Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
This commit is contained in:
parent
ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -16,14 +16,14 @@ namespace Server.Items
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private bool m_Drying;
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private Timer m_Timer;
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[Constructable]
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[Constructible]
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public AcidSlime() : this( TimeSpan.FromSeconds( 10.0 ), 5, 10 )
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{
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}
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public override string DefaultName { get { return "slime"; } }
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[Constructable]
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[Constructible]
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public AcidSlime( TimeSpan duration, int minDamage, int maxDamage )
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: base( 0x122A )
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{
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@ -13,7 +13,7 @@ namespace Server.Items
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get { return "arcane gem"; }
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}
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[Constructable]
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[Constructible]
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public ArcaneGem() : base( 0x1EA7 )
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{
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Stackable = Core.ML;
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@ -68,7 +68,7 @@ namespace Server.Items
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resource = ((BaseClothing)item).Resource;
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else if( item is BaseArmor )
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resource = ((BaseArmor)item).Resource;
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else if( item is BaseWeapon ) // Sanity, weapons cannot recieve gems...
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else if( item is BaseWeapon ) // Sanity, weapons cannot receive gems...
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resource = ((BaseWeapon)item).Resource;
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IArcaneEquip eq = (IArcaneEquip)obj;
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@ -137,7 +137,7 @@ namespace Server.Items
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((BaseArmor)item).Crafter = from;
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((BaseArmor)item).PhysicalBonus = ((BaseArmor)item).FireBonus = ((BaseArmor)item).ColdBonus = ((BaseArmor)item).PoisonBonus = ((BaseArmor)item).EnergyBonus = 0; // Is there a method to remove bonuses?
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}
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else if ( item is BaseWeapon ) // Sanity, weapons cannot recieve gems...
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else if ( item is BaseWeapon ) // Sanity, weapons cannot receive gems...
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{
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((BaseWeapon)item).Quality = WeaponQuality.Regular;
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((BaseWeapon)item).Crafter = from;
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@ -230,4 +230,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -52,7 +52,7 @@ namespace Server.Items
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}
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}
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[Constructable]
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[Constructible]
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public BankCheck( int worth ) : base( 0x14F0 )
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{
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Weight = 1.0;
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1072117; } } // Glob of Monsterous Interred Grizzle
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[Constructable]
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[Constructible]
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public GlobOfMonstreousInterredGrizzle() : base( 0x2F3 )
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{
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}
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1072116; } } // Grizzled Skull collection
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[Constructable]
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[Constructible]
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public GrizzledSkullCollection() : base( 0x21FC )
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{
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}
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1075090; } } // Monsterous Interred Grizzle Maggots
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[Constructable]
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[Constructible]
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public MonsterousInterredGrizzleMaggots() : base( 0x2633 )
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{
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}
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1074761; } } // Resolve's Bridle
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[Constructable]
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[Constructible]
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public ResolvesBridle() : base( 0x1374 )
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{
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}
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1072123; } } // Tombstone of the Damned
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[Constructable]
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[Constructible]
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public TombstoneOfTheDamned() : base( Utility.RandomMinMax( 0xED7, 0xEDE ) )
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{
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}
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@ -4,12 +4,12 @@ namespace Server.Items
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{
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public class Beeswax : Item
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{
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[Constructable]
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[Constructible]
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public Beeswax() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Beeswax( int amount ) : base( 0x1422 )
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{
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Weight = 1.0;
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1074231; } } // Abscess' Tail
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[Constructable]
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[Constructible]
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public AbscessTail() : base( 0x1A9D )
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{
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LootType = LootType.Blessed;
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1074229; } } // Coil's Fang
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[Constructable]
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[Constructible]
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public CoilsFang() : base( 0x10E8 )
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{
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LootType = LootType.Blessed;
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1072093; } } // Eternally Corrupt Tree
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[Constructable]
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[Constructible]
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public EternallyCorruptTree() : base( 0x20FA )
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{
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Hue = Utility.RandomMinMax( 0x899, 0x8B0 );
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1074760; } } // A hydra scale.
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[Constructable]
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[Constructible]
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public HydraScale() : base( 0x26B4 )
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{
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LootType = LootType.Blessed;
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1072114; } } // Melisande's Fermented Wine
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[Constructable]
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[Constructible]
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public MelisandesFermentedWine()
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{
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Stackable = false;
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@ -8,7 +8,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1041088; } } // Hair Dye
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[Constructable]
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[Constructible]
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public MelisandesHairDye() : base( 0xEFF )
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{
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Hue = Utility.RandomMinMax( 0x47E, 0x499 );
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1074234; } } // Saliva's Feather
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[Constructable]
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[Constructible]
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public SalivasFeather() : base( 0x1020 )
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{
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LootType = LootType.Blessed;
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1074999; } } // samples of corrupted water
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[Constructable]
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[Constructible]
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public SamplesOfCorruptedWater() : base( 0xEFE )
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{
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LootType = LootType.Blessed;
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1074233; } } // Tainted Seeds
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[Constructable]
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[Constructible]
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public TaintedSeeds() : base( 0xDFA )
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{
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LootType = LootType.Blessed;
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1074232; } } // Thorvald's Medallion
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[Constructable]
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[Constructible]
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public ThorvaldsMedallion() : base( 0x2AAA )
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{
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LootType = LootType.Blessed;
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1074230; } } // Thrasher's Tail
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[Constructable]
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[Constructible]
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public ThrashersTail() : base( 0x1A9D )
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{
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LootType = LootType.Blessed;
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@ -8,7 +8,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 503057; } } // Impassable!
