Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -20,7 +20,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public AegisOfGrace()
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{
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SkillBonuses.SetValues( 0, SkillName.MagicResist, 10.0 );
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@ -11,7 +11,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public BladeDance()
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{
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Hue = 0x66C;
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1075034; } } // Bloodwood Spirit
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public override bool ForceShowName{ get{ return true; } }
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[Constructable]
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[Constructible]
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public BloodwoodSpirit() : base( 0x2F5A )
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{
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Hue = 0x27;
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@ -11,7 +11,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public Bonesmasher()
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{
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ItemID = 0x2D30;
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@ -11,7 +11,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public Boomstick() : base()
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{
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Hue = 0x25;
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@ -16,7 +16,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public BrightsightLenses() : base()
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{
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Hue = 0x501;
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@ -18,7 +18,7 @@ namespace Server.Items
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public override int InitMaxHits{ get { return 255; } }
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[Constructable]
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[Constructible]
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public FeyLeggings()
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{
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Attributes.BonusHits = 6;
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@ -11,7 +11,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public FleshRipper()
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{
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Hue = 0x341;
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@ -16,7 +16,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public HelmOfSwiftness() : base()
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{
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Hue = 0x592;
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@ -8,7 +8,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1072115; } } // Melisande's Corroded Hatchet
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[Constructable]
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[Constructible]
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public MelisandesCorrodedHatchet()
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{
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Hue = 0x494;
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1075048; } } // Pads of the Cu Sidhe
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[Constructable]
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[Constructible]
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public PadsOfTheCuSidhe() : base( 0x47E )
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{
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}
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1075040; } } // Quiver of the Elements
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[Constructable]
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[Constructible]
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public QuiverOfElements() : base()
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{
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Hue = 0xEB;
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1075038; } } // Quiver of Rage
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[Constructable]
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[Constructible]
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public QuiverOfRage() : base()
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{
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Hue = 0x24C;
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@ -11,7 +11,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public RaedsGlory()
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{
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ItemID = 0x2D23;
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@ -11,7 +11,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public RighteousAnger()
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{
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Hue = 0x284;
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@ -3,12 +3,12 @@ using Server;
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namespace Server.Items
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{
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[Flipable( 0x1F03, 0x1F04 )]
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[Flippable( 0x1F03, 0x1F04 )]
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public class RobeOfTheEclipse : BaseOuterTorso
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{
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public override int LabelNumber{ get{ return 1075082; } } // Robe of the Eclipse
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[Constructable]
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[Constructible]
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public RobeOfTheEclipse() : base( 0x1F03, 0x486 )
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{
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Weight = 3.0;
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@ -3,12 +3,12 @@ using Server;
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namespace Server.Items
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{
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[Flipable( 0x1F03, 0x1F04 )]
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[Flippable( 0x1F03, 0x1F04 )]
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public class RobeOfTheEquinox : BaseOuterTorso
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{
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public override int LabelNumber{ get{ return 1075042; } } // Robe of the Equinox
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[Constructable]
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[Constructible]
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public RobeOfTheEquinox() : base( 0x1F04, 0xD6 )
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{
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Weight = 3.0;
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@ -11,7 +11,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public SoulSeeker()
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{
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Hue = 0x38C;
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@ -11,7 +11,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public TalonBite()
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{
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ItemID = 0x2D34;
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@ -9,7 +9,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1075035; } } // Totem of the Void
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public override bool ForceShowName{ get{ return true; } }
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[Constructable]
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[Constructible]
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public TotemOfVoid() : base( 0x2F5B )
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{
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Hue = 0x2D0;
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@ -10,7 +10,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public WildfireBow() : base()
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{
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Hue = 0x489;
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@ -10,7 +10,7 @@ namespace Server.Items
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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[Constructible]
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public Windsong() : base()
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{
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Hue = 0xF7;
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