Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1074231; } } // Abscess' Tail
[Constructable]
[Constructible]
public AbscessTail() : base( 0x1A9D )
{
LootType = LootType.Blessed;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1074229; } } // Coil's Fang
[Constructable]
[Constructible]
public CoilsFang() : base( 0x10E8 )
{
LootType = LootType.Blessed;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1072093; } } // Eternally Corrupt Tree
[Constructable]
[Constructible]
public EternallyCorruptTree() : base( 0x20FA )
{
Hue = Utility.RandomMinMax( 0x899, 0x8B0 );

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1074760; } } // A hydra scale.
[Constructable]
[Constructible]
public HydraScale() : base( 0x26B4 )
{
LootType = LootType.Blessed;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1072114; } } // Melisande's Fermented Wine
[Constructable]
[Constructible]
public MelisandesFermentedWine()
{
Stackable = false;

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@ -8,7 +8,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1041088; } } // Hair Dye
[Constructable]
[Constructible]
public MelisandesHairDye() : base( 0xEFF )
{
Hue = Utility.RandomMinMax( 0x47E, 0x499 );

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1074234; } } // Saliva's Feather
[Constructable]
[Constructible]
public SalivasFeather() : base( 0x1020 )
{
LootType = LootType.Blessed;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1074999; } } // samples of corrupted water
[Constructable]
[Constructible]
public SamplesOfCorruptedWater() : base( 0xEFE )
{
LootType = LootType.Blessed;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1074233; } } // Tainted Seeds
[Constructable]
[Constructible]
public TaintedSeeds() : base( 0xDFA )
{
LootType = LootType.Blessed;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1074232; } } // Thorvald's Medallion
[Constructable]
[Constructible]
public ThorvaldsMedallion() : base( 0x2AAA )
{
LootType = LootType.Blessed;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1074230; } } // Thrasher's Tail
[Constructable]
[Constructible]
public ThrashersTail() : base( 0x1A9D )
{
LootType = LootType.Blessed;