Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -11,7 +11,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public ArmorOfFortune()
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{
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Hue = 0x501;
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@ -13,7 +13,7 @@ namespace Server.Items
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public override int BasePoisonResistance{ get{ return 8; } }
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public override int BaseEnergyResistance{ get{ return 7; } }
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[Constructable]
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[Constructible]
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public BrambleCoat()
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{
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Hue = 0x1;
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@ -13,7 +13,7 @@ namespace Server.Items
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public override int BasePoisonResistance{ get{ return 7; } }
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public override int BaseEnergyResistance{ get{ return 10; } }
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[Constructable]
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[Constructible]
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public IronwoodCrown()
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{
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Hue = 0x1;
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@ -11,7 +11,7 @@ namespace Server.Items
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public override int BaseColdResistance{ get{ return 14; } }
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public override int BaseEnergyResistance{ get{ return 16; } }
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[Constructable]
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[Constructible]
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public SongWovenMantle()
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{
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Hue = 0x493;
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@ -10,7 +10,7 @@ namespace Server.Items
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public override int BaseFireResistance{ get{ return 15; } }
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public override int BasePoisonResistance{ get{ return 16; } }
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[Constructable]
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[Constructible]
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public SpellWovenBritches()
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{
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Hue = 0x487;
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@ -10,7 +10,7 @@ namespace Server.Items
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public override int BasePhysicalResistance{ get{ return 20; } }
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public override int BaseColdResistance{ get{ return 20; } }
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[Constructable]
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[Constructible]
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public StitchersMittens()
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{
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Hue = 0x481;
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@ -14,7 +14,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public GauntletsOfNobility()
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{
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Hue = 0x4FE;
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@ -13,7 +13,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public HelmOfInsight()
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{
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Hue = 0x554;
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@ -13,7 +13,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public HolyKnightsBreastplate()
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{
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Hue = 0x47E;
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@ -14,7 +14,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public InquisitorsResolution()
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{
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Hue = 0x4F2;
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@ -14,7 +14,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public JackalsCollar()
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{
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Hue = 0x6D1;
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@ -13,7 +13,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public LeggingsOfBane()
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{
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Hue = 0x4F5;
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@ -13,7 +13,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public MidnightBracers()
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{
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Hue = 0x455;
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@ -13,7 +13,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public OrnateCrownOfTheHarrower()
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{
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Hue = 0x4F6;
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@ -15,7 +15,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public ShadowDancerLeggings()
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{
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ItemID = 0x13D2;
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@ -14,7 +14,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public TunicOfFire()
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{
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Hue = 0x54F;
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@ -14,7 +14,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public VoiceOfTheFallenKing()
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{
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Hue = 0x76D;
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