Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
This commit is contained in:
parent
ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -4,10 +4,10 @@ using Server.Network;
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namespace Server.Items
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{
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[FlipableAttribute( 0x156C, 0x156D )]
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[FlippableAttribute( 0x156C, 0x156D )]
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public class DecorativeShield1 : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShield1() : base( 0x156C )
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{
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Movable = false;
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@ -31,10 +31,10 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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[FlipableAttribute( 0x156E, 0x156F )]
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[FlippableAttribute( 0x156E, 0x156F )]
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public class DecorativeShield2 : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShield2() : base( 0x156E )
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{
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Movable = false;
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@ -59,10 +59,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1570, 0x1571 )]
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[FlippableAttribute( 0x1570, 0x1571 )]
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public class DecorativeShield3 : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShield3() : base( 0x1570 )
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{
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Movable = false;
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@ -87,10 +87,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1572, 0x1573 )]
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[FlippableAttribute( 0x1572, 0x1573 )]
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public class DecorativeShield4 : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShield4() : base( 0x1572 )
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{
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Movable = false;
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@ -115,10 +115,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1574, 0x1575 )]
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[FlippableAttribute( 0x1574, 0x1575 )]
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public class DecorativeShield5 : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShield5() : base( 0x1574 )
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{
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Movable = false;
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@ -143,10 +143,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1576, 0x1577 )]
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[FlippableAttribute( 0x1576, 0x1577 )]
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public class DecorativeShield6 : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShield6() : base( 0x1576 )
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{
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Movable = false;
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@ -171,10 +171,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1578, 0x1579 )]
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[FlippableAttribute( 0x1578, 0x1579 )]
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public class DecorativeShield7 : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShield7() : base( 0x1578 )
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{
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Movable = false;
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@ -199,10 +199,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x157A, 0x157B )]
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[FlippableAttribute( 0x157A, 0x157B )]
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public class DecorativeShield8 : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShield8() : base( 0x157A )
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{
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Movable = false;
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@ -227,10 +227,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x157C, 0x157D )]
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[FlippableAttribute( 0x157C, 0x157D )]
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public class DecorativeShield9 : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShield9() : base( 0x157C )
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{
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Movable = false;
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@ -255,10 +255,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x157E, 0x157F )]
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[FlippableAttribute( 0x157E, 0x157F )]
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public class DecorativeShield10 : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShield10() : base( 0x157E )
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{
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Movable = false;
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@ -283,10 +283,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1580, 0x1581 )]
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[FlippableAttribute( 0x1580, 0x1581 )]
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public class DecorativeShield11 : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShield11() : base( 0x1580 )
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{
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Movable = false;
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@ -311,10 +311,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1582, 0x1583, 0x1634, 0x1635 )]
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[FlippableAttribute( 0x1582, 0x1583, 0x1634, 0x1635 )]
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public class DecorativeShieldSword1North : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShieldSword1North() : base( Utility.Random( 0x1582, 2 ) )
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{
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Movable = false;
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@ -339,10 +339,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1634, 0x1635, 0x1582, 0x1583 )]
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[FlippableAttribute( 0x1634, 0x1635, 0x1582, 0x1583 )]
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public class DecorativeShieldSword1West : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShieldSword1West() : base( Utility.Random( 0x1634, 2 ) )
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{
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Movable = false;
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@ -367,10 +367,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1584, 0x1585, 0x1636, 0x1637 )]
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[FlippableAttribute( 0x1584, 0x1585, 0x1636, 0x1637 )]
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public class DecorativeShieldSword2North : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShieldSword2North() : base( Utility.Random( 0x1584, 2 ) )
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{
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Movable = false;
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@ -395,10 +395,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1636, 0x1637, 0x1584, 0x1585 )]
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[FlippableAttribute( 0x1636, 0x1637, 0x1584, 0x1585 )]
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public class DecorativeShieldSword2West : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeShieldSword2West() : base( Utility.Random( 0x1636, 2 ) )
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{
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Movable = false;
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@ -3,10 +3,10 @@ using Server.Network;
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namespace Server.Items
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{
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[FlipableAttribute( 0x155E, 0x155F, 0x155C, 0x155D )]
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[FlippableAttribute( 0x155E, 0x155F, 0x155C, 0x155D )]
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public class DecorativeBowWest : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeBowWest() : base( Utility.Random( 0x155E, 2 ) )
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{
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Movable = false;
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@ -31,10 +31,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x155C, 0x155D, 0x155E, 0x155F )]
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[FlippableAttribute( 0x155C, 0x155D, 0x155E, 0x155F )]
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public class DecorativeBowNorth : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeBowNorth() : base( Utility.Random( 0x155C, 2 ) )
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{
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Movable = false;
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@ -59,10 +59,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1560, 0x1561, 0x1562, 0x1563 )]
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[FlippableAttribute( 0x1560, 0x1561, 0x1562, 0x1563 )]