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[Constructable]
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[Constructible]
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public Blocker() : base( 0x21A4 )
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{
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Movable = false;
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@ -5,12 +5,12 @@ namespace Server.Items
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{
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public class Blood : Item
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{
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[Constructable]
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[Constructible]
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public Blood() : this( Utility.RandomList( 0x1645, 0x122A, 0x122B, 0x122C, 0x122D, 0x122E, 0x122F ))
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{
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}
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[Constructable]
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[Constructible]
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public Blood( int itemID ) : base( itemID )
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{
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Movable = false;
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@ -9,12 +9,12 @@ namespace Server.Items
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{
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public class Bola : Item
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{
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[Constructable]
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[Constructible]
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public Bola() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Bola( int amount ) : base( 0x26AC )
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{
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Weight = 4.0;
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@ -4,12 +4,12 @@ namespace Server.Items
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{
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public class BolaBall : Item
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{
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[Constructable]
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[Constructible]
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public BolaBall() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public BolaBall( int amount ) : base( 0xE73 )
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{
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Weight = 4.0;
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@ -7,10 +7,10 @@ using Server.Network;
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namespace Server.Items
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{
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[Flipable( 0x1E5E, 0x1E5F )]
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[Flippable( 0x1E5E, 0x1E5F )]
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public class BulletinBoard : BaseBulletinBoard
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{
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[Constructable]
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[Constructible]
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public BulletinBoard() : base( 0x1E5E )
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{
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}
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@ -12,7 +12,7 @@ namespace Server.Items
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get { return "clockwork assembly"; }
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}
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[Constructable]
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[Constructible]
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public ClockworkAssembly() : base( 0x1EA8 )
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{
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Weight = 5.0;
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@ -81,12 +81,12 @@ namespace Server.Items
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get{ return m_Receivers; }
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}
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[Constructable]
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[Constructible]
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public BroadcastCrystal() : this( 2000 )
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{
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}
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[Constructable]
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[Constructible]
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public BroadcastCrystal( int charges ) : base( 0x1ED0 )
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{
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Light = LightType.Circle150;
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@ -340,7 +340,7 @@ namespace Server.Items
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}
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}
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[Constructable]
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[Constructible]
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public ReceiverCrystal() : base( 0x1ED0 )
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{
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Light = LightType.Circle150;
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@ -86,7 +86,7 @@ namespace Server.Items
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public override int LabelNumber { get { return 1023633; } } // Brazier
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[Constructable]
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[Constructible]
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public DeceitBrazier() : base( 0xE31 )
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{
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Movable = false;
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@ -146,7 +146,7 @@ namespace Server.Items
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get { return "Effect Controller"; }
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}
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[Constructable]
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[Constructible]
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public EffectController() : base( 0x1B72 )
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{
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Movable = false;
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@ -4,7 +4,7 @@ namespace Server.Items
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{
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public class ExecutionersCap : Item
