Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -121,15 +121,15 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x1BF2, 0x1BEF )]
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[FlippableAttribute( 0x1BF2, 0x1BEF )]
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public class IronIngot : BaseIngot
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{
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[Constructable]
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[Constructible]
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public IronIngot() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public IronIngot( int amount ) : base( CraftResource.Iron, amount )
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{
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}
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@ -155,15 +155,15 @@ namespace Server.Items
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}
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[FlipableAttribute( 0x1BF2, 0x1BEF )]
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[FlippableAttribute( 0x1BF2, 0x1BEF )]
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public class DullCopperIngot : BaseIngot
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{
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[Constructable]
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[Constructible]
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public DullCopperIngot() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public DullCopperIngot( int amount ) : base( CraftResource.DullCopper, amount )
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{
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}
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@ -189,15 +189,15 @@ namespace Server.Items
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}
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[FlipableAttribute( 0x1BF2, 0x1BEF )]
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[FlippableAttribute( 0x1BF2, 0x1BEF )]
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public class ShadowIronIngot : BaseIngot
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{
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[Constructable]
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[Constructible]
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public ShadowIronIngot() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public ShadowIronIngot( int amount ) : base( CraftResource.ShadowIron, amount )
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{
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}
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@ -223,15 +223,15 @@ namespace Server.Items
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}
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[FlipableAttribute( 0x1BF2, 0x1BEF )]
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[FlippableAttribute( 0x1BF2, 0x1BEF )]
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public class CopperIngot : BaseIngot
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{
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[Constructable]
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[Constructible]
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public CopperIngot() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public CopperIngot( int amount ) : base( CraftResource.Copper, amount )
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{
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}
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@ -257,15 +257,15 @@ namespace Server.Items
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}
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[FlipableAttribute( 0x1BF2, 0x1BEF )]
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[FlippableAttribute( 0x1BF2, 0x1BEF )]
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public class BronzeIngot : BaseIngot
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{
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[Constructable]
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[Constructible]
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public BronzeIngot() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public BronzeIngot( int amount ) : base( CraftResource.Bronze, amount )
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{
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}
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@ -291,15 +291,15 @@ namespace Server.Items
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}
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[FlipableAttribute( 0x1BF2, 0x1BEF )]
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[FlippableAttribute( 0x1BF2, 0x1BEF )]
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public class GoldIngot : BaseIngot
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{
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[Constructable]
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[Constructible]
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public GoldIngot() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public GoldIngot( int amount ) : base( CraftResource.Gold, amount )
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{
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}
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@ -325,15 +325,15 @@ namespace Server.Items
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}
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[FlipableAttribute( 0x1BF2, 0x1BEF )]
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[FlippableAttribute( 0x1BF2, 0x1BEF )]
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public class AgapiteIngot : BaseIngot
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{
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[Constructable]
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[Constructible]
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public AgapiteIngot() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public AgapiteIngot( int amount ) : base( CraftResource.Agapite, amount )
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{
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}
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@ -359,15 +359,15 @@ namespace Server.Items
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}
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[FlipableAttribute( 0x1BF2, 0x1BEF )]
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[FlippableAttribute( 0x1BF2, 0x1BEF )]
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public class VeriteIngot : BaseIngot
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{
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[Constructable]
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[Constructible]
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public VeriteIngot() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public VeriteIngot( int amount ) : base( CraftResource.Verite, amount )
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{
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}
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@ -393,15 +393,15 @@ namespace Server.Items
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}
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[FlipableAttribute( 0x1BF2, 0x1BEF )]
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[FlippableAttribute( 0x1BF2, 0x1BEF )]
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public class ValoriteIngot : BaseIngot
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{
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[Constructable]
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[Constructible]
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public ValoriteIngot() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public ValoriteIngot( int amount ) : base( CraftResource.Valorite, amount )
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{
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}
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@ -371,12 +371,12 @@ namespace Server.Items
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public class IronOre : BaseOre
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{
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[Constructable]
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[Constructible]
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public IronOre() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public IronOre( int amount ) : base( CraftResource.Iron, amount )
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{
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}
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@ -413,12 +413,12 @@ namespace Server.Items
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public class DullCopperOre : BaseOre
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{
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[Constructable]
