7 +12,7 @@ namespace Server.Engines.Quests.Samurai
public override int LitSound{ get{ return 0; } }
public override int UnlitSound{ get{ return 0; } }
[Constructable]
[Constructible]
public HonorCandle()
{
Movable = false;

View file

@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Samurai
[CorpseName( "a cursed soul corpse" )]
public class CursedSoul : BaseCreature
{
[Constructable]
[Constructible]
public CursedSoul() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a cursed soul";

View file

@ -5,7 +5,7 @@ namespace Server.Engines.Quests.Samurai
{
public class DeadlyImp : BaseCreature
{
[Constructable]
[Constructible]
public DeadlyImp() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a deadly imp";

View file

@ -5,7 +5,7 @@ namespace Server.Engines.Quests.Samurai
{
public class DiseasedCat : BaseCreature
{
[Constructable]
[Constructible]
public DiseasedCat() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a diseased cat";

View file

@ -5,7 +5,7 @@ namespace Server.Engines.Quests.Samurai
{
public class FierceDragon : BaseCreature
{
[Constructable]
[Constructible]
public FierceDragon() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a fierce dragon";

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
{
public class Haochi : BaseQuester
{
[Constructable]
[Constructible]
public Haochi() : base( "the Honorable Samurai Legend" )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
{
public class HaochisGuardsman : BaseQuester
{
[Constructable]
[Constructible]
public HaochisGuardsman() : base( "the Guardsman of Daimyo Haochi" )
{
}

View file

@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Samurai
[CorpseName( "an injured wolf corpse" )]
public class InjuredWolf : BaseCreature
{
[Constructable]
[Constructible]
public InjuredWolf() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Body = 0xE1;

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
{
public class Relnia : BaseQuester
{
[Constructable]
[Constructible]
public Relnia() : base( "the Gypsy" )
{
}

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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
[CorpseName( "a young ninja's corpse" )]
public class YoungNinja : BaseCreature
{
[Constructable]
[Constructible]
public YoungNinja() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
InitStats( 45, 30, 5 );

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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Samurai
[CorpseName( "a young ronin's corpse" )]
public class YoungRonin : BaseCreature
{
[Constructable]
[Constructible]
public YoungRonin() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
InitStats( 45, 30, 5 );

View file

@ -285,7 +285,7 @@ namespace Server.Engines.Quests.Matriarch
{
public override bool RedSolen{ get{ return true; } }
[Constructable]
[Constructible]
public RedSolenMatriarch()
{
}
@ -313,7 +313,7 @@ namespace Server.Engines.Quests.Matriarch
{
public override bool RedSolen{ get{ return false; } }
[Constructable]
[Constructible]
public BlackSolenMatriarch()
{
}

View file

@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Naturalist
{
public class Naturalist : BaseQuester
{
[Constructable]
[Constructible]
public Naturalist() : base( "the Naturalist" )
{
}

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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Zento
{
public class AnsellaGryen : BaseQuester
{
[Constructable]
[Constructible]
public AnsellaGryen()
{
}

View file

@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Doom
{
public override int LabelNumber{ get{ return 1050018; } } // bell of the dead
[Constructable]
[Constructible]
public BellOfTheDead() : base( 0x91A )
{
Hue = 0x835;

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@ -4,7 +4,7 @@ namespace Server.Engines.Quests.Doom
{
public class ChylothShroud : Item
{
[Constructable]
[Constructible]
public ChylothShroud() : base( 0x204E )
{
Hue = 0x846;

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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Doom
{
public override int LabelNumber{ get{ return 1041111; } } // a magic staff
[Constructable]
[Constructible]
public ChylothStaff()
{
Hue = 0x482;

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@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Doom
{
public override int LabelNumber{ get{ return 1061619; } } // a golden skull
[Constructable]
[Constructible]
public GoldenSkull() : base( Utility.Random( 0x1AE2, 3 ) )
{
Weight = 1.0;

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@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Doom
{
public override int LabelNumber{ get{ return 1060801; } } // The Grand Grimoire
[Constructable]
[Constructible]
public GrandGrimoire() : base( 0xEFA )
{
Weight = 1.0;

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@ -32,7 +32,7 @@ namespace Server.Engines.Quests.Doom
}
}
[Constructable]
[Constructible]
public SummoningAltar()
{
}

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@ -14,7 +14,7 @@ namespace Server.Engines.Quests.Doom
{
public class Chyloth : BaseQuester
{
[Constructable]
[Constructible]
public Chyloth() : base( "the Ferryman" )
{
}

View file

@ -22,7 +22,7 @@ namespace Server.Engines.Quests.Doom
m_SBInfos.Add( new SBMage() );
}
[Constructable]
[Constructible]
public Victoria() : base( "the Sorceress" )
{
}

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@ -24,7 +24,7 @@ namespace Server.Engines.Quests.Haven
[CommandProperty( AccessLevel.GameMaster )]
public MilitiaCanoneer Canoneer { get { return m_Canoneer; } set { m_Canoneer = value; } }
[Constructable]
[Constructible]
public Cannon( CannonDirection direction )
{
m_CannonDirection = direction;