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{
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[Constructable]
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[Constructible]
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public ExecutionersCap() : base(0xF83)
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{
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Weight = 1.0;
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@ -13,12 +13,12 @@ namespace Server.Items
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private Mobile m_LitBy;
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private List<Mobile> m_Users;
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[Constructable]
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[Constructible]
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public Firebomb() : this( 0x99B )
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{
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}
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[Constructable]
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[Constructible]
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public Firebomb( int itemID ) : base( itemID )
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{
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//Name = "a firebomb";
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@ -6,7 +6,7 @@ using Server.Multis;
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namespace Server.Items
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{
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[AttributeUsage( AttributeTargets.Class )]
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public class FlipableAddonAttribute : Attribute
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public class FlippableAddonAttribute : Attribute
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{
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private static string m_MethodName = "Flip";
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@ -22,7 +22,7 @@ namespace Server.Items
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get { return m_Directions; }
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}
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public FlipableAddonAttribute( params Direction[] directions )
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public FlippableAddonAttribute( params Direction[] directions )
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{
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m_Directions = directions;
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}
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@ -38,14 +38,14 @@ namespace Server.Items
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Type type = targeted.GetType();
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FlipableAttribute[] AttributeArray = (FlipableAttribute[])type.GetCustomAttributes( typeof( FlipableAttribute ), false );
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FlippableAttribute[] AttributeArray = (FlippableAttribute[])type.GetCustomAttributes( typeof( FlippableAttribute ), false );
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if( AttributeArray.Length == 0 )
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{
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return;
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}
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FlipableAttribute fa = AttributeArray[0];
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FlippableAttribute fa = AttributeArray[0];
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fa.Flip( (Item)targeted );
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}
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@ -62,7 +62,7 @@ namespace Server.Items
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}
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[AttributeUsage( AttributeTargets.Class )]
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public class FlipableAttribute : Attribute
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public class FlippableAttribute : Attribute
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{
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private int[] m_ItemIDs;
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@ -71,12 +71,12 @@ namespace Server.Items
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get { return m_ItemIDs; }
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}
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public FlipableAttribute()
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public FlippableAttribute()
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: this( null )
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{
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}
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public FlipableAttribute( params int[] itemIDs )
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public FlippableAttribute( params int[] itemIDs )
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{
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m_ItemIDs = itemIDs;
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}
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@ -3,10 +3,10 @@ using Server.Network;
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namespace Server.Items
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{
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[FlipableAttribute( 0x182E, 0x182F, 0x1830, 0x1831 )]
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[FlippableAttribute( 0x182E, 0x182F, 0x1830, 0x1831 )]
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public class SmallFlask : Item
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{
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[Constructable]
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[Constructible]
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public SmallFlask() : base( 0x182E )
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{
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Weight = 1.0;
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@ -32,10 +32,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x182A, 0x182B, 0x182C, 0x182D )]
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[FlippableAttribute( 0x182A, 0x182B, 0x182C, 0x182D )]
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public class MediumFlask : Item
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{
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[Constructable]
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[Constructible]
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public MediumFlask() : base( 0x182A )
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{
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Weight = 1.0;
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@ -61,10 +61,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x183B, 0x183C, 0x183D )]
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[FlippableAttribute( 0x183B, 0x183C, 0x183D )]
