Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -184,12 +184,12 @@ namespace Server.Items
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public class BreadLoaf : Food
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{
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[Constructable]
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[Constructible]
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public BreadLoaf() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public BreadLoaf( int amount ) : base( amount, 0x103B )
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{
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this.Weight = 1.0;
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@ -217,12 +217,12 @@ namespace Server.Items
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public class Bacon : Food
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{
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[Constructable]
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[Constructible]
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public Bacon() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Bacon( int amount ) : base( amount, 0x979 )
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{
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this.Weight = 1.0;
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@ -250,12 +250,12 @@ namespace Server.Items
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public class SlabOfBacon : Food
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{
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[Constructable]
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[Constructible]
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public SlabOfBacon() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public SlabOfBacon( int amount ) : base( amount, 0x976 )
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{
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this.Weight = 1.0;
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@ -288,12 +288,12 @@ namespace Server.Items
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get { return 0.1; }
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}
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[Constructable]
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[Constructible]
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public FishSteak() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public FishSteak( int amount ) : base( amount, 0x97B )
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{
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this.FillFactor = 3;
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@ -325,12 +325,12 @@ namespace Server.Items
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get { return 0.1; }
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}
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[Constructable]
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[Constructible]
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public CheeseWheel() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public CheeseWheel( int amount ) : base( amount, 0x97E )
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{
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this.FillFactor = 3;
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@ -362,12 +362,12 @@ namespace Server.Items
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get { return 0.1; }
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}
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[Constructable]
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[Constructible]
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public CheeseWedge() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public CheeseWedge( int amount ) : base( amount, 0x97D )
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{
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this.FillFactor = 3;
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@ -399,12 +399,12 @@ namespace Server.Items
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get { return 0.1; }
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}
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[Constructable]
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[Constructible]
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public CheeseSlice() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public CheeseSlice( int amount ) : base( amount, 0x97C )
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{
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this.FillFactor = 1;
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@ -431,12 +431,12 @@ namespace Server.Items
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public class FrenchBread : Food
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{
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[Constructable]
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[Constructible]
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public FrenchBread() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public FrenchBread( int amount ) : base( amount, 0x98C )
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{
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this.Weight = 2.0;
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@ -465,12 +465,12 @@ namespace Server.Items
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public class FriedEggs : Food
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{
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[Constructable]
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[Constructible]
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public FriedEggs() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public FriedEggs( int amount ) : base( amount, 0x9B6 )
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{
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this.Weight = 1.0;
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@ -498,12 +498,12 @@ namespace Server.Items
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public class CookedBird : Food
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{
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[Constructable]
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[Constructible]
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public CookedBird() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public CookedBird( int amount ) : base( amount, 0x9B7 )
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{
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this.Weight = 1.0;
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@ -531,12 +531,12 @@ namespace Server.Items
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public class RoastPig : Food
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{
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[Constructable]
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[Constructible]
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public RoastPig() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public RoastPig( int amount ) : base( amount, 0x9BB )
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{
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this.Weight = 45.0;
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@ -564,12 +564,12 @@ namespace Server.Items
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public class Sausage : Food
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{
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[Constructable]
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[Constructible]
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public Sausage() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Sausage( int amount ) : base( amount, 0x9C0 )
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{
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this.Weight = 1.0;
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@ -597,12 +597,12 @@ namespace Server.Items
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public class Ham : Food
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{
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[Constructable]
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[Constructible]
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public Ham() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Ham( int amount ) : base( amount, 0x9C9 )
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{
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this.Weight = 1.0;
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@ -630,7 +630,7 @@ namespace Server.Items
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public class Cake : Food
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{
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[Constructable]
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[Constructible]
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public Cake() : base( 0x9E9 )
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{
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Stackable = false;
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@ -659,12 +659,12 @@ namespace Server.Items
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public class Ribs : Food
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{
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[Constructable]
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[Constructible]
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public Ribs() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Ribs( int amount ) : base( amount, 0x9F2 )
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{
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this.Weight = 1.0;
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@ -692,7 +692,7 @@ namespace Server.Items
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public class Cookies : Food
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{
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[Constructable]
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[Constructible]
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public Cookies() : base( 0x160b )
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{
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Stackable = Core.ML;
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@ -721,7 +721,7 @@ namespace Server.Items
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public class Muffins : Food
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{
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[Constructable]
