Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -3,7 +3,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x2657, 0x2658 )]
[FlippableAttribute( 0x2657, 0x2658 )]
public class DragonArms : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
@ -25,7 +25,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
[Constructable]
[Constructible]
public DragonArms() : base( 0x2657 )
{
Weight = 5.0;

View file

@ -3,7 +3,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x2641, 0x2642 )]
[FlippableAttribute( 0x2641, 0x2642 )]
public class DragonChest : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
@ -25,7 +25,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
[Constructable]
[Constructible]
public DragonChest() : base( 0x2641 )
{
Weight = 10.0;

View file

@ -3,7 +3,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x2643, 0x2644 )]
[FlippableAttribute( 0x2643, 0x2644 )]
public class DragonGloves : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
@ -25,7 +25,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
[Constructable]
[Constructible]
public DragonGloves() : base( 0x2643 )
{
Weight = 2.0;

View file

@ -3,7 +3,7 @@ using Server.Items;
namespace Server.Items
{
[Flipable( 0x2645, 0x2646 )]
[Flippable( 0x2645, 0x2646 )]
public class DragonHelm : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
@ -25,7 +25,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
[Constructable]
[Constructible]
public DragonHelm() : base( 0x2645 )
{
Weight = 5.0;

View file

@ -3,7 +3,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x2647, 0x2648 )]
[FlippableAttribute( 0x2647, 0x2648 )]
public class DragonLegs : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
@ -25,7 +25,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
[Constructable]
[Constructible]
public DragonLegs() : base( 0x2647 )
{
Weight = 6.0;