Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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2195 changed files with 4617 additions and 4617 deletions
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@ -31,24 +31,24 @@ namespace Server.Mobiles
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set { m_InstantFlag = value; }
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}
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[Constructable]
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[Constructible]
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public ProximitySpawner()
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{
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}
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[Constructable]
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[Constructible]
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public ProximitySpawner( string spawnName )
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: base( spawnName )
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{
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}
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[Constructable]
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[Constructible]
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public ProximitySpawner( int amount, int minDelay, int maxDelay, int team, int homeRange, string spawnName )
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: base( amount, minDelay, maxDelay, team, homeRange, spawnName )
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{
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}
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[Constructable]
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[Constructible]
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public ProximitySpawner( int amount, int minDelay, int maxDelay, int team, int homeRange, string spawnName, int triggerRange, string spawnMessage, bool instantFlag )
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: base( amount, minDelay, maxDelay, team, homeRange, spawnName )
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{
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@ -238,25 +238,25 @@ namespace Server.Mobiles
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set { m_Group = value; InvalidateProperties(); }
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}
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[Constructable]
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[Constructible]
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public Spawner()
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: this(null)
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{
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}
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[Constructable]
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[Constructible]
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public Spawner( string spawnName )
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: this( 1, 5, 10, 0, 4, spawnName)
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{
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}
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[Constructable]
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[Constructible]
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public Spawner( int amount, int minDelay, int maxDelay, int team, int homeRange, string spawnName )
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: this( amount, TimeSpan.FromMinutes( minDelay ), TimeSpan.FromMinutes( maxDelay ), team, homeRange, spawnName )
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{
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}
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[Constructable]
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[Constructible]
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public Spawner(int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange, string spawnName)
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: base(0x1f13)
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{
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@ -573,7 +573,7 @@ namespace Server.Mobiles
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{
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ConstructorInfo ctor = ctors[i];
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if ( !Add.IsConstructable( ctor, AccessLevel.GameMaster ) )
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if ( !Add.IsConstructible( ctor, AccessLevel.GameMaster ) )
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continue;
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ParameterInfo[] paramList = ctor.GetParameters();
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