Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class BlankMap : MapItem
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{
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[Constructable]
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[Constructible]
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public BlankMap()
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{
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}
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class CityMap : MapItem
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{
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[Constructable]
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[Constructible]
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public CityMap()
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{
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SetDisplay( 0, 0, 5119, 4095, 400, 400 );
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1070799; } } // indecipherable map
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[Constructable]
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[Constructible]
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public IndecipherableMap()
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{
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if ( Utility.RandomDouble() < 0.2 )
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class LocalMap : MapItem
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{
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[Constructable]
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[Constructible]
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public LocalMap()
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{
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SetDisplay( 0, 0, 5119, 4095, 400, 400 );
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@ -8,7 +8,7 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[Flipable( 0x14EB, 0x14EC )]
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[Flippable( 0x14EB, 0x14EC )]
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public class MapItem : Item, ICraftable
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{
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private Rectangle2D m_Bounds;
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@ -55,7 +55,7 @@ namespace Server.Items
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get { return m_Pins; }
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}
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[Constructable]
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[Constructible]
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public MapItem() : base( 0x14EC )
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{
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Weight = 1.0;
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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private int m_LabelNumber;
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[Constructable]
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[Constructible]
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public PresetMap( PresetMapType type )
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{
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int v = (int)type;
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class SeaChart : MapItem
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{
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[Constructable]
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[Constructible]
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public SeaChart()
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{
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SetDisplay( 0, 0, 5119, 4095, 400, 400 );
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@ -196,7 +196,7 @@ namespace Server.Items
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return null;
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}
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[Constructable]
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[Constructible]
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public TreasureMap( int level, Map map )
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{
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m_Level = level;
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class WorldMap : MapItem
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{
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[Constructable]
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[Constructible]
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public WorldMap()
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{
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SetDisplay( 0, 0, 5119, 4095, 400, 400 );
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