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[Constructible]
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public Muffins() : base( 0x9eb )
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{
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Stackable = false;
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@ -753,7 +753,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1044516; } } // cheese pizza
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[Constructable]
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[Constructible]
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public CheesePizza() : base( 0x1040 )
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{
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Stackable = false;
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@ -784,7 +784,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1044517; } } // sausage pizza
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[Constructable]
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[Constructible]
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public SausagePizza() : base( 0x1040 )
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{
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Stackable = false;
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@ -814,7 +814,7 @@ namespace Server.Items
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#if false
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public class Pizza : Food
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{
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[Constructable]
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[Constructible]
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public Pizza() : base( 0x1040 )
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{
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Stackable = false;
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@ -846,7 +846,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1041346; } } // baked fruit pie
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[Constructable]
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[Constructible]
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public FruitPie() : base( 0x1041 )
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{
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Stackable = false;
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@ -877,7 +877,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1041347; } } // baked meat pie
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[Constructable]
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[Constructible]
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public MeatPie() : base( 0x1041 )
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{
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Stackable = false;
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@ -908,7 +908,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1041348; } } // baked pumpkin pie
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[Constructable]
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[Constructible]
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public PumpkinPie() : base( 0x1041 )
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{
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Stackable = false;
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@ -939,7 +939,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1041343; } } // baked apple pie
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[Constructable]
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[Constructible]
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public ApplePie() : base( 0x1041 )
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{
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Stackable = false;
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@ -970,7 +970,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1041344; } } // baked peach cobbler
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[Constructable]
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[Constructible]
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public PeachCobbler() : base( 0x1041 )
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{
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Stackable = false;
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@ -1001,7 +1001,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1041345; } } // baked quiche
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[Constructable]
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[Constructible]
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public Quiche() : base( 0x1041 )
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{
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Stackable = Core.ML;
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@ -1030,12 +1030,12 @@ namespace Server.Items
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public class LambLeg : Food
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{
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[Constructable]
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[Constructible]
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public LambLeg() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public LambLeg( int amount ) : base( amount, 0x160a )
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{
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this.Weight = 2.0;
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@ -1063,12 +1063,12 @@ namespace Server.Items
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public class ChickenLeg : Food
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{
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[Constructable]
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[Constructible]
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public ChickenLeg() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public ChickenLeg( int amount ) : base( amount, 0x1608 )
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{
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this.Weight = 1.0;
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@ -1094,15 +1094,15 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0xC74, 0xC75 )]
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[FlippableAttribute( 0xC74, 0xC75 )]
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public class HoneydewMelon : Food
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{
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[Constructable]
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[Constructible]
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public HoneydewMelon() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public HoneydewMelon( int amount ) : base( amount, 0xC74 )
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{
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this.Weight = 1.0;
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@ -1128,15 +1128,15 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0xC64, 0xC65 )]
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[FlippableAttribute( 0xC64, 0xC65 )]
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public class YellowGourd : Food
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{
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[Constructable]
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[Constructible]
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public YellowGourd() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public YellowGourd( int amount ) : base( amount, 0xC64 )
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{
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this.Weight = 1.0;
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@ -1162,15 +1162,15 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0xC66, 0xC67 )]
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[FlippableAttribute( 0xC66, 0xC67 )]
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public class GreenGourd : Food
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{
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[Constructable]
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[Constructible]
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public GreenGourd() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public GreenGourd( int amount ) : base( amount, 0xC66 )
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{
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this.Weight = 1.0;
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@ -1196,15 +1196,15 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0xC7F, 0xC81 )]
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[FlippableAttribute( 0xC7F, 0xC81 )]
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public class EarOfCorn : Food
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{
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[Constructable]
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[Constructible]
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public EarOfCorn() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public EarOfCorn( int amount ) : base( amount, 0xC81 )
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{
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this.Weight = 1.0;
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@ -1232,12 +1232,12 @@ namespace Server.Items
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public class Turnip : Food
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{
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[Constructable]
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[Constructible]
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public Turnip() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Turnip( int amount ) : base( amount, 0xD3A )
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{
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this.Weight = 1.0;
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@ -1265,7 +1265,7 @@ namespace Server.Items
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public class SheafOfHay : Item
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{
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[Constructable]
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[Constructible]
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public SheafOfHay() : base( 0xF36 )
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{
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this.Weight = 10.0;
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