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public class LargeFlask : Item
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{
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[Constructable]
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[Constructible]
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public LargeFlask() : base( 0x183B )
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{
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Weight = 1.0;
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@ -90,10 +90,10 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1832, 0x1833, 0x1834, 0x1835, 0x1836, 0x1837 )]
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[FlippableAttribute( 0x1832, 0x1833, 0x1834, 0x1835, 0x1836, 0x1837 )]
|
||||
public class CurvedFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CurvedFlask() : base( 0x1832 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -119,10 +119,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute( 0x1838, 0x1839, 0x183A )]
|
||||
[FlippableAttribute( 0x1838, 0x1839, 0x183A )]
|
||||
public class LongFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LongFlask() : base( 0x1838 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -148,10 +148,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0x1810, 0x1811 )]
|
||||
[Flippable( 0x1810, 0x1811 )]
|
||||
public class SpinningHourglass : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SpinningHourglass() : base( 0x1810 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -179,7 +179,7 @@ namespace Server.Items
|
|||
|
||||
public class GreenBottle : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GreenBottle() : base( 0x0EFB )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -207,7 +207,7 @@ namespace Server.Items
|
|||
|
||||
public class RedBottle : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RedBottle() : base( 0x0EFC )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -235,7 +235,7 @@ namespace Server.Items
|
|||
|
||||
public class SmallBrownBottle : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmallBrownBottle() : base( 0x0EFD )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -263,7 +263,7 @@ namespace Server.Items
|
|||
|
||||
public class SmallGreenBottle : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmallGreenBottle() : base( 0x0F01 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -291,7 +291,7 @@ namespace Server.Items
|
|||
|
||||
public class SmallVioletBottle : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmallVioletBottle() : base( 0x0F02 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -319,7 +319,7 @@ namespace Server.Items
|
|||
|
||||
public class TinyYellowBottle : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TinyYellowBottle() : base( 0x0F03 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -347,7 +347,7 @@ namespace Server.Items
|
|||
//remove
|
||||
public class SmallBlueFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmallBlueFlask() : base( 0x182A )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -375,7 +375,7 @@ namespace Server.Items
|
|||
|
||||
public class SmallYellowFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmallYellowFlask() : base( 0x182B )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -403,7 +403,7 @@ namespace Server.Items
|
|||
|
||||
public class SmallRedFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmallRedFlask() : base( 0x182C )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -431,7 +431,7 @@ namespace Server.Items
|
|||
|
||||
public class SmallEmptyFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmallEmptyFlask() : base( 0x182D )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -459,7 +459,7 @@ namespace Server.Items
|
|||
|
||||
public class YellowBeaker : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public YellowBeaker() : base( 0x182E )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -487,7 +487,7 @@ namespace Server.Items
|
|||
|
||||
public class RedBeaker : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RedBeaker() : base( 0x182F )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -515,7 +515,7 @@ namespace Server.Items
|
|||
|
||||
public class BlueBeaker : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BlueBeaker() : base( 0x1830 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -543,7 +543,7 @@ namespace Server.Items
|
|||
|
||||
public class GreenBeaker : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GreenBeaker() : base( 0x1831 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -571,7 +571,7 @@ namespace Server.Items
|
|||
|
||||
public class EmptyCurvedFlaskW : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EmptyCurvedFlaskW() : base( 0x1832 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -599,7 +599,7 @@ namespace Server.Items
|
|||
|
||||
public class RedCurvedFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RedCurvedFlask() : base( 0x1833 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -627,7 +627,7 @@ namespace Server.Items
|
|||
|
||||
public class LtBlueCurvedFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LtBlueCurvedFlask() : base( 0x1834 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -655,7 +655,7 @@ namespace Server.Items
|
|||
|
||||
public class EmptyCurvedFlaskE : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EmptyCurvedFlaskE() : base( 0x1835 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -683,7 +683,7 @@ namespace Server.Items
|
|||
|
||||
public class BlueCurvedFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BlueCurvedFlask() : base( 0x1836 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -711,7 +711,7 @@ namespace Server.Items
|
|||
|
||||
public class GreenCurvedFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GreenCurvedFlask() : base( 0x1837 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -739,7 +739,7 @@ namespace Server.Items
|
|||
|
||||
public class RedRibbedFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RedRibbedFlask() : base( 0x1838 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -767,7 +767,7 @@ namespace Server.Items
|
|||
|
||||
public class VioletRibbedFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public VioletRibbedFlask() : base( 0x1839 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -795,7 +795,7 @@ namespace Server.Items
|
|||
|
||||
public class EmptyRibbedFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EmptyRibbedFlask() : base( 0x183A )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -823,7 +823,7 @@ namespace Server.Items
|
|||
|
||||
public class LargeYellowFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LargeYellowFlask() : base( 0x183B )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -851,7 +851,7 @@ namespace Server.Items
|
|||
|
||||
public class LargeVioletFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LargeVioletFlask() : base( 0x183C )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -879,7 +879,7 @@ namespace Server.Items
|
|||
|
||||
public class LargeEmptyFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LargeEmptyFlask() : base( 0x183D )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -907,7 +907,7 @@ namespace Server.Items
