Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -31,15 +31,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x1541, 0x1542 )]
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[Flippable( 0x1541, 0x1542 )]
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public class BodySash : BaseMiddleTorso
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{
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[Constructable]
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[Constructible]
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public BodySash() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public BodySash( int hue ) : base( 0x1541, hue )
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{
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Weight = 1.0;
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@ -64,15 +64,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x153d, 0x153e )]
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[Flippable( 0x153d, 0x153e )]
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public class FullApron : BaseMiddleTorso
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{
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[Constructable]
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[Constructible]
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public FullApron() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public FullApron( int hue ) : base( 0x153d, hue )
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{
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Weight = 4.0;
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@ -97,15 +97,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x1f7b, 0x1f7c )]
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[Flippable( 0x1f7b, 0x1f7c )]
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public class Doublet : BaseMiddleTorso
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{
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[Constructable]
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[Constructible]
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public Doublet() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public Doublet( int hue ) : base( 0x1F7B, hue )
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{
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Weight = 2.0;
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@ -130,15 +130,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x1ffd, 0x1ffe )]
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[Flippable( 0x1ffd, 0x1ffe )]
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public class Surcoat : BaseMiddleTorso
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{
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[Constructable]
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[Constructible]
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public Surcoat() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public Surcoat( int hue ) : base( 0x1FFD, hue )
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{
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Weight = 6.0;
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@ -166,15 +166,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x1fa1, 0x1fa2 )]
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[Flippable( 0x1fa1, 0x1fa2 )]
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public class Tunic : BaseMiddleTorso
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{
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[Constructable]
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[Constructible]
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public Tunic() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public Tunic( int hue ) : base( 0x1FA1, hue )
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{
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Weight = 5.0;
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@ -199,15 +199,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x2310, 0x230F )]
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[Flippable( 0x2310, 0x230F )]
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public class FormalShirt : BaseMiddleTorso
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{
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[Constructable]
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[Constructible]
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public FormalShirt() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public FormalShirt( int hue ) : base( 0x2310, hue )
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{
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Weight = 1.0;
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@ -235,15 +235,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x1f9f, 0x1fa0 )]
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[Flippable( 0x1f9f, 0x1fa0 )]
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public class JesterSuit : BaseMiddleTorso
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{
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[Constructable]
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[Constructible]
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public JesterSuit() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public JesterSuit( int hue ) : base( 0x1F9F, hue )
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{
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Weight = 4.0;
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@ -268,15 +268,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x27A1, 0x27EC )]
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[Flippable( 0x27A1, 0x27EC )]
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public class JinBaori : BaseMiddleTorso
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{
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[Constructable]
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[Constructible]
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public JinBaori() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public JinBaori( int hue ) : base( 0x27A1, hue )
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{
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Weight = 3.0;
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