Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -4,10 +4,10 @@ using Server.Network;
namespace Server.Items
{
[FlipableAttribute( 0x1B09, 0x1B10 )]
[FlippableAttribute( 0x1B09, 0x1B10 )]
public class BonePile : Item, IScissorable
{
[Constructable]
[Constructible]
public BonePile( ) : base( 0x1B09 + Utility.Random( 8 ) )
{
Stackable = false;

View file

@ -50,19 +50,19 @@ namespace Server.Items
}
}
[Constructable]
[Constructible]
public Head()
: this( null )
{
}
[Constructable]
[Constructible]
public Head( string playerName )
: this( HeadType.Regular, playerName )
{
}
[Constructable]
[Constructible]
public Head( HeadType headType, string playerName )
: base( 0x1DA0 )
{

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class LeftArm : Item
{
[Constructable]
[Constructible]
public LeftArm() : base( 0x1DA1 )
{
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class LeftLeg : Item
{
[Constructable]
[Constructible]
public LeftLeg() : base( 0x1DA3 )
{
}

View file

@ -4,10 +4,10 @@ using Server.Network;
namespace Server.Items
{
[FlipableAttribute( 0x1B17, 0x1B18 )]
[FlippableAttribute( 0x1B17, 0x1B18 )]
public class RibCage : Item, IScissorable
{
[Constructable]
[Constructible]
public RibCage() : base( 0x1B17 + Utility.Random( 2 ) )
{
Stackable = false;

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class RightArm : Item
{
[Constructable]
[Constructible]
public RightArm() : base( 0x1DA2 )
{
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class RightLeg : Item
{
[Constructable]
[Constructible]
public RightLeg() : base( 0x1DA4 )
{
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class Torso : Item
{
[Constructable]
[Constructible]
public Torso() : base( 0x1D9F )
{
Weight = 2.0;