Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1061103; } } // Bracelet of Health
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public override int ArtifactRarity{ get{ return 11; } }
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[Constructable]
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[Constructible]
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public BraceletOfHealth()
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{
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Hue = 0x21;
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@ -6,7 +6,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1072935; } } // Essence of Battle
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[Constructable]
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[Constructible]
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public EssenceOfBattle()
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{
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Hue = 0x550;
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@ -6,7 +6,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1072937; } } // Pendant of the Magi
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[Constructable]
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[Constructible]
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public PendantOfTheMagi()
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{
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Hue = 0x48D;
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int PhysicalResistance{ get { return 20; } }
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[Constructable]
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[Constructible]
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public ResilientBracer()
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{
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Hue = 0x488;
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1061105; } } // Ornament of the Magician
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public override int ArtifactRarity{ get{ return 11; } }
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[Constructable]
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[Constructible]
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public OrnamentOfTheMagician()
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{
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Hue = 0x554;
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1061104; } } // Ring of the Elements
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public override int ArtifactRarity{ get{ return 11; } }
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[Constructable]
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[Constructible]
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public RingOfTheElements()
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{
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Hue = 0x4E9;
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1061102; } } // Ring of the Vile
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public override int ArtifactRarity{ get{ return 11; } }
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[Constructable]
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[Constructible]
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public RingOfTheVile()
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{
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Hue = 0x4F7;
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@ -6,7 +6,7 @@ namespace Server.Items
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{
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public class Beads : Item
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{
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[Constructable]
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[Constructible]
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public Beads() : base( 0x108B )
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{
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Weight = 1.0;
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@ -31,7 +31,7 @@ namespace Server.Items
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public class GoldBracelet : BaseBracelet
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{
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[Constructable]
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[Constructible]
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public GoldBracelet() : base( 0x1086 )
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{
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Weight = 0.1;
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@ -58,7 +58,7 @@ namespace Server.Items
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public class SilverBracelet : BaseBracelet
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{
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[Constructable]
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[Constructible]
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public SilverBracelet() : base( 0x1F06 )
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{
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Weight = 0.1;
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@ -31,7 +31,7 @@ namespace Server.Items
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public class GoldEarrings : BaseEarrings
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{
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[Constructable]
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[Constructible]
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public GoldEarrings() : base( 0x1087 )
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{
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Weight = 0.1;
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@ -58,7 +58,7 @@ namespace Server.Items
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public class SilverEarrings : BaseEarrings
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{
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[Constructable]
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[Constructible]
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public SilverEarrings() : base( 0x1F07 )
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{
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Weight = 0.1;
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@ -31,7 +31,7 @@ namespace Server.Items
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public class Necklace : BaseNecklace
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{
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[Constructable]
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[Constructible]
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public Necklace() : base( 0x1085 )
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{
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Weight = 0.1;
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@ -58,7 +58,7 @@ namespace Server.Items
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public class GoldNecklace : BaseNecklace
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{
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[Constructable]
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[Constructible]
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public GoldNecklace() : base( 0x1088 )
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{
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Weight = 0.1;
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@ -85,7 +85,7 @@ namespace Server.Items
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public class GoldBeadNecklace : BaseNecklace
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{
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[Constructable]
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[Constructible]
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public GoldBeadNecklace() : base( 0x1089 )
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{
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Weight = 0.1;
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@ -113,7 +113,7 @@ namespace Server.Items
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public class SilverNecklace : BaseNecklace
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{
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[Constructable]
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[Constructible]
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public SilverNecklace() : base( 0x1F08 )
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{
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Weight = 0.1;
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@ -140,7 +140,7 @@ namespace Server.Items
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public class SilverBeadNecklace : BaseNecklace
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{
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[Constructable]
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[Constructible]
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public SilverBeadNecklace() : base( 0x1F05 )
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{
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Weight = 0.1;
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@ -31,7 +31,7 @@ namespace Server.Items
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public class GoldRing : BaseRing
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{
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[Constructable]
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[Constructible]
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public GoldRing() : base( 0x108a )
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{
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Weight = 0.1;
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@ -58,7 +58,7 @@ namespace Server.Items
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public class SilverRing : BaseRing
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{
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[Constructable]
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[Constructible]
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public SilverRing() : base( 0x1F09 )
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{
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Weight = 0.1;
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