Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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2195 changed files with 4617 additions and 4617 deletions
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@ -10,7 +10,7 @@ namespace Server.Items
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{
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public class MetalHouseDoor : BaseHouseDoor
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{
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[Constructable]
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[Constructible]
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public MetalHouseDoor( DoorFacing facing ) : base( facing, 0x675 + (2 * (int)facing), 0x676 + (2 * (int)facing), 0xEC, 0xF3, BaseDoor.GetOffset( facing ) )
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{
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}
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@ -36,7 +36,7 @@ namespace Server.Items
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public class DarkWoodHouseDoor : BaseHouseDoor
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{
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[Constructable]
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[Constructible]
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public DarkWoodHouseDoor( DoorFacing facing ) : base( facing, 0x6A5 + (2 * (int)facing), 0x6A6 + (2 * (int)facing), 0xEA, 0xF1, BaseDoor.GetOffset( facing ) )
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{
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}
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@ -62,12 +62,12 @@ namespace Server.Items
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public class GenericHouseDoor : BaseHouseDoor
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{
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[Constructable]
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[Constructible]
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public GenericHouseDoor( DoorFacing facing, int baseItemID, int openedSound, int closedSound ) : this( facing, baseItemID, openedSound, closedSound, true )
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{
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}
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[Constructable]
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[Constructible]
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public GenericHouseDoor( DoorFacing facing, int baseItemID, int openedSound, int closedSound, bool autoAdjust )
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: base( facing, baseItemID + (autoAdjust ? (2 * (int)facing) : 0), baseItemID + 1 + (autoAdjust ? (2 * (int)facing) : 0), openedSound, closedSound, BaseDoor.GetOffset( facing ) )
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{
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