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[Constructible]
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public DullCopperOre() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public DullCopperOre( int amount ) : base( CraftResource.DullCopper, amount )
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{
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}
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@ -449,12 +449,12 @@ namespace Server.Items
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public class ShadowIronOre : BaseOre
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{
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[Constructable]
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[Constructible]
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public ShadowIronOre() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public ShadowIronOre( int amount ) : base( CraftResource.ShadowIron, amount )
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{
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}
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@ -485,12 +485,12 @@ namespace Server.Items
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public class CopperOre : BaseOre
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{
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[Constructable]
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[Constructible]
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public CopperOre() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public CopperOre( int amount ) : base( CraftResource.Copper, amount )
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{
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}
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@ -521,12 +521,12 @@ namespace Server.Items
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public class BronzeOre : BaseOre
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{
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[Constructable]
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[Constructible]
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public BronzeOre() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public BronzeOre( int amount ) : base( CraftResource.Bronze, amount )
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{
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}
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@ -557,12 +557,12 @@ namespace Server.Items
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public class GoldOre : BaseOre
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{
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[Constructable]
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[Constructible]
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public GoldOre() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public GoldOre( int amount ) : base( CraftResource.Gold, amount )
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{
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}
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@ -593,12 +593,12 @@ namespace Server.Items
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public class AgapiteOre : BaseOre
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{
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[Constructable]
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[Constructible]
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public AgapiteOre() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public AgapiteOre( int amount ) : base( CraftResource.Agapite, amount )
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{
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}
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@ -629,12 +629,12 @@ namespace Server.Items
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public class VeriteOre : BaseOre
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{
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[Constructable]
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[Constructible]
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public VeriteOre() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public VeriteOre( int amount ) : base( CraftResource.Verite, amount )
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{
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}
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@ -665,12 +665,12 @@ namespace Server.Items
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public class ValoriteOre : BaseOre
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{
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[Constructable]
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[Constructible]
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public ValoriteOre() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public ValoriteOre( int amount ) : base( CraftResource.Valorite, amount )
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{
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}
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@ -70,12 +70,12 @@ namespace Server.Items
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public class RedScales : BaseScales
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{
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[Constructable]
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[Constructible]
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public RedScales() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public RedScales( int amount ) : base( CraftResource.RedScales, amount )
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{
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}
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@ -103,12 +103,12 @@ namespace Server.Items
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public class YellowScales : BaseScales
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{
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[Constructable]
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[Constructible]
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public YellowScales() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public YellowScales( int amount ) : base( CraftResource.YellowScales, amount )
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{
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}
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@ -136,12 +136,12 @@ namespace Server.Items
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public class BlackScales : BaseScales
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{
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[Constructable]
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[Constructible]
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public BlackScales() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public BlackScales( int amount ) : base( CraftResource.BlackScales, amount )
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{
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}
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@ -169,12 +169,12 @@ namespace Server.Items
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public class GreenScales : BaseScales
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{
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[Constructable]
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[Constructible]
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public GreenScales() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public GreenScales( int amount ) : base( CraftResource.GreenScales, amount )
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{
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}
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@ -202,12 +202,12 @@ namespace Server.Items
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public class WhiteScales : BaseScales
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{
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[Constructable]
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[Constructible]
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public WhiteScales() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public WhiteScales( int amount ) : base( CraftResource.WhiteScales, amount )
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{
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}
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@ -237,12 +237,12 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1053140; } } // sea serpent scales
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[Constructable]
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[Constructible]
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public BlueScales() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public BlueScales( int amount ) : base( CraftResource.BlueScales, amount )
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{
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}
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