Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
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GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

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@ -103,15 +103,15 @@ namespace Server.Items
}
}
[FlipableAttribute( 0x1081, 0x1082 )]
[FlippableAttribute( 0x1081, 0x1082 )]
public class Leather : BaseLeather
{
[Constructable]
[Constructible]
public Leather() : this( 1 )
{
}
[Constructable]
[Constructible]
public Leather( int amount ) : base( CraftResource.RegularLeather, amount )
{
}
@ -137,15 +137,15 @@ namespace Server.Items
}
[FlipableAttribute( 0x1081, 0x1082 )]
[FlippableAttribute( 0x1081, 0x1082 )]
public class SpinedLeather : BaseLeather
{
[Constructable]
[Constructible]
public SpinedLeather() : this( 1 )
{
}
[Constructable]
[Constructible]
public SpinedLeather( int amount ) : base( CraftResource.SpinedLeather, amount )
{
}
@ -171,15 +171,15 @@ namespace Server.Items
}
[FlipableAttribute( 0x1081, 0x1082 )]
[FlippableAttribute( 0x1081, 0x1082 )]
public class HornedLeather : BaseLeather
{
[Constructable]
[Constructible]
public HornedLeather() : this( 1 )
{
}
[Constructable]
[Constructible]
public HornedLeather( int amount ) : base( CraftResource.HornedLeather, amount )
{
}
@ -205,15 +205,15 @@ namespace Server.Items
}
[FlipableAttribute( 0x1081, 0x1082 )]
[FlippableAttribute( 0x1081, 0x1082 )]
public class BarbedLeather : BaseLeather
{
[Constructable]
[Constructible]
public BarbedLeather() : this( 1 )
{
}
[Constructable]
[Constructible]
public BarbedLeather( int amount ) : base( CraftResource.BarbedLeather, amount )
{
}