Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
This commit is contained in:
parent
ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
|
|
@ -154,7 +154,7 @@ namespace Server.Items
|
|||
|
||||
public class CreatureBackpack : Backpack //Used on BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CreatureBackpack( string name )
|
||||
{
|
||||
Name = name;
|
||||
|
|
@ -222,7 +222,7 @@ namespace Server.Items
|
|||
|
||||
public class StrongBackpack : Backpack //Used on Pack animals
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public StrongBackpack()
|
||||
{
|
||||
Layer = Layer.Backpack;
|
||||
|
|
@ -270,7 +270,7 @@ namespace Server.Items
|
|||
|
||||
public class Backpack : BaseContainer, IDyable
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Backpack() : base( 0xE75 )
|
||||
{
|
||||
Layer = Layer.Backpack;
|
||||
|
|
@ -325,7 +325,7 @@ namespace Server.Items
|
|||
|
||||
public class Pouch : TrappableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Pouch() : base( 0xE79 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -388,7 +388,7 @@ namespace Server.Items
|
|||
|
||||
public class SmallBagBall : BaseBagBall
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmallBagBall() : base( 0x2256 )
|
||||
{
|
||||
}
|
||||
|
|
@ -414,7 +414,7 @@ namespace Server.Items
|
|||
|
||||
public class LargeBagBall : BaseBagBall
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LargeBagBall() : base( 0x2257 )
|
||||
{
|
||||
}
|
||||
|
|
@ -440,7 +440,7 @@ namespace Server.Items
|
|||
|
||||
public class Bag : BaseContainer, IDyable
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Bag() : base( 0xE76 )
|
||||
{
|
||||
Weight = 2.0;
|
||||
|
|
@ -476,7 +476,7 @@ namespace Server.Items
|
|||
|
||||
public class Barrel : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Barrel() : base( 0xE77 )
|
||||
{
|
||||
Weight = 25.0;
|
||||
|
|
@ -506,7 +506,7 @@ namespace Server.Items
|
|||
|
||||
public class Keg : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Keg() : base( 0xE7F )
|
||||
{
|
||||
Weight = 15.0;
|
||||
|
|
@ -533,7 +533,7 @@ namespace Server.Items
|
|||
|
||||
public class PicnicBasket : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PicnicBasket() : base( 0xE7A )
|
||||
{
|
||||
Weight = 2.0; // Stratics doesn't know weight
|
||||
|
|
@ -560,7 +560,7 @@ namespace Server.Items
|
|||
|
||||
public class Basket : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Basket() : base( 0x990 )
|
||||
{
|
||||
Weight = 1.0; // Stratics doesn't know weight
|
||||
|
|
@ -586,10 +586,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0x9AA, 0xE7D )]
|
||||
[Flippable( 0x9AA, 0xE7D )]
|
||||
public class WoodenBox : LockableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WoodenBox() : base( 0x9AA )
|
||||
{
|
||||
Weight = 4.0;
|
||||
|
|
@ -615,10 +615,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0x9A9, 0xE7E )]
|
||||
[Flippable( 0x9A9, 0xE7E )]
|
||||
public class SmallCrate : LockableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmallCrate() : base( 0x9A9 )
|
||||
{
|
||||
Weight = 2.0;
|
||||
|
|
@ -647,10 +647,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0xE3F, 0xE3E )]
|
||||
[Flippable( 0xE3F, 0xE3E )]
|
||||
public class MediumCrate : LockableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MediumCrate() : base( 0xE3F )
|
||||
{
|
||||
Weight = 2.0;
|
||||
|
|
@ -679,10 +679,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0xE3D, 0xE3C )]
|
||||
[Flippable( 0xE3D, 0xE3C )]
|
||||
public class LargeCrate : LockableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LargeCrate() : base( 0xE3D )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -711,10 +711,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[DynamicFliping]
|
||||
[Flipable( 0x9A8, 0xE80 )]
|
||||
[Flippable( 0x9A8, 0xE80 )]
|
||||
public class MetalBox : LockableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MetalBox() : base( 0x9A8 )
|
||||
{
|
||||
}
|
||||
|
|
@ -742,10 +742,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[DynamicFliping]
|
||||
[Flipable( 0x9AB, 0xE7C )]
|
||||
[Flippable( 0x9AB, 0xE7C )]
|
||||
public class MetalChest : LockableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MetalChest() : base( 0x9AB )
|
||||
{
|
||||
}
|
||||
|
|
@ -773,10 +773,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[DynamicFliping]
|
||||
[Flipable( 0xE41, 0xE40 )]
|
||||
[Flippable( 0xE41, 0xE40 )]
|
||||
public class MetalGoldenChest : LockableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MetalGoldenChest() : base( 0xE41 )
|
||||
{
|
||||
}
|
||||
|
|
@ -804,10 +804,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0xe43, 0xe42 )]
|
||||
[Flippable( 0xe43, 0xe42 )]
|
||||
public class WoodenChest : LockableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WoodenChest() : base( 0xe43 )
|
||||
{
|
||||
Weight = 2.0;
|
||||
|
|
@ -836,10 +836,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0x280B, 0x280C )]
|
||||
[Flippable( 0x280B, 0x280C )]
|
||||
public class PlainWoodenChest : LockableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PlainWoodenChest() : base( 0x280B )