|
|||
|
||||
public class AniRedRibbedFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AniRedRibbedFlask() : base( 0x183E )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -935,7 +935,7 @@ namespace Server.Items
|
|||
|
||||
public class AniLargeVioletFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AniLargeVioletFlask() : base( 0x1841 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -963,7 +963,7 @@ namespace Server.Items
|
|||
|
||||
public class AniSmallBlueFlask : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AniSmallBlueFlask() : base( 0x1844 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -991,7 +991,7 @@ namespace Server.Items
|
|||
|
||||
public class SmallBlueBottle : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmallBlueBottle() : base( 0x1847 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -1019,7 +1019,7 @@ namespace Server.Items
|
|||
|
||||
public class SmallGreenBottle2 : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmallGreenBottle2() : base( 0x1848 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -1045,10 +1045,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute( 0x185B, 0x185C )]
|
||||
[FlippableAttribute( 0x185B, 0x185C )]
|
||||
public class EmptyVialsWRack : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EmptyVialsWRack() : base( 0x185B )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -1074,10 +1074,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute( 0x185D, 0x185E )]
|
||||
[FlippableAttribute( 0x185D, 0x185E )]
|
||||
public class FullVialsWRack : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FullVialsWRack() : base( 0x185D )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -1106,7 +1106,7 @@ namespace Server.Items
|
|||
|
||||
public class EmptyVial : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EmptyVial() : base( 0x0E24 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -1134,7 +1134,7 @@ namespace Server.Items
|
|||
|
||||
public class HourglassAni : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HourglassAni() : base( 0x1811 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -1162,7 +1162,7 @@ namespace Server.Items
|
|||
|
||||
public class Hourglass : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Hourglass() : base( 0x1810 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -1190,7 +1190,7 @@ namespace Server.Items
|
|||
|
||||
public class TinyRedBottle : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TinyRedBottle() : base( 0x0F04 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -11,17 +11,17 @@ namespace Server.Items
|
|||
get { return ( Core.ML ? ( 0.02 / 3 ) : 0.02 ); }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Gold() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Gold( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Gold( int amount ) : base( 0xEED )
|
||||
{
|
||||
Stackable = true;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
{
|
||||
public class Guillotine : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Guillotine()
|
||||
: base( 4656 )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1041060; } } // Hair Dye
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HairDye() : base( 0xEFF )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1072881; } } // hovering wisp
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HoveringWisp() : base( 0x2100 )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ namespace Server.Items
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public DecorateCommand Command{ get{ return m_Command; } set{ m_Command = value; InvalidateProperties(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public InteriorDecorator() : base( 0xFC1 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -186,7 +186,7 @@ namespace Server.Items
|
|||
|
||||
if ( m_Decorator.Command == DecorateCommand.Turn )
|
||||
{
|
||||
FlipableAddonAttribute[] attributes = (FlipableAddonAttribute[]) addon.GetType().GetCustomAttributes( typeof( FlipableAddonAttribute ), false );
|
||||
FlippableAddonAttribute[] attributes = (FlippableAddonAttribute[]) addon.GetType().GetCustomAttributes( typeof( FlippableAddonAttribute ), false );
|
||||
|
||||
if ( attributes.Length > 0 )
|
||||
isDecorableComponent = true;
|
||||
|
|
@ -251,7 +251,7 @@ namespace Server.Items
|
|||
else if ( item is BaseAddonContainer )
|
||||
addon = (BaseAddonContainer) item;
|
||||
|
||||
FlipableAddonAttribute[] aAttributes = (FlipableAddonAttribute[]) addon.GetType().GetCustomAttributes( typeof( FlipableAddonAttribute ), false );
|
||||
FlippableAddonAttribute[] aAttributes = (FlippableAddonAttribute[]) addon.GetType().GetCustomAttributes( typeof( FlippableAddonAttribute ), false );
|
||||
|
||||
if ( aAttributes.Length > 0 )
|
||||
{
|
||||
|
|
@ -260,7 +260,7 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
FlipableAttribute[] attributes = (FlipableAttribute[]) item.GetType().GetCustomAttributes( typeof( FlipableAttribute ), false );
|
||||
FlippableAttribute[] attributes = (FlippableAttribute[]) item.GetType().GetCustomAttributes( typeof( FlippableAttribute ), false );
|
||||
|
||||
if ( attributes.Length > 0 )
|
||||
attributes[ 0 ].Flip( item );
|
||||
|
|
|
|||
|
|
@ -199,22 +199,22 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Key() : this( KeyType.Iron, 0 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Key( KeyType type ) : this( type, 0 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Key( uint val ) : this ( KeyType.Iron, val )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Key( KeyType type, uint LockVal ) : this( type, LockVal, null )
|
||||
{
|
||||
m_KeyVal = LockVal;
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@ namespace Server.Items
|
|||
|
||||
public List<Key> Keys { get { return m_Keys; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public KeyRing() : base( 0x1011 )
|
||||
{
|
||||
Weight = 1.0; // They seem to have no weight on OSI ?!
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ namespace Server.Items
|
|||
get { return "no line of sight"; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LOSBlocker() : base( 0x21A2 )
|
||||
{
|
||||
Movable = false;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1074826; } } // Minotaur Artifact
|
||||
public override double DefaultWeight{ get{ return 5.0; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MinotaurArtifact() : base( Utility.RandomList( 0xB46, 0xB48, 0x9ED ) )
|
||||
{
|
||||
if ( ItemID == 0x9ED )
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@ namespace Server.Items
|
|||
|
||||
public override int LabelNumber{ get{ return 1041490 + (int)m_Type; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Moonstone( MoonstoneType type ) : base( 0xF8B )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -40,12 +40,12 @@ namespace Server.Items
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public int CurrentRange{ get{ return ItemID == InactiveItemID ? InRange : OutRange; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MorphItem( int inactiveItemID, int activeItemID, int range ) : this( inactiveItemID, activeItemID, range, range )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MorphItem( int inactiveItemID, int activeItemID, int inRange, int outRange ) : base( inactiveItemID )
