Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 committed by GitHub
parent ca4e99c179
commit 20ae1b3989
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GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

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@ -154,7 +154,7 @@ namespace Server.Items
public class CreatureBackpack : Backpack //Used on BaseCreature
{
[Constructable]
[Constructible]
public CreatureBackpack( string name )
{
Name = name;
@ -222,7 +222,7 @@ namespace Server.Items
public class StrongBackpack : Backpack //Used on Pack animals
{
[Constructable]
[Constructible]
public StrongBackpack()
{
Layer = Layer.Backpack;
@ -270,7 +270,7 @@ namespace Server.Items
public class Backpack : BaseContainer, IDyable
{
[Constructable]
[Constructible]
public Backpack() : base( 0xE75 )
{
Layer = Layer.Backpack;
@ -325,7 +325,7 @@ namespace Server.Items
public class Pouch : TrappableContainer
{
[Constructable]
[Constructible]
public Pouch() : base( 0xE79 )
{
Weight = 1.0;
@ -388,7 +388,7 @@ namespace Server.Items
public class SmallBagBall : BaseBagBall
{
[Constructable]
[Constructible]
public SmallBagBall() : base( 0x2256 )
{
}
@ -414,7 +414,7 @@ namespace Server.Items
public class LargeBagBall : BaseBagBall
{
[Constructable]
[Constructible]
public LargeBagBall() : base( 0x2257 )
{
}
@ -440,7 +440,7 @@ namespace Server.Items
public class Bag : BaseContainer, IDyable
{
[Constructable]
[Constructible]
public Bag() : base( 0xE76 )
{
Weight = 2.0;
@ -476,7 +476,7 @@ namespace Server.Items
public class Barrel : BaseContainer
{
[Constructable]
[Constructible]
public Barrel() : base( 0xE77 )
{
Weight = 25.0;
@ -506,7 +506,7 @@ namespace Server.Items
public class Keg : BaseContainer
{
[Constructable]
[Constructible]
public Keg() : base( 0xE7F )
{
Weight = 15.0;
@ -533,7 +533,7 @@ namespace Server.Items
public class PicnicBasket : BaseContainer
{
[Constructable]
[Constructible]
public PicnicBasket() : base( 0xE7A )
{
Weight = 2.0; // Stratics doesn't know weight
@ -560,7 +560,7 @@ namespace Server.Items
public class Basket : BaseContainer
{
[Constructable]
[Constructible]
public Basket() : base( 0x990 )
{
Weight = 1.0; // Stratics doesn't know weight
@ -586,10 +586,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0x9AA, 0xE7D )]
[Flippable( 0x9AA, 0xE7D )]
public class WoodenBox : LockableContainer
{
[Constructable]
[Constructible]
public WoodenBox() : base( 0x9AA )
{
Weight = 4.0;
@ -615,10 +615,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0x9A9, 0xE7E )]
[Flippable( 0x9A9, 0xE7E )]
public class SmallCrate : LockableContainer
{
[Constructable]
[Constructible]
public SmallCrate() : base( 0x9A9 )
{
Weight = 2.0;
@ -647,10 +647,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0xE3F, 0xE3E )]
[Flippable( 0xE3F, 0xE3E )]
public class MediumCrate : LockableContainer
{
[Constructable]
[Constructible]
public MediumCrate() : base( 0xE3F )
{
Weight = 2.0;
@ -679,10 +679,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0xE3D, 0xE3C )]
[Flippable( 0xE3D, 0xE3C )]
public class LargeCrate : LockableContainer
{
[Constructable]
[Constructible]
public LargeCrate() : base( 0xE3D )
{
Weight = 1.0;
@ -711,10 +711,10 @@ namespace Server.Items
}
[DynamicFliping]
[Flipable( 0x9A8, 0xE80 )]
[Flippable( 0x9A8, 0xE80 )]
public class MetalBox : LockableContainer
{
[Constructable]
[Constructible]
public MetalBox() : base( 0x9A8 )
{
}
@ -742,10 +742,10 @@ namespace Server.Items
}
[DynamicFliping]
[Flipable( 0x9AB, 0xE7C )]
[Flippable( 0x9AB, 0xE7C )]
public class MetalChest : LockableContainer
{
[Constructable]
[Constructible]
public MetalChest() : base( 0x9AB )
{
}
@ -773,10 +773,10 @@ namespace Server.Items
}
[DynamicFliping]
[Flipable( 0xE41, 0xE40 )]
[Flippable( 0xE41, 0xE40 )]
public class MetalGoldenChest : LockableContainer
{
[Constructable]
[Constructible]
public MetalGoldenChest() : base( 0xE41 )
{
}
@ -804,10 +804,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0xe43, 0xe42 )]
[Flippable( 0xe43, 0xe42 )]
public class WoodenChest : LockableContainer
{
[Constructable]
[Constructible]
public WoodenChest() : base( 0xe43 )
{
Weight = 2.0;
@ -836,10 +836,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0x280B, 0x280C )]
[Flippable( 0x280B, 0x280C )]
public class PlainWoodenChest : LockableContainer
{
[Constructable]
[Constructible]
public PlainWoodenChest() : base( 0x280B )
{
}
@ -867,10 +867,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0x280D, 0x280E )]
[Flippable( 0x280D, 0x280E )]
public class OrnateWoodenChest : LockableContainer
{
[Constructable]
[Constructible]
public OrnateWoodenChest() : base( 0x280D )
{
}
@ -898,10 +898,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0x280F, 0x2810 )]
[Flippable( 0x280F, 0x2810 )]
public class GildedWoodenChest : LockableContainer
{
[Constructable]
[Constructible]
public GildedWoodenChest() : base( 0x280F )
{
}
@ -929,10 +929,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0x2811, 0x2812 )]
[Flippable( 0x2811, 0x2812 )]
public class WoodenFootLocker : LockableContainer
{
[Constructable]
[Constructible]
public WoodenFootLocker() : base( 0x2811 )
{
GumpID = 0x10B;
@ -964,10 +964,10 @@ namespace Server.Items
}
[Furniture]
[Flipable( 0x2813, 0x2814 )]
[Flippable( 0x2813, 0x2814 )]
public class FinishedWoodenChest : LockableContainer
{
[Constructable]
[Constructible]
public FinishedWoodenChest() : base( 0x2813 )
{
}