|
||||
{
|
||||
}
|
||||
|
|
@ -867,10 +867,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0x280D, 0x280E )]
|
||||
[Flippable( 0x280D, 0x280E )]
|
||||
public class OrnateWoodenChest : LockableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public OrnateWoodenChest() : base( 0x280D )
|
||||
{
|
||||
}
|
||||
|
|
@ -898,10 +898,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0x280F, 0x2810 )]
|
||||
[Flippable( 0x280F, 0x2810 )]
|
||||
public class GildedWoodenChest : LockableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GildedWoodenChest() : base( 0x280F )
|
||||
{
|
||||
}
|
||||
|
|
@ -929,10 +929,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0x2811, 0x2812 )]
|
||||
[Flippable( 0x2811, 0x2812 )]
|
||||
public class WoodenFootLocker : LockableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WoodenFootLocker() : base( 0x2811 )
|
||||
{
|
||||
GumpID = 0x10B;
|
||||
|
|
@ -964,10 +964,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0x2813, 0x2814 )]
|
||||
[Flippable( 0x2813, 0x2814 )]
|
||||
public class FinishedWoodenChest : LockableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FinishedWoodenChest() : base( 0x2813 )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -271,7 +271,7 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0xA97, 0xA99, 0xA98, 0xA9A, 0xA9B, 0xA9C )]
|
||||
[Flippable( 0xA97, 0xA99, 0xA98, 0xA9A, 0xA9B, 0xA9C )]
|
||||
public class LibraryBookcase : FillableContainer
|
||||
{
|
||||
public override bool IsLockable { get { return false; } }
|
||||
|
|
@ -293,7 +293,7 @@ namespace Server.Items
|
|||
Respawn();
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LibraryBookcase()
|
||||
: base( 0xA97 )
|
||||
{
|
||||
|
|
@ -323,10 +323,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0xE3D, 0xE3C )]
|
||||
[Flippable( 0xE3D, 0xE3C )]
|
||||
public class FillableLargeCrate : FillableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FillableLargeCrate()
|
||||
: base( 0xE3D )
|
||||
{
|
||||
|
|
@ -353,10 +353,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0x9A9, 0xE7E )]
|
||||
[Flippable( 0x9A9, 0xE7E )]
|
||||
public class FillableSmallCrate : FillableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FillableSmallCrate()
|
||||
: base( 0x9A9 )
|
||||
{
|
||||
|
|
@ -383,10 +383,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0x9AA, 0xE7D )]
|
||||
[Flippable( 0x9AA, 0xE7D )]
|
||||
public class FillableWoodenBox : FillableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FillableWoodenBox()
|
||||
: base( 0x9AA )
|
||||
{
|
||||
|
|
@ -413,10 +413,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0x9A8, 0xE80 )]
|
||||
[Flippable( 0x9A8, 0xE80 )]
|
||||
public class FillableMetalBox : FillableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FillableMetalBox()
|
||||
: base( 0x9A8 )
|
||||
{
|
||||
|
|
@ -449,7 +449,7 @@ namespace Server.Items
|
|||
{
|
||||
public override bool IsLockable { get { return false; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FillableBarrel()
|
||||
: base( 0xE77 )
|
||||
{
|
||||
|
|
@ -478,10 +478,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0x9AB, 0xE7C )]
|
||||
[Flippable( 0x9AB, 0xE7C )]
|
||||
public class FillableMetalChest : FillableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FillableMetalChest()
|
||||
: base( 0x9AB )
|
||||
{
|
||||
|
|
@ -510,10 +510,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0xE41, 0xE40 )]
|
||||
[Flippable( 0xE41, 0xE40 )]
|
||||
public class FillableMetalGoldenChest : FillableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FillableMetalGoldenChest()
|
||||
: base( 0xE41 )
|
||||
{
|
||||
|
|
@ -542,10 +542,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0xE43, 0xE42 )]
|
||||
[Flippable( 0xE43, 0xE42 )]
|
||||
public class FillableWoodenChest : FillableContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FillableWoodenChest()
|
||||
: base( 0xE43 )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -7,10 +7,10 @@ using Server.Network;
|
|||
namespace Server.Items
|
||||
{
|
||||
[Furniture]
|
||||
[Flipable( 0x2815, 0x2816 )]
|
||||
[Flippable( 0x2815, 0x2816 )]
|
||||
public class TallCabinet : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TallCabinet() : base( 0x2815 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -34,10 +34,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0x2817, 0x2818 )]
|
||||
[Flippable( 0x2817, 0x2818 )]
|
||||
public class ShortCabinet : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ShortCabinet() : base( 0x2817 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -62,10 +62,10 @@ namespace Server.Items
|
|||
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0x2857, 0x2858 )]
|
||||
[Flippable( 0x2857, 0x2858 )]
|
||||
public class RedArmoire : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RedArmoire() : base( 0x2857 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -89,10 +89,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0x285D, 0x285E )]
|
||||
[Flippable( 0x285D, 0x285E )]
|
||||
