Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
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GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -3,10 +3,10 @@ using System;
namespace Server.Items
{
[Furniture]
[Flipable( 0xB2D, 0xB2C )]
[Flippable( 0xB2D, 0xB2C )]
public class WoodenBench : Item
{
[Constructable]
[Constructible]
public WoodenBench() : base( 0xB2D )
{
Weight = 6;

View file

@ -3,10 +3,10 @@ using System;
namespace Server.Items
{
[Furniture]
[Flipable( 0xB4F, 0xB4E, 0xB50, 0xB51 )]
[Flippable( 0xB4F, 0xB4E, 0xB50, 0xB51 )]
public class FancyWoodenChairCushion : Item
{
[Constructable]
[Constructible]
public FancyWoodenChairCushion() : base(0xB4F)
{
Weight = 20.0;
@ -35,10 +35,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0xB53, 0xB52, 0xB54, 0xB55 )]
[Flippable( 0xB53, 0xB52, 0xB54, 0xB55 )]
public class WoodenChairCushion : Item
{
[Constructable]
[Constructible]
public WoodenChairCushion() : base(0xB53)
{
Weight = 20.0;
@ -67,10 +67,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0xB57, 0xB56, 0xB59, 0xB58 )]
[Flippable( 0xB57, 0xB56, 0xB59, 0xB58 )]
public class WoodenChair : Item
{
[Constructable]
[Constructible]
public WoodenChair() : base(0xB57)
{
Weight = 20.0;
@ -99,10 +99,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0xB5B, 0xB5A, 0xB5C, 0xB5D )]
[Flippable( 0xB5B, 0xB5A, 0xB5C, 0xB5D )]
public class BambooChair : Item
{
[Constructable]
[Constructible]
public BambooChair() : base(0xB5B)
{
Weight = 20.0;
@ -131,10 +131,10 @@ namespace Server.Items
}
[DynamicFliping]
[Flipable(0x1218, 0x1219, 0x121A, 0x121B)]
[Flippable(0x1218, 0x1219, 0x121A, 0x121B)]
public class StoneChair : Item
{
[Constructable]
[Constructible]
public StoneChair() : base(0x1218)
{
Weight = 20;
@ -160,10 +160,10 @@ namespace Server.Items
}
[DynamicFliping]
[Flipable( 0x2DE3, 0x2DE4, 0x2DE5, 0x2DE6 )]
[Flippable( 0x2DE3, 0x2DE4, 0x2DE5, 0x2DE6 )]
public class OrnateElvenChair : Item
{
[Constructable]
[Constructible]
public OrnateElvenChair() : base( 0x2DE3 )
{
Weight = 1.0;
@ -189,10 +189,10 @@ namespace Server.Items
}
[DynamicFliping]
[Flipable( 0x2DEB, 0x2DEC, 0x2DED, 0x2DEE )]
[Flippable( 0x2DEB, 0x2DEC, 0x2DED, 0x2DEE )]
public class BigElvenChair : Item
{
[Constructable]
[Constructible]
public BigElvenChair() : base( 0x2DEB )
{
}
@ -217,10 +217,10 @@ namespace Server.Items
}
[DynamicFliping]
[Flipable( 0x2DF5, 0x2DF6 )]
[Flippable( 0x2DF5, 0x2DF6 )]
public class ElvenReadingChair : Item
{
[Constructable]
[Constructible]
public ElvenReadingChair() : base( 0x2DF5 )
{
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
[Furniture]
public class Stool : Item
{
[Constructable]
[Constructible]
public Stool() : base( 0xA2A )
{
Weight = 10.0;
@ -36,7 +36,7 @@ namespace Server.Items
[Furniture]
public class FootStool : Item
{
[Constructable]
[Constructible]
public FootStool() : base( 0xB5E )
{
Weight = 6.0;

View file

@ -3,10 +3,10 @@ using System;
namespace Server.Items
{
[Furniture]
[Flipable(0xB32, 0xB33)]
[Flippable(0xB32, 0xB33)]
public class Throne : Item
{
[Constructable]
[Constructible]
public Throne() : base(0xB33)
{
Weight = 1.0;
@ -35,10 +35,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0xB2E, 0xB2F, 0xB31, 0xB30 )]
[Flippable( 0xB2E, 0xB2F, 0xB31, 0xB30 )]
public class WoodenThrone : Item
{
[Constructable]
[Constructible]
public WoodenThrone() : base(0xB2E)
{
Weight = 15.0;