|
||||
{
|
||||
Movable = false;
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@ namespace Server.Items
|
|||
get { return 1.0; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public OilCloth() : base( 0x175D )
|
||||
{
|
||||
Hue = 2001;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1030288; } } // origami paper
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public OrigamiPaper() : base( 0x2830 )
|
||||
{
|
||||
}
|
||||
|
|
@ -65,7 +65,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1030296; } } // a delicate origami butterfly
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public OrigamiButterfly() : base( 0x2838 )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
@ -94,7 +94,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1030297; } } // a delicate origami swan
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public OrigamiSwan() : base( 0x2839 )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
@ -125,7 +125,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1030298; } } // a delicate origami frog
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public OrigamiFrog() : base( 0x283A )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
@ -156,7 +156,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1030299; } } // an intricate geometric origami shape
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public OrigamiShape() : base( 0x283B )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
@ -187,7 +187,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1030300; } } // a delicate origami songbird
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public OrigamiSongbird() : base( 0x283C )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
@ -218,7 +218,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1030301; } } // a delicate origami fish
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public OrigamiFish() : base( 0x283D )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1074676; } } // Grobu's Fur
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GrobusFur() : base( 0x11F4 )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1074675; } } // Primitive Fetish
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PrimitiveFetish() : base( 0x23F )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1074886; } } // Acid Proof Rope
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AcidProofRope() : base( 0x20D )
|
||||
{
|
||||
Hue = 0x3D1; // TODO check
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1072083; } } // Paroxysmus' Corroded Stein
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ParoxysmusCorrodedStein() : base( 0x9D6 )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1072086; } } // Paroxysmus' Dinner
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ParoxysmusDinner() : base( 0x1E95 )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1072082; } } // String of Parts of Paroxysmus' Victims
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public StringOfPartsOfParoxysmusVictims() : base( 0xFD2 )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1072081; } } // Sweat of Paroxysmus
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SweatOfParoxysmus() : base( 0xF01 )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1062421; } } // bulletin board (south)
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PlayerBBSouth() : base( 0x2311 )
|
||||
{
|
||||
Weight = 15.0;
|
||||
|
|
@ -44,7 +44,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1062420; } } // bulletin board (east)
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PlayerBBEast() : base( 0x2312 )
|
||||
{
|
||||
Weight = 15.0;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1041243; } } // a contract of employment
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ContractOfEmployment() : base( 0x14F0 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -16,14 +16,14 @@ namespace Server.Items
|
|||
private bool m_Drying;
|
||||
private Timer m_Timer;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PoolOfAcid() : this( TimeSpan.FromSeconds( 10.0 ), 2, 5 )
|
||||
{
|
||||
}
|
||||
|
||||
public override string DefaultName { get { return "a pool of acid"; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PoolOfAcid( TimeSpan duration, int minDamage, int maxDamage )
|
||||
: base( 0x122A )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ namespace Server.Items
|
|||
get { return "power crystal"; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PowerCrystal() : base( 0x1F1C )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -8,12 +8,12 @@ namespace Server.Items
|
|||
{
|
||||
public class PowerGenerator : BaseAddon
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PowerGenerator() : this( Utility.RandomMinMax( 3, 6 ) )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PowerGenerator( int sideLength )
|
||||
{
|
||||
AddGeneratorComponent( 0x4FA1, 0, 0, 0 );
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1073160; } } // Crystalline Fragments
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CrystallineFragments() : base( 0x223B )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1073162; } } // Icy Heart
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public IcyHeart() : base( 0x24B )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ namespace Server.Items
|
|||
{
|
||||
public class LuckyDagger : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LuckyDagger() : base( 0xF52 )
|
||||
{
|
||||
Hue = 0x8A5;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1073159; } } // Protector's Essence
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ProtectorsEssence() : base( 0x23F )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ namespace Server.Items
|
|||
0x2224, 0x2225, 0x2226, 0x2227, 0x2228, 0x2229, 0x222A, 0x222B, 0x222C
|
||||
};
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ShimmeringCrystals() : base( Utility.RandomList( m_ItemIDs ) )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -133,7 +133,7 @@ namespace Server.Items
|
|||
public override TextDefinition ItemName { get { return 1071000; } }//soulstone fragment
|
||||
public override TextDefinition ItemReceiveMessage{ get{ return 1070976; } } // A soulstone fragment has been created in your bank box.
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SoulstoneFragmentToken() : base()
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ namespace Server.Items
|
|||
{
|
||||
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PublicMoongate() : base( 0xF6C )
|
||||
{
|
||||
Movable = false;
|
||||
|
|
|
|||
|
|
@ -4,12 +4,12 @@ namespace Server.Items
|
|||
{
|
||||
public class Rope : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Rope() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Rope( int amount ) : base( 0x14F8 )
|
||||
{
|
||||
Stackable = true;
|
||||
|
|
@ -40,12 +40,12 @@ namespace Server.Items
|
|||
|
||||
public class IronWire : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public IronWire() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public IronWire( int amount ) : base( 0x1876 )
