Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -32,15 +32,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x230E, 0x230D )]
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[Flippable( 0x230E, 0x230D )]
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public class GildedDress : BaseOuterTorso
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{
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[Constructable]
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[Constructible]
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public GildedDress() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public GildedDress( int hue ) : base( 0x230E, hue )
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{
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Weight = 3.0;
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@ -65,15 +65,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x1F00, 0x1EFF )]
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[Flippable( 0x1F00, 0x1EFF )]
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public class FancyDress : BaseOuterTorso
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{
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[Constructable]
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[Constructible]
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public FancyDress() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public FancyDress( int hue ) : base( 0x1F00, hue )
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{
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Weight = 3.0;
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@ -110,7 +110,7 @@ namespace Server.Items
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get{ return false; }
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}
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[Constructable]
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[Constructible]
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public DeathRobe()
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{
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LootType = LootType.Newbied;
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@ -232,7 +232,7 @@ namespace Server.Items
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}
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}
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[Flipable]
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[Flippable]
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public class RewardRobe : BaseOuterTorso, IRewardItem
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{
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private int m_LabelNumber;
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@ -303,17 +303,17 @@ namespace Server.Items
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return !m_IsRewardItem || RewardSystem.CheckIsUsableBy( m, this, new object[]{ Hue, m_LabelNumber } );
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}
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[Constructable]
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[Constructible]
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public RewardRobe() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public RewardRobe( int hue ) : this( hue, 0 )
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{
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}
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[Constructable]
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[Constructible]
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public RewardRobe( int hue, int labelNumber ) : base( 0x1F03, hue )
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{
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Weight = 3.0;
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@ -357,7 +357,7 @@ namespace Server.Items
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}
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}
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[Flipable]
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[Flippable]
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public class RewardDress : BaseOuterTorso, IRewardItem
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{
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private int m_LabelNumber;
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@ -428,17 +428,17 @@ namespace Server.Items
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return !m_IsRewardItem || RewardSystem.CheckIsUsableBy( m, this, new object[]{ Hue, m_LabelNumber } );
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}
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[Constructable]
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[Constructible]
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public RewardDress() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public RewardDress( int hue ) : this( hue, 0 )
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{
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}
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[Constructable]
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[Constructible]
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public RewardDress( int hue, int labelNumber ) : base( 0x1F01, hue )
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{
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Weight = 2.0;
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@ -482,7 +482,7 @@ namespace Server.Items
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}
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}
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[Flipable]
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[Flippable]
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public class Robe : BaseOuterTorso, IArcaneEquip
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{
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#region Arcane Impl
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@ -544,12 +544,12 @@ namespace Server.Items
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}
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#endregion
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[Constructable]
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[Constructible]
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public Robe() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public Robe( int hue ) : base( 0x1F03, hue )
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{
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Weight = 3.0;
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@ -604,12 +604,12 @@ namespace Server.Items
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public class MonkRobe : BaseOuterTorso
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{
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[Constructable]
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[Constructible]
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public MonkRobe() : this( 0x21E )
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{
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}
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[Constructable]
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[Constructible]
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public MonkRobe( int hue ) : base( 0x2687, hue )
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{
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Weight = 1.0;
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@ -640,15 +640,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x1f01, 0x1f02 )]
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[Flippable( 0x1f01, 0x1f02 )]
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public class PlainDress : BaseOuterTorso
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{
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[Constructable]
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[Constructible]
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public PlainDress() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public PlainDress( int hue ) : base( 0x1F01, hue )
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{
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Weight = 2.0;
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@ -676,15 +676,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x2799, 0x27E4 )]
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[Flippable( 0x2799, 0x27E4 )]
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public class Kamishimo : BaseOuterTorso
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{
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[Constructable]
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[Constructible]
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public Kamishimo() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public Kamishimo( int hue ) : base( 0x2799, hue )
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{
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Weight = 3.0;
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@ -709,15 +709,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x279C, 0x27E7 )]
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[Flippable( 0x279C, 0x27E7 )]
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public class HakamaShita : BaseOuterTorso
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{
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[Constructable]
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[Constructible]
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public HakamaShita() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public HakamaShita( int hue ) : base( 0x279C, hue )
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{
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Weight = 3.0;
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@ -742,15 +742,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x2782, 0x27CD )]
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[Flippable( 0x2782, 0x27CD )]
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public class MaleKimono : BaseOuterTorso
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{
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[Constructable]
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[Constructible]
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public MaleKimono() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public MaleKimono( int hue ) : base( 0x2782, hue )
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{
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Weight = 3.0;
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@ -777,15 +777,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x2783, 0x27CE )]
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[Flippable( 0x2783, 0x27CE )]
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public class FemaleKimono : BaseOuterTorso
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{
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[Constructable]
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[Constructible]
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public FemaleKimono() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public FemaleKimono( int hue ) : base( 0x2783, hue )
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{
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Weight = 3.0;
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@ -812,17 +812,17 @@ namespace Server.Items
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}
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}
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[Flipable( 0x2FB9, 0x3173 )]
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[Flippable( 0x2FB9, 0x3173 )]
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public class MaleElvenRobe : BaseOuterTorso
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{
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public override Race RequiredRace { get { return Race.Elf; } }
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[Constructable]
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[Constructible]
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public MaleElvenRobe() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public MaleElvenRobe( int hue ) : base( 0x2FB9, hue )
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{
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Weight = 2.0;
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@ -847,16 +847,16 @@ namespace Server.Items
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}
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}
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[Flipable( 0x2FBA, 0x3174 )]
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[Flippable( 0x2FBA, 0x3174 )]
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public class FemaleElvenRobe : BaseOuterTorso
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{
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public override Race RequiredRace { get { return Race.Elf; } }
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[Constructable]
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[Constructible]
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public FemaleElvenRobe() : this( 0 )
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{
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}
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[Constructable]
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[Constructible]
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public FemaleElvenRobe( int hue ) : base( 0x2FBA, hue )
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{
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Weight = 2.0;
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