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Haven
{
public class DaemonBloodChest : MetalChest
{
[Constructable]
[Constructible]
public DaemonBloodChest()
{
Movable = false;

View file

@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Haven
{
public class QuestDaemonBlood : QuestItem
{
[Constructable]
[Constructible]
public QuestDaemonBlood() : base( 0xF7D )
{
Weight = 1.0;

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@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Haven
{
public class QuestDaemonBone : QuestItem
{
[Constructable]
[Constructible]
public QuestDaemonBone() : base( 0xF80 )
{
Weight = 1.0;

View file

@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Haven
{
public class QuestFertileDirt : QuestItem
{
[Constructable]
[Constructible]
public QuestFertileDirt() : base( 0xF81 )
{
Weight = 1.0;

View file

@ -80,7 +80,7 @@ namespace Server.Engines.Quests.Haven
private Lantern m_Lantern;
[Constructable]
[Constructible]
public SchmendrickApprenticeCorpse() : base( GetOwner(), GetHair(), GetFacialHair(), GetEquipment() )
{
Direction = Direction.West;

View file

@ -15,7 +15,7 @@ namespace Server.Engines.Quests.Haven
return ( pm != null && pm.Quest is UzeraanTurmoilQuest );
}
[Constructable]
[Constructible]
public UzeraanTurmoilHorn()
{
DestLoc = new Point3D( 3597, 2582, 0 );

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Haven
{
public class UzeraanTurmoilTeleporter : DynamicTeleporter
{
[Constructable]
[Constructible]
public UzeraanTurmoilTeleporter()
{
}

View file

@ -15,7 +15,7 @@ namespace Server.Engines.Quests.Haven
public override bool ClickTitle{ get { return true; } }
public override bool CanTeach{ get{ return true; } }
[Constructable]
[Constructible]
public Dryad() : base( "the Dryad" )
{
SetSkill( SkillName.Peacemaking, 80.0, 100.0 );

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Haven
{
public class MansionGuard : BaseQuester
{
[Constructable]
[Constructible]
public MansionGuard() : base( "the Mansion Guard" )
{
}

View file

@ -17,7 +17,7 @@ namespace Server.Engines.Quests.Haven
set { m_Active = value; }
}
[Constructable]
[Constructible]
public MilitiaCanoneer() : base( "the Militia Canoneer" )
{
m_Active = true;

View file

@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Haven
{
public class MilitiaFighter : BaseCreature
{
[Constructable]
[Constructible]
public MilitiaFighter() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
InitStats( 40, 30, 5 );

View file

@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Haven
{
public class Schmendrick : BaseQuester
{
[Constructable]
[Constructible]
public Schmendrick() : base( "the High Mage" )
{
}

View file

@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Haven
{
public class Uzeraan : BaseQuester
{
[Constructable]
[Constructible]
public Uzeraan() : base( "the Conjurer" )
{
}

View file

@ -10,7 +10,7 @@ namespace Server.Items
get { return "a cauldron"; }
}
[Constructable]
[Constructible]
public Cauldron() : base( 0x9ED )
{
Weight = 1.0;

View file

@ -42,7 +42,7 @@ namespace Server.Engines.Quests.Hag
from.Send( new AsciiMessage( Serial, ItemID, MessageType.Label, hue, 3, "", "a charred corpse" ) );
}
[Constructable]
[Constructible]
public HagApprenticeCorpse() : base( GetOwner(), GetEquipment() )
{
Direction = Direction.South;

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class HagCauldron : BaseAddon
{
[Constructable]
[Constructible]
public HagCauldron()
{
AddonComponent pot;

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class HagStew : BaseAddon
{
[Constructable]
[Constructible]
public HagStew()
{
AddonComponent stew;

View file

@ -16,7 +16,7 @@ namespace Server.Engines.Quests.Hag
set{ m_Uses = value; }
}
[Constructable]
[Constructible]
public HangoverCure() : base( 0xE2B )
{
Weight = 1.0;

View file

@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Hag
{
public override int LabelNumber{ get{ return 1055051; } } // magic flute
[Constructable]
[Constructible]
public MagicFlute() : base( 0x1421 )
{
Hue = 0x8AB;

View file

@ -7,7 +7,7 @@ namespace Server.Engines.Quests.Hag
{
public override int LabelNumber{ get{ return 1055065; } } // a bottle of magical moonfire brew
[Constructable]
[Constructible]
public MoonfireBrew() : base( 0xF04 )
{
Weight = 1.0;

View file

@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Hag
{
public class Blackheart : BaseQuester
{
[Constructable]
[Constructible]
public Blackheart() : base( "the Drunken Pirate" )
{
}

View file

@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Hag
{
public override bool ClickTitle{ get{ return true; } }
[Constructable]
[Constructible]
public Grizelda() : base( "the Hag" )
{
}