Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class BlankMap : MapItem
{
[Constructable]
[Constructible]
public BlankMap()
{
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class CityMap : MapItem
{
[Constructable]
[Constructible]
public CityMap()
{
SetDisplay( 0, 0, 5119, 4095, 400, 400 );

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1070799; } } // indecipherable map
[Constructable]
[Constructible]
public IndecipherableMap()
{
if ( Utility.RandomDouble() < 0.2 )

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class LocalMap : MapItem
{
[Constructable]
[Constructible]
public LocalMap()
{
SetDisplay( 0, 0, 5119, 4095, 400, 400 );

View file

@ -8,7 +8,7 @@ using Server.Engines.Craft;
namespace Server.Items
{
[Flipable( 0x14EB, 0x14EC )]
[Flippable( 0x14EB, 0x14EC )]
public class MapItem : Item, ICraftable
{
private Rectangle2D m_Bounds;
@ -55,7 +55,7 @@ namespace Server.Items
get { return m_Pins; }
}
[Constructable]
[Constructible]
public MapItem() : base( 0x14EC )
{
Weight = 1.0;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
private int m_LabelNumber;
[Constructable]
[Constructible]
public PresetMap( PresetMapType type )
{
int v = (int)type;

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class SeaChart : MapItem
{
[Constructable]
[Constructible]
public SeaChart()
{
SetDisplay( 0, 0, 5119, 4095, 400, 400 );

View file

@ -196,7 +196,7 @@ namespace Server.Items
return null;
}
[Constructable]
[Constructible]
public TreasureMap( int level, Map map )
{
m_Level = level;

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class WorldMap : MapItem
{
[Constructable]
[Constructible]
public WorldMap()
{
SetDisplay( 0, 0, 5119, 4095, 400, 400 );