Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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2195 changed files with 4617 additions and 4617 deletions
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@ -3,7 +3,7 @@ using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x13dc, 0x13d4 )]
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[FlippableAttribute( 0x13dc, 0x13d4 )]
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public class RangerArms : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 2; } }
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@ -25,7 +25,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1041493; } } // studded sleeves, ranger armor
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[Constructable]
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[Constructible]
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public RangerArms() : base( 0x13DC )
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{
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Weight = 4.0;
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@ -3,7 +3,7 @@ using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x13db, 0x13e2 )]
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[FlippableAttribute( 0x13db, 0x13e2 )]
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public class RangerChest : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 2; } }
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@ -25,7 +25,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1041497; } } // studded tunic, ranger armor
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[Constructable]
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[Constructible]
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public RangerChest() : base( 0x13DB )
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{
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Weight = 8.0;
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@ -3,7 +3,7 @@ using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x13d5, 0x13dd )]
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[FlippableAttribute( 0x13d5, 0x13dd )]
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public class RangerGloves : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 2; } }
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@ -25,7 +25,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1041494; } } // studded gloves, ranger armor
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[Constructable]
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[Constructible]
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public RangerGloves() : base( 0x13D5 )
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{
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Weight = 1.0;
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@ -24,7 +24,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1041495; } } // studded gorget, ranger armor
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[Constructable]
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[Constructible]
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public RangerGorget() : base( 0x13D6 )
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{
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Weight = 1.0;
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@ -3,7 +3,7 @@ using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x13da, 0x13e1 )]
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[FlippableAttribute( 0x13da, 0x13e1 )]
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public class RangerLegs : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 2; } }
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@ -25,7 +25,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1041496; } } // studded leggings, ranger armor
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[Constructable]
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[Constructible]
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public RangerLegs() : base( 0x13DA )
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{
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Weight = 3.0;
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