Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -32,15 +32,15 @@ namespace Server.Items
}
}
[Flipable( 0x230E, 0x230D )]
[Flippable( 0x230E, 0x230D )]
public class GildedDress : BaseOuterTorso
{
[Constructable]
[Constructible]
public GildedDress() : this( 0 )
{
}
[Constructable]
[Constructible]
public GildedDress( int hue ) : base( 0x230E, hue )
{
Weight = 3.0;
@ -65,15 +65,15 @@ namespace Server.Items
}
}
[Flipable( 0x1F00, 0x1EFF )]
[Flippable( 0x1F00, 0x1EFF )]
public class FancyDress : BaseOuterTorso
{
[Constructable]
[Constructible]
public FancyDress() : this( 0 )
{
}
[Constructable]
[Constructible]
public FancyDress( int hue ) : base( 0x1F00, hue )
{
Weight = 3.0;
@ -110,7 +110,7 @@ namespace Server.Items
get{ return false; }
}
[Constructable]
[Constructible]
public DeathRobe()
{
LootType = LootType.Newbied;
@ -232,7 +232,7 @@ namespace Server.Items
}
}
[Flipable]
[Flippable]
public class RewardRobe : BaseOuterTorso, IRewardItem
{
private int m_LabelNumber;
@ -303,17 +303,17 @@ namespace Server.Items
return !m_IsRewardItem || RewardSystem.CheckIsUsableBy( m, this, new object[]{ Hue, m_LabelNumber } );
}
[Constructable]
[Constructible]
public RewardRobe() : this( 0 )
{
}
[Constructable]
[Constructible]
public RewardRobe( int hue ) : this( hue, 0 )
{
}
[Constructable]
[Constructible]
public RewardRobe( int hue, int labelNumber ) : base( 0x1F03, hue )
{
Weight = 3.0;
@ -357,7 +357,7 @@ namespace Server.Items
}
}
[Flipable]
[Flippable]
public class RewardDress : BaseOuterTorso, IRewardItem
{
private int m_LabelNumber;
@ -428,17 +428,17 @@ namespace Server.Items
return !m_IsRewardItem || RewardSystem.CheckIsUsableBy( m, this, new object[]{ Hue, m_LabelNumber } );
}
[Constructable]
[Constructible]
public RewardDress() : this( 0 )
{
}
[Constructable]
[Constructible]
public RewardDress( int hue ) : this( hue, 0 )
{
}
[Constructable]
[Constructible]
public RewardDress( int hue, int labelNumber ) : base( 0x1F01, hue )
{
Weight = 2.0;
@ -482,7 +482,7 @@ namespace Server.Items
}
}
[Flipable]
[Flippable]
public class Robe : BaseOuterTorso, IArcaneEquip
{
#region Arcane Impl
@ -544,12 +544,12 @@ namespace Server.Items
}
#endregion
[Constructable]
[Constructible]
public Robe() : this( 0 )
{
}
[Constructable]
[Constructible]
public Robe( int hue ) : base( 0x1F03, hue )
{
Weight = 3.0;
@ -604,12 +604,12 @@ namespace Server.Items
public class MonkRobe : BaseOuterTorso
{
[Constructable]
[Constructible]
public MonkRobe() : this( 0x21E )
{
}
[Constructable]
[Constructible]
public MonkRobe( int hue ) : base( 0x2687, hue )
{
Weight = 1.0;
@ -640,15 +640,15 @@ namespace Server.Items
}
}
[Flipable( 0x1f01, 0x1f02 )]
[Flippable( 0x1f01, 0x1f02 )]
public class PlainDress : BaseOuterTorso
{
[Constructable]
[Constructible]
public PlainDress() : this( 0 )
{
}
[Constructable]
[Constructible]
public PlainDress( int hue ) : base( 0x1F01, hue )
{
Weight = 2.0;
@ -676,15 +676,15 @@ namespace Server.Items
}
}
[Flipable( 0x2799, 0x27E4 )]
[Flippable( 0x2799, 0x27E4 )]
public class Kamishimo : BaseOuterTorso
{
[Constructable]
[Constructible]
public Kamishimo() : this( 0 )
{
}
[Constructable]
[Constructible]
public Kamishimo( int hue ) : base( 0x2799, hue )
{
Weight = 3.0;
@ -709,15 +709,15 @@ namespace Server.Items
}
}
[Flipable( 0x279C, 0x27E7 )]
[Flippable( 0x279C, 0x27E7 )]
public class HakamaShita : BaseOuterTorso
{
[Constructable]
[Constructible]
public HakamaShita() : this( 0 )
{
}
[Constructable]
[Constructible]
public HakamaShita( int hue ) : base( 0x279C, hue )
{
Weight = 3.0;
@ -742,15 +742,15 @@ namespace Server.Items
}
}
[Flipable( 0x2782, 0x27CD )]
[Flippable( 0x2782, 0x27CD )]
public class MaleKimono : BaseOuterTorso
{
[Constructable]
[Constructible]
public MaleKimono() : this( 0 )
{
}
[Constructable]
[Constructible]
public MaleKimono( int hue ) : base( 0x2782, hue )
{
Weight = 3.0;
@ -777,15 +777,15 @@ namespace Server.Items
}
}
[Flipable( 0x2783, 0x27CE )]
[Flippable( 0x2783, 0x27CE )]
public class FemaleKimono : BaseOuterTorso
{
[Constructable]
[Constructible]
public FemaleKimono() : this( 0 )
{
}
[Constructable]
[Constructible]
public FemaleKimono( int hue ) : base( 0x2783, hue )
{
Weight = 3.0;
@ -812,17 +812,17 @@ namespace Server.Items
}
}
[Flipable( 0x2FB9, 0x3173 )]
[Flippable( 0x2FB9, 0x3173 )]
public class MaleElvenRobe : BaseOuterTorso
{
public override Race RequiredRace { get { return Race.Elf; } }
[Constructable]
[Constructible]
public MaleElvenRobe() : this( 0 )
{
}
[Constructable]
[Constructible]
public MaleElvenRobe( int hue ) : base( 0x2FB9, hue )
{
Weight = 2.0;
@ -847,16 +847,16 @@ namespace Server.Items
}
}
[Flipable( 0x2FBA, 0x3174 )]
[Flippable( 0x2FBA, 0x3174 )]
public class FemaleElvenRobe : BaseOuterTorso
{
public override Race RequiredRace { get { return Race.Elf; } }
[Constructable]
[Constructible]
public FemaleElvenRobe() : this( 0 )
{
}
[Constructable]
[Constructible]
public FemaleElvenRobe( int hue ) : base( 0x2FBA, hue )
{
Weight = 2.0;