|
||||
{
|
||||
Stackable = true;
|
||||
|
|
@ -79,12 +79,12 @@ namespace Server.Items
|
|||
|
||||
public class SilverWire : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SilverWire() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SilverWire( int amount ) : base( 0x1877 )
|
||||
{
|
||||
Stackable = true;
|
||||
|
|
@ -118,12 +118,12 @@ namespace Server.Items
|
|||
|
||||
public class GoldWire : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GoldWire() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GoldWire( int amount ) : base( 0x1878 )
|
||||
{
|
||||
Stackable = true;
|
||||
|
|
@ -157,12 +157,12 @@ namespace Server.Items
|
|||
|
||||
public class CopperWire : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CopperWire() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CopperWire( int amount ) : base( 0x1879 )
|
||||
{
|
||||
Stackable = true;
|
||||
|
|
@ -196,12 +196,12 @@ namespace Server.Items
|
|||
|
||||
public class WhiteDriedFlowers : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WhiteDriedFlowers() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WhiteDriedFlowers( int amount ) : base( 0xC3C )
|
||||
{
|
||||
Stackable = true;
|
||||
|
|
@ -232,12 +232,12 @@ namespace Server.Items
|
|||
|
||||
public class GreenDriedFlowers : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GreenDriedFlowers() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GreenDriedFlowers( int amount ) : base( 0xC3E )
|
||||
{
|
||||
Stackable = true;
|
||||
|
|
@ -268,12 +268,12 @@ namespace Server.Items
|
|||
|
||||
public class DriedOnions : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DriedOnions() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DriedOnions( int amount ) : base( 0xC40 )
|
||||
{
|
||||
Stackable = true;
|
||||
|
|
@ -304,12 +304,12 @@ namespace Server.Items
|
|||
|
||||
public class DriedHerbs : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DriedHerbs() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DriedHerbs( int amount ) : base( 0xC42 )
|
||||
{
|
||||
Stackable = true;
|
||||
|
|
@ -340,7 +340,7 @@ namespace Server.Items
|
|||
|
||||
public class HorseShoes : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HorseShoes() : base( 0xFB6 )
|
||||
{
|
||||
Weight = 3.0;
|
||||
|
|
@ -367,7 +367,7 @@ namespace Server.Items
|
|||
|
||||
public class ForgedMetal : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ForgedMetal() : base( 0xFB8 )
|
||||
{
|
||||
Weight = 5.0;
|
||||
|
|
@ -394,7 +394,7 @@ namespace Server.Items
|
|||
|
||||
public class Whip : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Whip() : base( 0x166E )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -421,7 +421,7 @@ namespace Server.Items
|
|||
|
||||
public class PaintsAndBrush : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PaintsAndBrush() : base( 0xFC1 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -448,7 +448,7 @@ namespace Server.Items
|
|||
|
||||
public class PenAndInk : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PenAndInk() : base( 0xFBF )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -475,7 +475,7 @@ namespace Server.Items
|
|||
|
||||
public class ChiselsNorth : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ChiselsNorth() : base( 0x1026 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -502,7 +502,7 @@ namespace Server.Items
|
|||
|
||||
public class ChiselsWest : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ChiselsWest() : base( 0x1027 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -529,7 +529,7 @@ namespace Server.Items
|
|||
|
||||
public class DirtyPan : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DirtyPan() : base( 0x9E8 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -556,7 +556,7 @@ namespace Server.Items
|
|||
|
||||
public class DirtySmallRoundPot : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DirtySmallRoundPot() : base( 0x9E7 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -583,7 +583,7 @@ namespace Server.Items
|
|||
|
||||
public class DirtyPot : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DirtyPot() : base( 0x9E6 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -610,7 +610,7 @@ namespace Server.Items
|
|||
|
||||
public class DirtyRoundPot : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DirtyRoundPot() : base( 0x9DF )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -637,7 +637,7 @@ namespace Server.Items
|
|||
|
||||
public class DirtyFrypan : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DirtyFrypan() : base( 0x9DE )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -664,7 +664,7 @@ namespace Server.Items
|
|||
|
||||
public class DirtySmallPot : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DirtySmallPot() : base( 0x9DD )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -691,7 +691,7 @@ namespace Server.Items
|
|||
|
||||
public class DirtyKettle : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DirtyKettle() : base( 0x9DC )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public class Scales : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Scales() : base( 0x1852 )
|
||||
{
|
||||
Weight = 4.0;
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ namespace Server.Items
|
|||
set{ m_Destination = value; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SerpentPillar() : this( null, new Rectangle2D(), false )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1041087; } } // Special Beard Dye
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SpecialBeardDye() : base( 0xE26 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ namespace Server.Items
|
|||
get { return "Special Hair Dye"; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SpecialHairDye() : base( 0xE26 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -10,13 +10,13 @@ namespace Server.Items
|
|||
Movable = false;
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Static( int itemID ) : base( itemID )
|
||||
{
|
||||
Movable = false;
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Static( int itemID, int count ) : this( Utility.Random( itemID, count ) )
|
||||
{
|
||||
}
|
||||
|
|
@ -56,12 +56,12 @@ namespace Server.Items
|
|||
|
||||
public override int LabelNumber{ get{ return m_LabelNumber; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LocalizedStatic( int itemID ) : this( itemID, itemID < 0x4000 ? 1020000 + itemID : 1078872 + itemID )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LocalizedStatic( int itemID, int labelNumber ) : base( itemID )
|
||||
{
|
||||
m_LabelNumber = labelNumber;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Items
|
|||
get { return "a swarm of flies"; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SwarmOfFlies() : base( 0x91B )
|
||||
{
|
||||
Hue = 1;
|
||||
|
|
|
|||
|
|
@ -90,19 +90,19 @@ namespace Server.Items
|
|||
|
||||
public override int LabelNumber { get { return 1026095; } } // teleporter
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Teleporter()
|
||||
: this(new Point3D(0, 0, 0), null, false)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Teleporter(Point3D pointDest, Map mapDest)
|
||||
