Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -10,7 +10,7 @@ namespace Server.Engines.Quests.Doom
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{
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public override int LabelNumber{ get{ return 1050018; } } // bell of the dead
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[Constructable]
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[Constructible]
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public BellOfTheDead() : base( 0x91A )
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{
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Hue = 0x835;
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@ -4,7 +4,7 @@ namespace Server.Engines.Quests.Doom
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{
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public class ChylothShroud : Item
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{
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[Constructable]
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[Constructible]
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public ChylothShroud() : base( 0x204E )
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{
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Hue = 0x846;
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@ -8,7 +8,7 @@ namespace Server.Engines.Quests.Doom
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{
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public override int LabelNumber{ get{ return 1041111; } } // a magic staff
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[Constructable]
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[Constructible]
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public ChylothStaff()
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{
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Hue = 0x482;
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@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Doom
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{
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public override int LabelNumber{ get{ return 1061619; } } // a golden skull
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[Constructable]
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[Constructible]
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public GoldenSkull() : base( Utility.Random( 0x1AE2, 3 ) )
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{
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Weight = 1.0;
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@ -6,7 +6,7 @@ namespace Server.Engines.Quests.Doom
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{
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public override int LabelNumber{ get{ return 1060801; } } // The Grand Grimoire
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[Constructable]
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[Constructible]
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public GrandGrimoire() : base( 0xEFA )
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{
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Weight = 1.0;
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@ -32,7 +32,7 @@ namespace Server.Engines.Quests.Doom
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}
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}
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[Constructable]
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[Constructible]
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public SummoningAltar()
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{
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}
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@ -14,7 +14,7 @@ namespace Server.Engines.Quests.Doom
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{
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public class Chyloth : BaseQuester
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{
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[Constructable]
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[Constructible]
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public Chyloth() : base( "the Ferryman" )
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{
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}
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@ -22,7 +22,7 @@ namespace Server.Engines.Quests.Doom
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m_SBInfos.Add( new SBMage() );
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}
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[Constructable]
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[Constructible]
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public Victoria() : base( "the Sorceress" )
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{
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}
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