Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -14,7 +14,7 @@ namespace Server.Items
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public override bool CanFortify{ get{ return false; } }
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[Constructable]
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[Constructible]
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public ANecromancerShroud()
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{
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Hue = 0x455;
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@ -12,7 +12,7 @@ namespace Server.Items
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public override bool CanFortify{ get{ return false; } }
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[Constructable]
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[Constructible]
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public BraveKnightOfTheBritannia()
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{
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Hue = 0x47e;
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@ -18,7 +18,7 @@ namespace Server.Items
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public override bool CanFortify{ get{ return false; } }
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[Constructable]
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[Constructible]
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public CaptainJohnsHat()
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{
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Hue = 0x455;
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@ -21,7 +21,7 @@ namespace Server.Items
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set{ m_Level = Math.Max( Math.Min( 2, value), 0 ); Attributes.BonusInt = 2 + m_Level; InvalidateProperties(); }
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}
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[Constructable]
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[Constructible]
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public DetectiveBoots()
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{
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Hue = 0x455;
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@ -10,7 +10,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 150; } }
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public override int InitMaxHits{ get{ return 150; } }
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[Constructable]
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[Constructible]
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public DjinnisRing()
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{
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Attributes.BonusInt = 5;
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@ -12,7 +12,7 @@ namespace Server.Items
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public override bool CanFortify{ get{ return false; } }
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[Constructable]
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[Constructible]
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public EmbroideredOakLeafCloak() : base( 0x2684 )
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{
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Hue = 0x483;
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@ -18,7 +18,7 @@ namespace Server.Items
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public override bool CanFortify{ get{ return false; } }
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[Constructable]
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[Constructible]
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public GuantletsOfAnger()
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{
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Hue = 0x29b;
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@ -12,7 +12,7 @@ namespace Server.Items
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public override bool CanFortify{ get{ return false; } }
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[Constructable]
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[Constructible]
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public LieutenantOfTheBritannianRoyalGuard()
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{
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Hue = 0xe8;
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@ -12,7 +12,7 @@ namespace Server.Items
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public override bool CanFortify{ get{ return false; } }
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[Constructable]
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[Constructible]
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public OblivionsNeedle()
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{
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Attributes.BonusStam = 20;
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@ -12,7 +12,7 @@ namespace Server.Items
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public override bool CanFortify{ get{ return false; } }
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[Constructable]
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[Constructible]
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public RoyalGuardSurvivalKnife()
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{
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Attributes.SpellChanneling = 1;
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@ -14,7 +14,7 @@ namespace Server.Items
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public override bool CanFortify{ get{ return false; } }
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[Constructable]
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[Constructible]
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public SamaritanRobe()
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{
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Hue = 0x2a3;
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@ -14,7 +14,7 @@ namespace Server.Items
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public override bool CanBeBlessed{ get{ return false; } }
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[Constructable]
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[Constructible]
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public TheMostKnowledgePerson() : base( 0x2684 )
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{
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Hue = 0x117;
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@ -14,7 +14,7 @@ namespace Server.Items
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public override bool CanFortify{ get{ return false; } }
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[Constructable]
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[Constructible]
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public TheRobeOfBritanniaAri() : base( 0x2684 )
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{
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Hue = 0x48b;
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