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public class DecorativeAxeNorth : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeAxeNorth() : base( Utility.Random( 0x1560, 2 ) )
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{
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Movable = false;
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@ -87,10 +87,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1562, 0x1563, 0x1560, 0x1561 )]
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[FlippableAttribute( 0x1562, 0x1563, 0x1560, 0x1561 )]
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public class DecorativeAxeWest : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeAxeWest() : base( Utility.Random( 0x1562, 2 ) )
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{
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Movable = false;
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@ -119,7 +119,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public DecorativeSwordNorth() : base( 0x1565 )
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{
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Movable = false;
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@ -226,7 +226,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public DecorativeSwordWest() : base( 0x1566 )
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{
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Movable = false;
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@ -333,7 +333,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public DecorativeDAxeNorth() : base( 0x1569 )
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{
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Movable = false;
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@ -440,7 +440,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public DecorativeDAxeWest() : base( 0x156A )
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{
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Movable = false;
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class LargePainting : Item
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{
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[Constructable]
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[Constructible]
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public LargePainting() : base( 0x0EA0 )
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{
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Movable = false;
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@ -30,10 +30,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x0E9F, 0x0EC8 )]
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[FlippableAttribute( 0x0E9F, 0x0EC8 )]
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public class WomanPortrait1 : Item
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{
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[Constructable]
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[Constructible]
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public WomanPortrait1() : base( 0x0E9F )
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{
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Movable = false;
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@ -58,10 +58,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x0EE7, 0x0EC9 )]
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[FlippableAttribute( 0x0EE7, 0x0EC9 )]
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public class WomanPortrait2 : Item
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{
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[Constructable]
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[Constructible]
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public WomanPortrait2() : base( 0x0EE7 )
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{
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Movable = false;
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@ -86,10 +86,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x0EA2, 0x0EA1 )]
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[FlippableAttribute( 0x0EA2, 0x0EA1 )]
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public class ManPortrait1 : Item
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{
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[Constructable]
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[Constructible]
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public ManPortrait1() : base( 0x0EA2 )
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{
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Movable = false;
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@ -114,10 +114,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x0EA3, 0x0EA4 )]
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[FlippableAttribute( 0x0EA3, 0x0EA4 )]
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public class ManPortrait2 : Item
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{
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[Constructable]
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[Constructible]
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public ManPortrait2() : base( 0x0EA3 )
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{
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Movable = false;
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@ -142,10 +142,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x0EA6, 0x0EA5 )]
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[FlippableAttribute( 0x0EA6, 0x0EA5 )]
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public class LadyPortrait1 : Item
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{
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[Constructable]
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[Constructible]
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public LadyPortrait1() : base( 0x0EA6 )
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{
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Movable = false;
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@ -170,10 +170,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x0EA7, 0x0EA8 )]
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[FlippableAttribute( 0x0EA7, 0x0EA8 )]
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public class LadyPortrait2 : Item
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{
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[Constructable]
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[Constructible]
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public LadyPortrait2() : base( 0x0EA7 )
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{
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Movable = false;
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public Tapestry1N() : base( 0xEAA )
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{
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Movable = false;
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@ -115,7 +115,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public Tapestry2N() : base( 0xEAC )
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{
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Movable = false;
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@ -222,7 +222,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public Tapestry2W() : base( 0xEAE )
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{
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Movable = false;
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@ -330,7 +330,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public Tapestry3N() : base( 0xFD6 )
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{
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Movable = false;
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@ -438,7 +438,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public Tapestry3W() : base( 0xFD7 )
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{
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Movable = false;
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@ -546,7 +546,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public Tapestry4N() : base( 0xFDA )
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{
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Movable = false;
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@ -653,7 +653,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public Tapestry4W() : base( 0xFDB )
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{
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Movable = false;
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@ -762,7 +762,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public Tapestry5N() : base( 0xFDE )
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{
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Movable = false;
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@ -869,7 +869,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public Tapestry5W() : base( 0xFDF )
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{
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Movable = false;
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@ -978,7 +978,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public Tapestry6N() : base( 0xFE2 )
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{
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Movable = false;
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@ -1085,7 +1085,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public Tapestry6W() : base( 0xFE3 )
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{
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Movable = false;
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