Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class ArtifactLargeVase : Item
{
[Constructable]
[Constructible]
public ArtifactLargeVase() : base( 0x0B47 )
{
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class ArtifactVase : Item
{
[Constructable]
[Constructible]
public ArtifactVase() : base( 0x0B48 )
{
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class DemonSkull : Item
{
[Constructable]
[Constructible]
public DemonSkull() : base( 0x224e + Utility.Random(4) )
{
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class DirtPatch : Item
{
[Constructable]
[Constructible]
public DirtPatch(): base(0x0913)
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1095237; } } // Evil Idol
[Constructable]
[Constructible]
public EvilIdolSkull() : base( 0x1F18 )
{
}

View file

@ -3,10 +3,10 @@ using Server;
namespace Server.Items
{
[Flipable]
[Flippable]
public class Futon : Item
{
[Constructable]
[Constructible]
public Futon() : base( Utility.RandomDouble() > 0.5 ? 0x295C : 0x295E )
{
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class LavaTile : Item
{
[Constructable]
[Constructible]
public LavaTile() : base( 0x12EE )
{
}

View file

@ -25,7 +25,7 @@ namespace Server.Items
0x3486, 0x348b, 0x3ae
};
[Constructable]
[Constructible]
public Pier()
: base(m_itemids[Utility.Random(3)])
{

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class SkullPole : Item
{
[Constructable]
[Constructible]
public SkullPole() : base( 0x2204 )
{
Weight = 5;

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class SwampTile : Item
{
[Constructable]
[Constructible]
public SwampTile() : base( 0x320D )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1094912; } } // Tattered Ancient Mummy Wrapping [Replica]
[Constructable]
[Constructible]
public TatteredAncientMummyWrapping() : base( 0xE21 )
{
Hue = 0x909;

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class WallBlood : Item
{
[Constructable]
[Constructible]
public WallBlood()
: base(Utility.RandomBool() ? 0x1D95 : 0x1D94)
{

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class WaterTile : Item
{
[Constructable]
[Constructible]
public WaterTile() : base( 0x346E )
{
}

View file

@ -10,13 +10,13 @@ namespace Server.Items
0x10d7, 0x10d8, 0x10dd
};
[Constructable]
[Constructible]
public Web()
: base(m_itemids[Utility.Random(3)])
{
}
[Constructable]
[Constructible]
public Web( int itemid ) : base( itemid )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1094925; } } // Wind Spirit [Replica]
[Constructable]
[Constructible]
public WindSpirit() : base( 0x1F1F )
{
}

View file

@ -14,7 +14,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public ANecromancerShroud()
{
Hue = 0x455;

View file

@ -12,7 +12,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public BraveKnightOfTheBritannia()
{
Hue = 0x47e;

View file

@ -18,7 +18,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public CaptainJohnsHat()
{
Hue = 0x455;

View file

@ -21,7 +21,7 @@ namespace Server.Items
set{ m_Level = Math.Max( Math.Min( 2, value), 0 ); Attributes.BonusInt = 2 + m_Level; InvalidateProperties(); }
}
[Constructable]
[Constructible]
public DetectiveBoots()
{
Hue = 0x455;

View file

@ -10,7 +10,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 150; } }
public override int InitMaxHits{ get{ return 150; } }
[Constructable]
[Constructible]
public DjinnisRing()
{
Attributes.BonusInt = 5;

View file

@ -12,7 +12,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public EmbroideredOakLeafCloak() : base( 0x2684 )
{
Hue = 0x483;

View file

@ -18,7 +18,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public GuantletsOfAnger()
{
Hue = 0x29b;

View file

@ -12,7 +12,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public LieutenantOfTheBritannianRoyalGuard()
{
Hue = 0xe8;

View file

@ -12,7 +12,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public OblivionsNeedle()
{
Attributes.BonusStam = 20;

View file

@ -12,7 +12,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public RoyalGuardSurvivalKnife()
{
Attributes.SpellChanneling = 1;

View file

@ -14,7 +14,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public SamaritanRobe()
{
Hue = 0x2a3;

View file

@ -14,7 +14,7 @@ namespace Server.Items
public override bool CanBeBlessed{ get{ return false; } }
[Constructable]
[Constructible]
public TheMostKnowledgePerson() : base( 0x2684 )
{
Hue = 0x117;

View file

@ -14,7 +14,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public TheRobeOfBritanniaAri() : base( 0x2684 )
{
Hue = 0x48b;

View file

@ -14,7 +14,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public AcidProofRobe()
{
Hue = 0x455;

View file

@ -12,7 +12,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public Calm()
{
Hue = 0x2cb;

View file

@ -18,7 +18,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public CrownOfTalKeesh()
{
Hue = 0x4F2;

View file

@ -12,7 +12,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public FangOfRactus()
{
Hue = 0x117;

View file

@ -18,7 +18,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public GladiatorsCollar()
{
Hue = 0x26d;

View file

@ -18,7 +18,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public OrcChieftainHelm()
{
Hue = 0x2a3;

View file

@ -12,7 +12,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public Pacify()
{
Hue = 0x835;

View file

@ -12,7 +12,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public Quell()
{
Hue = 0x225;

View file

@ -18,7 +18,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public ShroudOfDeciet()
{
Hue = 0x38F;

View file

@ -12,7 +12,7 @@ namespace Server.Items
public override bool CanFortify{ get{ return false; } }
[Constructable]
[Constructible]
public Subdue()
{
Hue = 0x2cb;