Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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2195 changed files with 4617 additions and 4617 deletions
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@ -3,10 +3,10 @@ using Server.Network;
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namespace Server.Items
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{
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[FlipableAttribute( 0x155E, 0x155F, 0x155C, 0x155D )]
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[FlippableAttribute( 0x155E, 0x155F, 0x155C, 0x155D )]
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public class DecorativeBowWest : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeBowWest() : base( Utility.Random( 0x155E, 2 ) )
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{
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Movable = false;
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@ -31,10 +31,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x155C, 0x155D, 0x155E, 0x155F )]
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[FlippableAttribute( 0x155C, 0x155D, 0x155E, 0x155F )]
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public class DecorativeBowNorth : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeBowNorth() : base( Utility.Random( 0x155C, 2 ) )
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{
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Movable = false;
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@ -59,10 +59,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1560, 0x1561, 0x1562, 0x1563 )]
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[FlippableAttribute( 0x1560, 0x1561, 0x1562, 0x1563 )]
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public class DecorativeAxeNorth : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeAxeNorth() : base( Utility.Random( 0x1560, 2 ) )
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{
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Movable = false;
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@ -87,10 +87,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1562, 0x1563, 0x1560, 0x1561 )]
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[FlippableAttribute( 0x1562, 0x1563, 0x1560, 0x1561 )]
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public class DecorativeAxeWest : Item
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{
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[Constructable]
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[Constructible]
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public DecorativeAxeWest() : base( Utility.Random( 0x1562, 2 ) )
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{
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Movable = false;
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@ -119,7 +119,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public DecorativeSwordNorth() : base( 0x1565 )
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{
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Movable = false;
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@ -226,7 +226,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public DecorativeSwordWest() : base( 0x1566 )
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{
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Movable = false;
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@ -333,7 +333,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public DecorativeDAxeNorth() : base( 0x1569 )
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{
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Movable = false;
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@ -440,7 +440,7 @@ namespace Server.Items
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{
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private InternalItem m_Item;
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[Constructable]
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[Constructible]
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public DecorativeDAxeWest() : base( 0x156A )
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{
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Movable = false;
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