Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class FruitBasket : Food
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{
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[Constructable]
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[Constructible]
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public FruitBasket() : base( 1, 0x993 )
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{
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Weight = 2.0;
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@ -41,15 +41,15 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x171f, 0x1720 )]
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[FlippableAttribute( 0x171f, 0x1720 )]
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public class Banana : Food
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{
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[Constructable]
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[Constructible]
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public Banana() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Banana( int amount ) : base( amount, 0x171f )
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{
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this.Weight = 1.0;
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@ -74,15 +74,15 @@ namespace Server.Items
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}
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}
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[Flipable( 0x1721, 0x1722 )]
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[Flippable( 0x1721, 0x1722 )]
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public class Bananas : Food
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{
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[Constructable]
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[Constructible]
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public Bananas() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Bananas( int amount ) : base( amount, 0x1721 )
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{
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this.Weight = 1.0;
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@ -109,12 +109,12 @@ namespace Server.Items
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public class SplitCoconut : Food
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{
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[Constructable]
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[Constructible]
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public SplitCoconut() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public SplitCoconut( int amount ) : base( amount, 0x1725 )
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{
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this.Weight = 1.0;
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@ -141,12 +141,12 @@ namespace Server.Items
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public class Lemon : Food
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{
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[Constructable]
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[Constructible]
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public Lemon() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Lemon( int amount ) : base( amount, 0x1728 )
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{
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this.Weight = 1.0;
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@ -173,12 +173,12 @@ namespace Server.Items
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public class Lemons : Food
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{
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[Constructable]
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[Constructible]
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public Lemons() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Lemons( int amount ) : base( amount, 0x1729 )
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{
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this.Weight = 1.0;
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@ -205,12 +205,12 @@ namespace Server.Items
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public class Lime : Food
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{
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[Constructable]
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[Constructible]
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public Lime() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Lime( int amount ) : base( amount, 0x172a )
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{
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this.Weight = 1.0;
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@ -237,12 +237,12 @@ namespace Server.Items
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public class Limes : Food
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{
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[Constructable]
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[Constructible]
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public Limes() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Limes( int amount ) : base( amount, 0x172B )
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{
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this.Weight = 1.0;
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@ -269,12 +269,12 @@ namespace Server.Items
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public class Coconut : Food
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{
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[Constructable]
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[Constructible]
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public Coconut() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Coconut( int amount ) : base( amount, 0x1726 )
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{
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this.Weight = 1.0;
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@ -301,12 +301,12 @@ namespace Server.Items
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public class OpenCoconut : Food
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{
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[Constructable]
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[Constructible]
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public OpenCoconut() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public OpenCoconut( int amount ) : base( amount, 0x1723 )
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{
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this.Weight = 1.0;
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@ -333,12 +333,12 @@ namespace Server.Items
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public class Dates : Food
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{
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[Constructable]
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[Constructible]
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public Dates() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Dates( int amount ) : base( amount, 0x1727 )
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{
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this.Weight = 1.0;
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@ -365,12 +365,12 @@ namespace Server.Items
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public class Grapes : Food
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{
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[Constructable]
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[Constructible]
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public Grapes() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Grapes( int amount ) : base( amount, 0x9D1 )
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{
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this.Weight = 1.0;
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@ -397,12 +397,12 @@ namespace Server.Items
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public class Peach : Food
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{
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[Constructable]
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[Constructible]
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public Peach() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Peach( int amount ) : base( amount, 0x9D2 )
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{
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this.Weight = 1.0;
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@ -429,12 +429,12 @@ namespace Server.Items
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public class Pear : Food
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{
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[Constructable]
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[Constructible]
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public Pear() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Pear( int amount ) : base( amount, 0x994 )
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{
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this.Weight = 1.0;
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@ -461,12 +461,12 @@ namespace Server.Items
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public class Apple : Food
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{
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[Constructable]
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[Constructible]
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public Apple() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Apple( int amount ) : base( amount, 0x9D0 )
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{
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this.Weight = 1.0;
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@ -493,12 +493,12 @@ namespace Server.Items
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public class Watermelon : Food
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{
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[Constructable]
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[Constructible]
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public Watermelon() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Watermelon( int amount ) : base( amount, 0xC5C )
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{
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this.Weight = 5.0;
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@ -534,12 +534,12 @@ namespace Server.Items
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public class SmallWatermelon : Food
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{
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[Constructable]
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[Constructible]
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public SmallWatermelon() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public SmallWatermelon( int amount ) : base( amount, 0xC5D )
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{
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this.Weight = 5.0;
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@ -564,15 +564,15 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0xc72, 0xc73 )]
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[FlippableAttribute( 0xc72, 0xc73 )]
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public class Squash : Food
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{
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[Constructable]
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[Constructible]
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public Squash() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Squash( int amount ) : base( amount, 0xc72 )
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{
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this.Weight = 1.0;
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@ -597,15 +597,15 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0xc79, 0xc7a )]
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[FlippableAttribute( 0xc79, 0xc7a )]
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public class Cantaloupe : Food
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{
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[Constructable]
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[Constructible]
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public Cantaloupe() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Cantaloupe( int amount ) : base( amount, 0xc79 )
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{
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this.Weight = 1.0;
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