Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -21,7 +21,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
[Constructible]
public Bascinet() : base( 0x140C )
{
Weight = 5.0;

View file

@ -3,7 +3,7 @@ using Server;
namespace Server.Items
{
[FlipableAttribute( 0x1451, 0x1456 )]
[FlippableAttribute( 0x1451, 0x1456 )]
public class BoneHelm : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
@ -22,7 +22,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
[Constructible]
public BoneHelm() : base( 0x1451 )
{
Weight = 3.0;

View file

@ -3,7 +3,7 @@ using Server;
namespace Server.Items
{
[FlipableAttribute( 0x13BB, 0x13C0 )]
[FlippableAttribute( 0x13BB, 0x13C0 )]
public class ChainCoif : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 4; } }
@ -22,7 +22,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Chainmail; } }
[Constructable]
[Constructible]
public ChainCoif() : base( 0x13BB )
{
Weight = 1.0;

View file

@ -3,7 +3,7 @@ using Server;
namespace Server.Items
{
[FlipableAttribute( 0x2B6E, 0x3165 )]
[FlippableAttribute( 0x2B6E, 0x3165 )]
public class Circlet : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 1; } }
@ -26,7 +26,7 @@ namespace Server.Items
public override Race RequiredRace{ get { return Race.Elf; } }
[Constructable]
[Constructible]
public Circlet() : base( 0x2B6E )
{
Weight = 2.0;

View file

@ -21,7 +21,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
[Constructible]
public CloseHelm() : base( 0x1408 )
{
Weight = 5.0;

View file

@ -3,7 +3,7 @@ using Server;
namespace Server.Items
{
[FlipableAttribute( 0x1451, 0x1456 )]
[FlippableAttribute( 0x1451, 0x1456 )]
public class DaemonHelm : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 6; } }
@ -25,7 +25,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1041374; } } // daemon bone helmet
[Constructable]
[Constructible]
public DaemonHelm() : base( 0x1451 )
{
Hue = 0x648;

View file

@ -3,7 +3,7 @@ using Server;
namespace Server.Items
{
[FlipableAttribute( 0x2B70, 0x3167 )]
[FlippableAttribute( 0x2B70, 0x3167 )]
public class GemmedCirclet : BaseArmor
{
public override Race RequiredRace { get { return Race.Elf; } }
@ -26,7 +26,7 @@ namespace Server.Items
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
[Constructable]
[Constructible]
public GemmedCirclet() : base( 0x2B70 )
{
Weight = 2.0;

View file

@ -21,7 +21,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
[Constructible]
public Helmet() : base( 0x140A )
{
Weight = 5.0;

View file

@ -3,7 +3,7 @@ using Server;
namespace Server.Items
{
[FlipableAttribute( 0x1db9, 0x1dba )]
[FlippableAttribute( 0x1db9, 0x1dba )]
public class LeatherCap : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 2; } }
@ -25,7 +25,7 @@ namespace Server.Items
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
[Constructable]
[Constructible]
public LeatherCap() : base( 0x1DB9 )
{
Weight = 2.0;

View file

@ -21,7 +21,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
[Constructible]
public NorseHelm() : base( 0x140E )
{
Weight = 5.0;

View file

@ -26,7 +26,7 @@ namespace Server.Items
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.None; } }
[Constructable]
[Constructible]
public OrcHelm() : base( 0x1F0B )
{
}

View file

@ -23,7 +23,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
[Constructible]
public PlateHelm() : base( 0x1412 )
{
Weight = 5.0;

View file

@ -3,7 +3,7 @@ using Server;
namespace Server.Items
{
[FlipableAttribute( 0x2B71, 0x3168 )]
[FlippableAttribute( 0x2B71, 0x3168 )]
public class RavenHelm : BaseArmor
{
public override Race RequiredRace { get { return Race.Elf; } }
@ -24,7 +24,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
[Constructible]
public RavenHelm() : base( 0x2B71 )
{
Weight = 5.0;

View file

@ -3,7 +3,7 @@ using Server;
namespace Server.Items
{
[FlipableAttribute( 0x2B6F, 0x3166 )]
[FlippableAttribute( 0x2B6F, 0x3166 )]
public class RoyalCirclet : BaseArmor
{
public override Race RequiredRace { get { return Race.Elf; } }
@ -26,7 +26,7 @@ namespace Server.Items
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
[Constructable]
[Constructible]
public RoyalCirclet() : base( 0x2B6F )
{
Weight = 2.0;

View file

@ -3,7 +3,7 @@ using Server;
namespace Server.Items
{
[FlipableAttribute( 0x2B72, 0x3169 )]
[FlippableAttribute( 0x2B72, 0x3169 )]
public class VultureHelm : BaseArmor
{
public override Race RequiredRace { get { return Race.Elf; } }
@ -24,7 +24,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
[Constructible]
public VultureHelm() : base( 0x2B72 )
{
Weight = 5.0;

View file

@ -3,7 +3,7 @@ using Server;
namespace Server.Items
{
[FlipableAttribute( 0x2B73, 0x316A )]
[FlippableAttribute( 0x2B73, 0x316A )]
public class WingedHelm : BaseArmor
{
public override Race RequiredRace { get { return Race.Elf; } }
@ -24,7 +24,7 @@ namespace Server.Items
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
[Constructible]
public WingedHelm() : base( 0x2B73 )
{
Weight = 5.0;