: this(pointDest, mapDest, false)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Teleporter(Point3D pointDest, Map mapDest, bool creatures)
|
||||
: base(0x1BC3)
|
||||
{
|
||||
|
|
@ -378,7 +378,7 @@ namespace Server.Items
|
|||
list.Add(1060662, "Message\t#{0}", m_MessageNumber);
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SkillTeleporter()
|
||||
{
|
||||
}
|
||||
|
|
@ -500,7 +500,7 @@ namespace Server.Items
|
|||
list.Add(1060663, "Substring\t{0}", m_Substring);
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public KeywordTeleporter()
|
||||
{
|
||||
m_Keyword = -1;
|
||||
|
|
@ -607,7 +607,7 @@ namespace Server.Items
|
|||
set { m_ShowTimeRemaining = value; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WaitTeleporter()
|
||||
{
|
||||
}
|
||||
|
|
@ -740,19 +740,19 @@ namespace Server.Items
|
|||
set { m_TimeoutDelay = value; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TimeoutTeleporter()
|
||||
: this(new Point3D(0, 0, 0), null, false)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TimeoutTeleporter(Point3D pointDest, Map mapDest)
|
||||
: this(pointDest, mapDest, false)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TimeoutTeleporter(Point3D pointDest, Map mapDest, bool creatures)
|
||||
: base(pointDest, mapDest, creatures)
|
||||
{
|
||||
|
|
@ -858,7 +858,7 @@ namespace Server.Items
|
|||
set { m_Teleporter = value; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TimeoutGoal()
|
||||
: base(0x1822)
|
||||
{
|
||||
|
|
@ -1068,7 +1068,7 @@ namespace Server.Items
|
|||
return true;
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ConditionTeleporter()
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1073141; } } // A Dragon Flame Sect Badge
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DragonFlameSectBadge() : base( 0x23E )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1074639; } } // Orders from Minax
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public OrdersFromMinax() : base( 0x2279 )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1073139; } } // A Serpent Fang Sect Badge
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SerpentFangSectBadge() : base( 0x23C )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1073140; } } // A Tiger Claw Sect Badge
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TigerClawSectBadge() : base( 0x23D )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1072090; } } // Travesty's Collection of Shells
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TravestysCollectionOfShells() : base( 0xFD3 )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1075094; } } // Travesty's Fine Teakwood Tray
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TravestysFineTeakwoodTray() : base( Utility.Random( 0x991, 2 ) )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1075093; } } // Travesty's Sushi Preparations
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TravestysSushiPreparations() : base( Utility.Random( 0x1E15, 2 ) )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ namespace Server.Items
|
|||
get{ return false; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TrashBarrel() : base( 0xE77 )
|
||||
{
|
||||
Hue = 0x3B2;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0xE41, 0xE40 )]
|
||||
[FlippableAttribute( 0xE41, 0xE40 )]
|
||||
public class TrashChest : Container
|
||||
{
|
||||
public override int DefaultMaxWeight{ get{ return 0; } } // A value of 0 signals unlimited weight
|
||||
|
|
@ -12,7 +12,7 @@ namespace Server.Items
|
|||
get{ return false; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TrashChest() : base( 0xE41 )
|
||||
{
|
||||
Movable = false;
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1040001; } } // tribal berry
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TribalBerry() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TribalBerry( int amount ) : base( 0x9D0 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1040000; } } // savage kin paint
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TribalPaint() : base( 0x9EC )
|
||||
{
|
||||
Hue = 2101;
|
||||
|
|
|
|||
|
|
@ -2,12 +2,12 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable(0x315C, 0x315D)]
|
||||
[Flippable(0x315C, 0x315D)]
|
||||
public class HornOfTheDreadhorn : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1072089; } } // Horn of the Dread
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HornOfTheDreadhorn() : base( 0x315C )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,12 +2,12 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable(0x3156, 0x3157)]
|
||||
[Flippable(0x3156, 0x3157)]
|
||||
public class MangledHeadOfDreadhorn : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1072088; } } // The Mangled Head of Dread Horn
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MangledHeadOfDreadhorn() : base( 0x3156 )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1075088; } } // Dread Horn Tainted Mushroom
|
||||
public override bool ForceShowProperties{ get{ return true; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TaintedMushroom() : base( Utility.RandomMinMax( 0x222E, 0x2231 ) )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ namespace Server.Items
|
|||
get { return "unholy bone"; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public UnholyBone() : base( 0xF7E )
|
||||
{
|
||||
Movable = false;
|
||||
|
|
|
|||
|
|
@ -41,7 +41,7 @@ namespace Server.Items
|
|||
set{ m_ResetDelay = value; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WarningItem( int itemID, int range, int warning ) : base( itemID )
|
||||
{
|
||||
if ( range > 18 )
|
||||
|
|
@ -53,7 +53,7 @@ namespace Server.Items
|
|||
m_Range = range;
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WarningItem( int itemID, int range, string warning ) : base( itemID )
|
||||
{
|
||||
if ( range > 18 )
|
||||
|
|
@ -190,13 +190,13 @@ namespace Server.Items
|
|||
|
||||
public override bool OnlyToTriggerer{ get{ return true; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HintItem( int itemID, int range, int warning, int hint ) : base( itemID, range, warning )
|
||||
{
|
||||
m_HintNumber = hint;
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HintItem( int itemID, int range, string warning, string hint ) : base( itemID, range, warning )
|
||||
{
|
||||
m_HintString = hint;
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ using Server.Commands;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x1f14, 0x1f15, 0x1f16, 0x1f17 )]
|
||||
[FlippableAttribute( 0x1f14, 0x1f15, 0x1f16, 0x1f17 )]
|
||||
public class WayPoint : Item
|
||||
{
|
||||
public static void Initialize()
|
||||
|
|
@ -26,7 +26,7 @@ namespace Server.Items
|
|||
get { return "AI Way Point"; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WayPoint() : base( 0x1f14 )
|
||||
{
|
||||
this.Hue = 0x498;
|
||||
|
|
|
|||
|
|
@ -139,7 +139,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1030290; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WindChimes() : base( 0x2832 )
|
||||
{
|
||||
}
|
||||
|
|
@ -165,7 +165,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1030291; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FancyWindChimes() : base( 0x2833 )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue