Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
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GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

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@ -32,7 +32,7 @@ namespace Server.Items
}
}
[Flipable]
[Flippable]
public class Cloak : BaseCloak, IArcaneEquip
{
#region Arcane Impl
@ -94,12 +94,12 @@ namespace Server.Items
}
#endregion
[Constructable]
[Constructible]
public Cloak() : this( 0 )
{
}
[Constructable]
[Constructible]
public Cloak( int hue ) : base( 0x1515, hue )
{
Weight = 5.0;
@ -155,7 +155,7 @@ namespace Server.Items
}
}
[Flipable]
[Flippable]
public class RewardCloak : BaseCloak, IRewardItem
{
private int m_LabelNumber;
@ -226,17 +226,17 @@ namespace Server.Items
return !m_IsRewardItem || Engines.VeteranRewards.RewardSystem.CheckIsUsableBy( m, this, new object[]{ Hue, m_LabelNumber } );
}
[Constructable]
[Constructible]
public RewardCloak() : this( 0 )
{
}
[Constructable]
[Constructible]
public RewardCloak( int hue ) : this( hue, 0 )
{
}
[Constructable]
[Constructible]
public RewardCloak( int hue, int labelNumber ) : base( 0x1515, hue )
{
Weight = 5.0;
@ -280,15 +280,15 @@ namespace Server.Items
}
}
[Flipable( 0x230A, 0x2309 )]
[Flippable( 0x230A, 0x2309 )]
public class FurCape : BaseCloak
{
[Constructable]
[Constructible]
public FurCape() : this( 0 )
{
}
[Constructable]
[Constructible]
public FurCape( int hue ) : base( 0x230A, hue )
{
Weight = 4.0;