Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
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GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

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@ -5,7 +5,7 @@ namespace Server.Items
{
public class FruitBasket : Food
{
[Constructable]
[Constructible]
public FruitBasket() : base( 1, 0x993 )
{
Weight = 2.0;
@ -41,15 +41,15 @@ namespace Server.Items
}
}
[FlipableAttribute( 0x171f, 0x1720 )]
[FlippableAttribute( 0x171f, 0x1720 )]
public class Banana : Food
{
[Constructable]
[Constructible]
public Banana() : this( 1 )
{
}
[Constructable]
[Constructible]
public Banana( int amount ) : base( amount, 0x171f )
{
this.Weight = 1.0;
@ -74,15 +74,15 @@ namespace Server.Items
}
}
[Flipable( 0x1721, 0x1722 )]
[Flippable( 0x1721, 0x1722 )]
public class Bananas : Food
{
[Constructable]
[Constructible]
public Bananas() : this( 1 )
{
}
[Constructable]
[Constructible]
public Bananas( int amount ) : base( amount, 0x1721 )
{
this.Weight = 1.0;
@ -109,12 +109,12 @@ namespace Server.Items
public class SplitCoconut : Food
{
[Constructable]
[Constructible]
public SplitCoconut() : this( 1 )
{
}
[Constructable]
[Constructible]
public SplitCoconut( int amount ) : base( amount, 0x1725 )
{
this.Weight = 1.0;
@ -141,12 +141,12 @@ namespace Server.Items
public class Lemon : Food
{
[Constructable]
[Constructible]
public Lemon() : this( 1 )
{
}
[Constructable]
[Constructible]
public Lemon( int amount ) : base( amount, 0x1728 )
{
this.Weight = 1.0;
@ -173,12 +173,12 @@ namespace Server.Items
public class Lemons : Food
{
[Constructable]
[Constructible]
public Lemons() : this( 1 )
{
}
[Constructable]
[Constructible]
public Lemons( int amount ) : base( amount, 0x1729 )
{
this.Weight = 1.0;
@ -205,12 +205,12 @@ namespace Server.Items
public class Lime : Food
{
[Constructable]
[Constructible]
public Lime() : this( 1 )
{
}
[Constructable]
[Constructible]
public Lime( int amount ) : base( amount, 0x172a )
{
this.Weight = 1.0;
@ -237,12 +237,12 @@ namespace Server.Items
public class Limes : Food
{
[Constructable]
[Constructible]
public Limes() : this( 1 )
{
}
[Constructable]
[Constructible]
public Limes( int amount ) : base( amount, 0x172B )
{
this.Weight = 1.0;
@ -269,12 +269,12 @@ namespace Server.Items
public class Coconut : Food
{
[Constructable]
[Constructible]
public Coconut() : this( 1 )
{
}
[Constructable]
[Constructible]
public Coconut( int amount ) : base( amount, 0x1726 )
{
this.Weight = 1.0;
@ -301,12 +301,12 @@ namespace Server.Items
public class OpenCoconut : Food
{
[Constructable]
[Constructible]
public OpenCoconut() : this( 1 )
{
}
[Constructable]
[Constructible]
public OpenCoconut( int amount ) : base( amount, 0x1723 )
{
this.Weight = 1.0;
@ -333,12 +333,12 @@ namespace Server.Items
public class Dates : Food
{
[Constructable]
[Constructible]
public Dates() : this( 1 )
{
}
[Constructable]
[Constructible]
public Dates( int amount ) : base( amount, 0x1727 )
{
this.Weight = 1.0;
@ -365,12 +365,12 @@ namespace Server.Items
public class Grapes : Food
{
[Constructable]
[Constructible]
public Grapes() : this( 1 )
{
}
[Constructable]
[Constructible]
public Grapes( int amount ) : base( amount, 0x9D1 )
{
this.Weight = 1.0;
@ -397,12 +397,12 @@ namespace Server.Items
public class Peach : Food
{
[Constructable]
[Constructible]
public Peach() : this( 1 )
{
}
[Constructable]
[Constructible]
public Peach( int amount ) : base( amount, 0x9D2 )
{
this.Weight = 1.0;
@ -429,12 +429,12 @@ namespace Server.Items
public class Pear : Food
{
[Constructable]
[Constructible]
public Pear() : this( 1 )
{
}
[Constructable]
[Constructible]
public Pear( int amount ) : base( amount, 0x994 )
{
this.Weight = 1.0;
@ -461,12 +461,12 @@ namespace Server.Items
public class Apple : Food
{
[Constructable]
[Constructible]
public Apple() : this( 1 )
{
}
[Constructable]
[Constructible]
public Apple( int amount ) : base( amount, 0x9D0 )
{
this.Weight = 1.0;
@ -493,12 +493,12 @@ namespace Server.Items
public class Watermelon : Food
{
[Constructable]
[Constructible]
public Watermelon() : this( 1 )
{
}
[Constructable]
[Constructible]
public Watermelon( int amount ) : base( amount, 0xC5C )
{
this.Weight = 5.0;
@ -534,12 +534,12 @@ namespace Server.Items
public class SmallWatermelon : Food
{
[Constructable]
[Constructible]
public SmallWatermelon() : this( 1 )
{
}
[Constructable]
[Constructible]
public SmallWatermelon( int amount ) : base( amount, 0xC5D )
{
this.Weight = 5.0;
@ -564,15 +564,15 @@ namespace Server.Items
}
}
[FlipableAttribute( 0xc72, 0xc73 )]
[FlippableAttribute( 0xc72, 0xc73 )]
public class Squash : Food
{
[Constructable]
[Constructible]
public Squash() : this( 1 )
{
}
[Constructable]
[Constructible]
public Squash( int amount ) : base( amount, 0xc72 )
{
this.Weight = 1.0;
@ -597,15 +597,15 @@ namespace Server.Items
}
}
[FlipableAttribute( 0xc79, 0xc7a )]
[FlippableAttribute( 0xc79, 0xc7a )]
public class Cantaloupe : Food
{
[Constructable]
[Constructible]
public Cantaloupe() : this( 1 )
{
}
[Constructable]
[Constructible]
public Cantaloupe( int amount ) : base( amount, 0xc79 )
{
this.Weight = 1.0;