Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -4,12 +4,12 @@ namespace Server.Items
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{
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public class Rope : Item
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{
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[Constructable]
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[Constructible]
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public Rope() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Rope( int amount ) : base( 0x14F8 )
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{
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Stackable = true;
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@ -40,12 +40,12 @@ namespace Server.Items
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public class IronWire : Item
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{
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[Constructable]
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[Constructible]
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public IronWire() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public IronWire( int amount ) : base( 0x1876 )
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{
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Stackable = true;
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@ -79,12 +79,12 @@ namespace Server.Items
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public class SilverWire : Item
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{
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[Constructable]
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[Constructible]
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public SilverWire() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public SilverWire( int amount ) : base( 0x1877 )
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{
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Stackable = true;
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@ -118,12 +118,12 @@ namespace Server.Items
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public class GoldWire : Item
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{
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[Constructable]
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[Constructible]
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public GoldWire() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public GoldWire( int amount ) : base( 0x1878 )
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{
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Stackable = true;
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@ -157,12 +157,12 @@ namespace Server.Items
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public class CopperWire : Item
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{
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[Constructable]
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[Constructible]
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public CopperWire() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public CopperWire( int amount ) : base( 0x1879 )
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{
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Stackable = true;
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@ -196,12 +196,12 @@ namespace Server.Items
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public class WhiteDriedFlowers : Item
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{
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[Constructable]
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[Constructible]
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public WhiteDriedFlowers() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public WhiteDriedFlowers( int amount ) : base( 0xC3C )
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{
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Stackable = true;
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@ -232,12 +232,12 @@ namespace Server.Items
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public class GreenDriedFlowers : Item
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{
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[Constructable]
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[Constructible]
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public GreenDriedFlowers() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public GreenDriedFlowers( int amount ) : base( 0xC3E )
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{
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Stackable = true;
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@ -268,12 +268,12 @@ namespace Server.Items
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public class DriedOnions : Item
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{
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[Constructable]
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[Constructible]
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public DriedOnions() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public DriedOnions( int amount ) : base( 0xC40 )
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{
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Stackable = true;
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@ -304,12 +304,12 @@ namespace Server.Items
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public class DriedHerbs : Item
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{
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[Constructable]
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[Constructible]
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public DriedHerbs() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public DriedHerbs( int amount ) : base( 0xC42 )
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{
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Stackable = true;
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@ -340,7 +340,7 @@ namespace Server.Items
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public class HorseShoes : Item
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{
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[Constructable]
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[Constructible]
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public HorseShoes() : base( 0xFB6 )
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{
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Weight = 3.0;
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@ -367,7 +367,7 @@ namespace Server.Items
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public class ForgedMetal : Item
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{
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[Constructable]
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[Constructible]
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public ForgedMetal() : base( 0xFB8 )
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{
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Weight = 5.0;
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@ -394,7 +394,7 @@ namespace Server.Items
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public class Whip : Item
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{
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[Constructable]
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[Constructible]
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public Whip() : base( 0x166E )
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{
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Weight = 1.0;
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@ -421,7 +421,7 @@ namespace Server.Items
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public class PaintsAndBrush : Item
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{
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[Constructable]
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[Constructible]
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public PaintsAndBrush() : base( 0xFC1 )
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{
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Weight = 1.0;
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@ -448,7 +448,7 @@ namespace Server.Items
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public class PenAndInk : Item
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{
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[Constructable]
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[Constructible]
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public PenAndInk() : base( 0xFBF )
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{
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Weight = 1.0;
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@ -475,7 +475,7 @@ namespace Server.Items
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public class ChiselsNorth : Item
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{
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[Constructable]
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[Constructible]
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public ChiselsNorth() : base( 0x1026 )
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{
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Weight = 1.0;
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@ -502,7 +502,7 @@ namespace Server.Items
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public class ChiselsWest : Item
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{
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[Constructable]
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[Constructible]
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public ChiselsWest() : base( 0x1027 )
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{
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Weight = 1.0;
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@ -529,7 +529,7 @@ namespace Server.Items
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public class DirtyPan : Item
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{
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[Constructable]
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[Constructible]
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public DirtyPan() : base( 0x9E8 )
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{
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Weight = 1.0;
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@ -556,7 +556,7 @@ namespace Server.Items
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public class DirtySmallRoundPot : Item
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{
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[Constructable]
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[Constructible]
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public DirtySmallRoundPot() : base( 0x9E7 )
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{
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Weight = 1.0;
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@ -583,7 +583,7 @@ namespace Server.Items
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public class DirtyPot : Item
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{
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[Constructable]
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[Constructible]
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public DirtyPot() : base( 0x9E6 )
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{
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Weight = 1.0;
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@ -610,7 +610,7 @@ namespace Server.Items
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public class DirtyRoundPot : Item
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{
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[Constructable]
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[Constructible]
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public DirtyRoundPot() : base( 0x9DF )
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{
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Weight = 1.0;
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@ -637,7 +637,7 @@ namespace Server.Items
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public class DirtyFrypan : Item
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{
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[Constructable]
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[Constructible]
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public DirtyFrypan() : base( 0x9DE )
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{
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Weight = 1.0;
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@ -664,7 +664,7 @@ namespace Server.Items
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public class DirtySmallPot : Item
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{
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[Constructable]
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[Constructible]
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public DirtySmallPot() : base( 0x9DD )
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{
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Weight = 1.0;
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@ -691,7 +691,7 @@ namespace Server.Items
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public class DirtyKettle : Item
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{
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[Constructable]
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[Constructible]
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public DirtyKettle() : base( 0x9DC )
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{
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Weight = 1.0;
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