public class CherryArmoire : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CherryArmoire() : base( 0x285D )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -116,10 +116,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0x285B, 0x285C )]
|
||||
[Flippable( 0x285B, 0x285C )]
|
||||
public class MapleArmoire : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MapleArmoire() : base( 0x285B )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -143,10 +143,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0x2859, 0x285A )]
|
||||
[Flippable( 0x2859, 0x285A )]
|
||||
public class ElegantArmoire : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ElegantArmoire() : base( 0x2859 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -170,10 +170,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0xa97, 0xa99, 0xa98, 0xa9a, 0xa9b, 0xa9c )]
|
||||
[Flippable( 0xa97, 0xa99, 0xa98, 0xa9a, 0xa9b, 0xa9c )]
|
||||
public class FullBookcase : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FullBookcase() : base( 0xA97 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -197,10 +197,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0xa9d, 0xa9e )]
|
||||
[Flippable( 0xa9d, 0xa9e )]
|
||||
public class EmptyBookcase : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EmptyBookcase() : base( 0xA9D )
|
||||
{
|
||||
}
|
||||
|
|
@ -227,10 +227,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0xa2c, 0xa34 )]
|
||||
[Flippable( 0xa2c, 0xa34 )]
|
||||
public class Drawer : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Drawer() : base( 0xA2C )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -254,10 +254,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0xa30, 0xa38 )]
|
||||
[Flippable( 0xa30, 0xa38 )]
|
||||
public class FancyDrawer : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FancyDrawer() : base( 0xA30 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -281,10 +281,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0xa4f, 0xa53 )]
|
||||
[Flippable( 0xa4f, 0xa53 )]
|
||||
public class Armoire : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Armoire() : base( 0xA4F )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -316,10 +316,10 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0xa4d, 0xa51 )]
|
||||
[Flippable( 0xa4d, 0xa51 )]
|
||||
public class FancyArmoire : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FancyArmoire() : base( 0xA4D )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -106,17 +106,17 @@ namespace Server.Items
|
|||
get{ return false; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MarkContainer() : this( false )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MarkContainer( bool bone ) : this( bone, false )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MarkContainer( bool bone, bool locked ) : base( bone ? 0xECA : 0xE79 )
|
||||
{
|
||||
Movable = false;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ using Server.Engines.PartySystem;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable]
|
||||
[Flippable]
|
||||
public class ParagonChest : LockableContainer
|
||||
{
|
||||
private static int[] m_ItemIDs = new int[]
|
||||
|
|
@ -25,7 +25,7 @@ namespace Server.Items
|
|||
|
||||
private string m_Name;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ParagonChest( string name, int level ) : base( Utility.RandomList( m_ItemIDs ) )
|
||||
{
|
||||
m_Name = name;
|
||||
|
|
|
|||
|
|
@ -14,13 +14,13 @@ namespace Server.Items
|
|||
|
||||
public override int LabelNumber { get { return 1079931; } } // Salvage Bag
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SalvageBag()
|
||||
: this( Utility.RandomBlueHue() )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SalvageBag( int hue )
|
||||
{
|
||||
Weight = 2.0;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0xE80, 0x9A8 )]
|
||||
[FlippableAttribute( 0xE80, 0x9A8 )]
|
||||
public class StrongBox : BaseContainer, IChopable
|
||||
{
|
||||
private Mobile m_Owner;
|
||||
|
|
|
|||
|
|
@ -6,10 +6,10 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0xe43, 0xe42 )]
|
||||
[FlippableAttribute( 0xe43, 0xe42 )]
|
||||
public class WoodenTreasureChest : BaseTreasureChest
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WoodenTreasureChest() : base( 0xE43 )
|
||||
{
|
||||
}
|
||||
|
|
@ -33,10 +33,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute( 0xe41, 0xe40 )]
|
||||
[FlippableAttribute( 0xe41, 0xe40 )]
|
||||
public class MetalGoldenTreasureChest : BaseTreasureChest
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MetalGoldenTreasureChest() : base( 0xE41 )
|
||||
{
|
||||
}
|
||||
|
|
@ -60,10 +60,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute( 0x9ab, 0xe7c )]
|
||||
[FlippableAttribute( 0x9ab, 0xe7c )]
|
||||
public class MetalTreasureChest : BaseTreasureChest
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MetalTreasureChest() : base( 0x9AB )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -48,7 +48,7 @@ namespace Server.Items
|
|||
|
||||
public List<Mobile> Guardians { get { return m_Guardians; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TreasureMapChest( int level ) : this( null, level, false )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue