Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
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GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

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@ -184,12 +184,12 @@ namespace Server.Items
public class BreadLoaf : Food
{
[Constructable]
[Constructible]
public BreadLoaf() : this( 1 )
{
}
[Constructable]
[Constructible]
public BreadLoaf( int amount ) : base( amount, 0x103B )
{
this.Weight = 1.0;
@ -217,12 +217,12 @@ namespace Server.Items
public class Bacon : Food
{
[Constructable]
[Constructible]
public Bacon() : this( 1 )
{
}
[Constructable]
[Constructible]
public Bacon( int amount ) : base( amount, 0x979 )
{
this.Weight = 1.0;
@ -250,12 +250,12 @@ namespace Server.Items
public class SlabOfBacon : Food
{
[Constructable]
[Constructible]
public SlabOfBacon() : this( 1 )
{
}
[Constructable]
[Constructible]
public SlabOfBacon( int amount ) : base( amount, 0x976 )
{
this.Weight = 1.0;
@ -288,12 +288,12 @@ namespace Server.Items
get { return 0.1; }
}
[Constructable]
[Constructible]
public FishSteak() : this( 1 )
{
}
[Constructable]
[Constructible]
public FishSteak( int amount ) : base( amount, 0x97B )
{
this.FillFactor = 3;
@ -325,12 +325,12 @@ namespace Server.Items
get { return 0.1; }
}
[Constructable]
[Constructible]
public CheeseWheel() : this( 1 )
{
}
[Constructable]
[Constructible]
public CheeseWheel( int amount ) : base( amount, 0x97E )
{
this.FillFactor = 3;
@ -362,12 +362,12 @@ namespace Server.Items
get { return 0.1; }
}
[Constructable]
[Constructible]
public CheeseWedge() : this( 1 )
{
}
[Constructable]
[Constructible]
public CheeseWedge( int amount ) : base( amount, 0x97D )
{
this.FillFactor = 3;
@ -399,12 +399,12 @@ namespace Server.Items
get { return 0.1; }
}
[Constructable]
[Constructible]
public CheeseSlice() : this( 1 )
{
}
[Constructable]
[Constructible]
public CheeseSlice( int amount ) : base( amount, 0x97C )
{
this.FillFactor = 1;
@ -431,12 +431,12 @@ namespace Server.Items
public class FrenchBread : Food
{
[Constructable]
[Constructible]
public FrenchBread() : this( 1 )
{
}
[Constructable]
[Constructible]
public FrenchBread( int amount ) : base( amount, 0x98C )
{
this.Weight = 2.0;
@ -465,12 +465,12 @@ namespace Server.Items
public class FriedEggs : Food
{
[Constructable]
[Constructible]
public FriedEggs() : this( 1 )
{
}
[Constructable]
[Constructible]
public FriedEggs( int amount ) : base( amount, 0x9B6 )
{
this.Weight = 1.0;
@ -498,12 +498,12 @@ namespace Server.Items
public class CookedBird : Food
{
[Constructable]
[Constructible]
public CookedBird() : this( 1 )
{
}
[Constructable]
[Constructible]
public CookedBird( int amount ) : base( amount, 0x9B7 )
{
this.Weight = 1.0;
@ -531,12 +531,12 @@ namespace Server.Items
public class RoastPig : Food
{
[Constructable]
[Constructible]
public RoastPig() : this( 1 )
{
}
[Constructable]
[Constructible]
public RoastPig( int amount ) : base( amount, 0x9BB )
{
this.Weight = 45.0;
@ -564,12 +564,12 @@ namespace Server.Items
public class Sausage : Food
{
[Constructable]
[Constructible]
public Sausage() : this( 1 )
{
}
[Constructable]
[Constructible]
public Sausage( int amount ) : base( amount, 0x9C0 )
{
this.Weight = 1.0;
@ -597,12 +597,12 @@ namespace Server.Items
public class Ham : Food
{
[Constructable]
[Constructible]
public Ham() : this( 1 )
{
}
[Constructable]
[Constructible]
public Ham( int amount ) : base( amount, 0x9C9 )
{
this.Weight = 1.0;
@ -630,7 +630,7 @@ namespace Server.Items
public class Cake : Food
{
[Constructable]
[Constructible]
public Cake() : base( 0x9E9 )
{
Stackable = false;
@ -659,12 +659,12 @@ namespace Server.Items
public class Ribs : Food
{
[Constructable]
[Constructible]
public Ribs() : this( 1 )
{
}
[Constructable]
[Constructible]
public Ribs( int amount ) : base( amount, 0x9F2 )
{
this.Weight = 1.0;
@ -692,7 +692,7 @@ namespace Server.Items
public class Cookies : Food
{
[Constructable]
[Constructible]
public Cookies() : base( 0x160b )
{
Stackable = Core.ML;
@ -721,7 +721,7 @@ namespace Server.Items
public class Muffins : Food
{
[Constructable]
[Constructible]
public Muffins() : base( 0x9eb )
{
Stackable = false;
@ -753,7 +753,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1044516; } } // cheese pizza
[Constructable]
[Constructible]
public CheesePizza() : base( 0x1040 )
{
Stackable = false;
@ -784,7 +784,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1044517; } } // sausage pizza
[Constructable]
[Constructible]
public SausagePizza() : base( 0x1040 )
{
Stackable = false;
@ -814,7 +814,7 @@ namespace Server.Items
#if false
public class Pizza : Food
{
[Constructable]
[Constructible]
public Pizza() : base( 0x1040 )
{
Stackable = false;
@ -846,7 +846,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1041346; } } // baked fruit pie
[Constructable]
[Constructible]
public FruitPie() : base( 0x1041 )
{
Stackable = false;
@ -877,7 +877,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1041347; } } // baked meat pie
[Constructable]
[Constructible]
public MeatPie() : base( 0x1041 )
{
Stackable = false;
@ -908,7 +908,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1041348; } } // baked pumpkin pie
[Constructable]
[Constructible]
public PumpkinPie() : base( 0x1041 )
{
Stackable = false;
@ -939,7 +939,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1041343; } } // baked apple pie
[Constructable]
[Constructible]
public ApplePie() : base( 0x1041 )
{
Stackable = false;
@ -970,7 +970,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1041344; } } // baked peach cobbler
[Constructable]
[Constructible]
public PeachCobbler() : base( 0x1041 )
{
Stackable = false;
@ -1001,7 +1001,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1041345; } } // baked quiche
[Constructable]
[Constructible]
public Quiche() : base( 0x1041 )
{
Stackable = Core.ML;
@ -1030,12 +1030,12 @@ namespace Server.Items
public class LambLeg : Food
{
[Constructable]
[Constructible]
public LambLeg() : this( 1 )
{
}
[Constructable]
[Constructible]
public LambLeg( int amount ) : base( amount, 0x160a )
{
this.Weight = 2.0;
@ -1063,12 +1063,12 @@ namespace Server.Items
public class ChickenLeg : Food
{
[Constructable]
[Constructible]
public ChickenLeg() : this( 1 )
{
}
[Constructable]
[Constructible]
public ChickenLeg( int amount ) : base( amount, 0x1608 )
{
this.Weight = 1.0;
@ -1094,15 +1094,15 @@ namespace Server.Items
}
}
[FlipableAttribute( 0xC74, 0xC75 )]
[FlippableAttribute( 0xC74, 0xC75 )]
public class HoneydewMelon : Food
{
[Constructable]
[Constructible]
public HoneydewMelon() : this( 1 )
{
}
[Constructable]
[Constructible]
public HoneydewMelon( int amount ) : base( amount, 0xC74 )
{
this.Weight = 1.0;
@ -1128,15 +1128,15 @@ namespace Server.Items
}
}
[FlipableAttribute( 0xC64, 0xC65 )]
[FlippableAttribute( 0xC64, 0xC65 )]
public class YellowGourd : Food
{
[Constructable]
[Constructible]
public YellowGourd() : this( 1 )
{
}
[Constructable]
[Constructible]
public YellowGourd( int amount ) : base( amount, 0xC64 )
{
this.Weight = 1.0;
@ -1162,15 +1162,15 @@ namespace Server.Items
}
}
[FlipableAttribute( 0xC66, 0xC67 )]
[FlippableAttribute( 0xC66, 0xC67 )]
public class GreenGourd : Food
{
[Constructable]
[Constructible]
public GreenGourd() : this( 1 )
{
}
[Constructable]
[Constructible]
public GreenGourd( int amount ) : base( amount, 0xC66 )
{
this.Weight = 1.0;
@ -1196,15 +1196,15 @@ namespace Server.Items
}
}
[FlipableAttribute( 0xC7F, 0xC81 )]
[FlippableAttribute( 0xC7F, 0xC81 )]
public class EarOfCorn : Food
{
[Constructable]
[Constructible]
public EarOfCorn() : this( 1 )
{
}
[Constructable]
[Constructible]
public EarOfCorn( int amount ) : base( amount, 0xC81 )
{
this.Weight = 1.0;
@ -1232,12 +1232,12 @@ namespace Server.Items
public class Turnip : Food
{
[Constructable]
[Constructible]
public Turnip() : this( 1 )
{
}
[Constructable]
[Constructible]
public Turnip( int amount ) : base( amount, 0xD3A )
{
this.Weight = 1.0;
@ -1265,7 +1265,7 @@ namespace Server.Items
public class SheafOfHay : Item
{
[Constructable]
[Constructible]
public SheafOfHay() : base( 0xF36 )
{
this.Weight = 10.0;