Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -21,7 +21,7 @@ namespace Server.Items
public class IronGateShort : BaseDoor
{
[Constructable]
[Constructible]
public IronGateShort( DoorFacing facing ) : base( 0x84c + (2 * (int)facing), 0x84d + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
{
}
@ -47,7 +47,7 @@ namespace Server.Items
public class IronGate : BaseDoor
{
[Constructable]
[Constructible]
public IronGate( DoorFacing facing ) : base( 0x824 + (2 * (int)facing), 0x825 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
{
}
@ -73,7 +73,7 @@ namespace Server.Items
public class LightWoodGate : BaseDoor
{
[Constructable]
[Constructible]
public LightWoodGate( DoorFacing facing ) : base( 0x839 + (2 * (int)facing), 0x83A + (2 * (int)facing), 0xEB, 0xF2, BaseDoor.GetOffset( facing ) )
{
}
@ -99,7 +99,7 @@ namespace Server.Items
public class DarkWoodGate : BaseDoor
{
[Constructable]
[Constructible]
public DarkWoodGate( DoorFacing facing ) : base( 0x866 + (2 * (int)facing), 0x867 + (2 * (int)facing), 0xEB, 0xF2, BaseDoor.GetOffset( facing ) )
{
}
@ -125,7 +125,7 @@ namespace Server.Items
public class MetalDoor : BaseDoor
{
[Constructable]
[Constructible]
public MetalDoor( DoorFacing facing ) : base( 0x675 + (2 * (int)facing), 0x676 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
{
}
@ -151,7 +151,7 @@ namespace Server.Items
public class BarredMetalDoor : BaseDoor
{
[Constructable]
[Constructible]
public BarredMetalDoor( DoorFacing facing ) : base( 0x685 + (2 * (int)facing), 0x686 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
{
}
@ -177,7 +177,7 @@ namespace Server.Items
public class BarredMetalDoor2 : BaseDoor
{
[Constructable]
[Constructible]
public BarredMetalDoor2( DoorFacing facing ) : base( 0x1FED + (2 * (int)facing), 0x1FEE + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
{
}
@ -203,7 +203,7 @@ namespace Server.Items
public class RattanDoor : BaseDoor
{
[Constructable]
[Constructible]
public RattanDoor( DoorFacing facing ) : base( 0x695 + (2 * (int)facing), 0x696 + (2 * (int)facing), 0xEB, 0xF2, BaseDoor.GetOffset( facing ) )
{
}
@ -229,7 +229,7 @@ namespace Server.Items
public class DarkWoodDoor : BaseDoor
{
[Constructable]
[Constructible]
public DarkWoodDoor( DoorFacing facing ) : base( 0x6A5 + (2 * (int)facing), 0x6A6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) )
{
}
@ -255,7 +255,7 @@ namespace Server.Items
public class MediumWoodDoor : BaseDoor
{
[Constructable]
[Constructible]
public MediumWoodDoor( DoorFacing facing ) : base( 0x6B5 + (2 * (int)facing), 0x6B6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) )
{
}
@ -281,7 +281,7 @@ namespace Server.Items
public class MetalDoor2 : BaseDoor
{
[Constructable]
[Constructible]
public MetalDoor2( DoorFacing facing ) : base( 0x6C5 + (2 * (int)facing), 0x6C6 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
{
}
@ -307,7 +307,7 @@ namespace Server.Items
public class LightWoodDoor : BaseDoor
{
[Constructable]
[Constructible]
public LightWoodDoor( DoorFacing facing ) : base( 0x6D5 + (2 * (int)facing), 0x6D6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) )
{
}
@ -333,7 +333,7 @@ namespace Server.Items
public class StrongWoodDoor : BaseDoor
{
[Constructable]
[Constructible]
public StrongWoodDoor( DoorFacing facing ) : base( 0x6E5 + (2 * (int)facing), 0x6E6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) )
{
}

View file

@ -10,7 +10,7 @@ namespace Server.Items
{
public class MetalHouseDoor : BaseHouseDoor
{
[Constructable]
[Constructible]
public MetalHouseDoor( DoorFacing facing ) : base( facing, 0x675 + (2 * (int)facing), 0x676 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
{
}
@ -36,7 +36,7 @@ namespace Server.Items
public class DarkWoodHouseDoor : BaseHouseDoor
{
[Constructable]
[Constructible]
public DarkWoodHouseDoor( DoorFacing facing ) : base( facing, 0x6A5 + (2 * (int)facing), 0x6A6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) )
{
}
@ -62,12 +62,12 @@ namespace Server.Items
public class GenericHouseDoor : BaseHouseDoor
{
[Constructable]
[Constructible]
public GenericHouseDoor( DoorFacing facing, int baseItemID, int openedSound, int closedSound ) : this( facing, baseItemID, openedSound, closedSound, true )
{
}
[Constructable]
[Constructible]
public GenericHouseDoor( DoorFacing facing, int baseItemID, int openedSound, int closedSound, bool autoAdjust )
: base( facing, baseItemID + (autoAdjust ? (2 * (int)facing) : 0), baseItemID + 1 + (autoAdjust ? (2 * (int)facing) : 0), openedSound, closedSound, BaseDoor.GetOffset( facing ) )
{

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public override bool UseChainedFunctionality{ get{ return true; } }
[Constructable]
[Constructible]
public PortcullisNS() : base( 0x6F5, 0x6F5, 0xF0, 0xEF, new Point3D( 0, 0, 20 ) )
{
}
@ -34,7 +34,7 @@ namespace Server.Items
{
public override bool UseChainedFunctionality{ get{ return true; } }
[Constructable]
[Constructible]
public PortcullisEW() : base( 0x6F6, 0x6F6, 0xF0, 0xEF, new Point3D( 0, 0, 20 ) )
{
}

View file

@ -4,7 +4,7 @@ namespace Server.Items
{
public class SecretStoneDoor1 : BaseDoor
{
[Constructable]
[Constructible]
public SecretStoneDoor1( DoorFacing facing ) : base( 0xE8 + (2 * (int)facing), 0xE9 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) )
{
}
@ -30,7 +30,7 @@ namespace Server.Items
public class SecretDungeonDoor : BaseDoor
{
[Constructable]
[Constructible]
public SecretDungeonDoor( DoorFacing facing ) : base( 0x314 + (2 * (int)facing), 0x315 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) )
{
}
@ -56,7 +56,7 @@ namespace Server.Items
public class SecretStoneDoor2 : BaseDoor
{
[Constructable]
[Constructible]
public SecretStoneDoor2( DoorFacing facing ) : base( 0x324 + (2 * (int)facing), 0x325 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) )
{
}
@ -82,7 +82,7 @@ namespace Server.Items
public class SecretWoodenDoor : BaseDoor
{
[Constructable]
[Constructible]
public SecretWoodenDoor( DoorFacing facing ) : base( 0x334 + (2 * (int)facing), 0x335 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) )
{
}
@ -108,7 +108,7 @@ namespace Server.Items
public class SecretLightWoodDoor : BaseDoor
{
[Constructable]
[Constructible]
public SecretLightWoodDoor( DoorFacing facing ) : base( 0x344 + (2 * (int)facing), 0x345 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) )
{
}
@ -134,7 +134,7 @@ namespace Server.Items
public class SecretStoneDoor3 : BaseDoor
{
[Constructable]
[Constructible]
public SecretStoneDoor3( DoorFacing facing ) : base( 0x354 + (2 * (int)facing), 0x355 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) )
{
}