Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -2,11 +2,11 @@ using System;
namespace Server.Items
{
[FlipableAttribute( 0xFAF, 0xFB0 )]
[FlippableAttribute( 0xFAF, 0xFB0 )]
[Server.Engines.Craft.Anvil]
public class Anvil : Item
{
[Constructable]
[Constructible]
public Anvil() : base( 0xFAF )
{
Movable = false;
@ -34,7 +34,7 @@ namespace Server.Items
[Server.Engines.Craft.Forge]
public class Forge : Item
{
[Constructable]
[Constructible]
public Forge() : base( 0xFB1 )
{
Movable = false;

View file

@ -9,7 +9,7 @@ namespace Server.Items
private InternalItem m_Item;
private InternalItem2 m_Item2;
[Constructable]
[Constructible]
public LargeForgeWest() : base( 0x199A )
{
Movable = false;
@ -185,7 +185,7 @@ namespace Server.Items
private InternalItem m_Item;
private InternalItem2 m_Item2;
[Constructable]
[Constructible]
public LargeForgeEast() : base( 0x197A )
{
Movable = false;

View file

@ -6,10 +6,10 @@ using Server.Gumps;
namespace Server.Items
{
[FlipableAttribute( 0xA57, 0xA58, 0xA59 )]
[FlippableAttribute( 0xA57, 0xA58, 0xA59 )]
public class Bedroll : Item
{
[Constructable]
[Constructible]
public Bedroll() : base( 0xA57 )
{
Weight = 5.0;

View file

@ -8,12 +8,12 @@ namespace Server.Items
{
public class Kindling : Item
{
[Constructable]
[Constructible]
public Kindling() : this( 1 )
{
}
[Constructable]
[Constructible]
public Kindling( int amount ) : base( 0xDE1 )
{
Stackable = true;

View file

@ -2,7 +2,7 @@ using System;
namespace Server.Items
{
[FlipableAttribute( 0x1BD7, 0x1BDA )]
[FlippableAttribute( 0x1BD7, 0x1BDA )]
public class Board : Item, ICommodity
{
private CraftResource m_Resource;
@ -34,13 +34,13 @@ namespace Server.Items
bool ICommodity.IsDeedable { get { return true; } }
[Constructable]
[Constructible]
public Board()
: this( 1 )
{
}
[Constructable]
[Constructible]
public Board( int amount )
: this( CraftResource.RegularWood, amount )
{
@ -51,12 +51,12 @@ namespace Server.Items
{
}
[Constructable]
[Constructible]
public Board( CraftResource resource ) : this( resource, 1 )
{
}
[Constructable]
[Constructible]
public Board( CraftResource resource, int amount )
: base( 0x1BD7 )
{
@ -120,13 +120,13 @@ namespace Server.Items
public class HeartwoodBoard : Board
{
[Constructable]
[Constructible]
public HeartwoodBoard()
: this( 1 )
{
}
[Constructable]
[Constructible]
public HeartwoodBoard( int amount )
: base( CraftResource.Heartwood, amount )
{
@ -154,13 +154,13 @@ namespace Server.Items
public class BloodwoodBoard : Board
{
[Constructable]
[Constructible]
public BloodwoodBoard()
: this( 1 )
{
}
[Constructable]
[Constructible]
public BloodwoodBoard( int amount )
: base( CraftResource.Bloodwood, amount )
{
@ -188,13 +188,13 @@ namespace Server.Items
public class FrostwoodBoard : Board
{
[Constructable]
[Constructible]
public FrostwoodBoard()
: this( 1 )
{
}
[Constructable]
[Constructible]
public FrostwoodBoard( int amount )
: base( CraftResource.Frostwood, amount )
{
@ -222,13 +222,13 @@ namespace Server.Items
public class OakBoard : Board
{
[Constructable]
[Constructible]
public OakBoard()
: this( 1 )
{
}
[Constructable]
[Constructible]
public OakBoard( int amount )
: base( CraftResource.OakWood, amount )
{
@ -256,13 +256,13 @@ namespace Server.Items
public class AshBoard : Board
{
[Constructable]
[Constructible]
public AshBoard()
: this( 1 )
{
}
[Constructable]
[Constructible]
public AshBoard( int amount )
: base( CraftResource.AshWood, amount )
{
@ -290,13 +290,13 @@ namespace Server.Items
public class YewBoard : Board
{
[Constructable]
[Constructible]
public YewBoard()
: this( 1 )
{
}
[Constructable]
[Constructible]
public YewBoard( int amount )
: base( CraftResource.YewWood, amount )
{

View file

@ -6,12 +6,12 @@ using Server.Targeting;
namespace Server.Items
{
[FlipableAttribute( 0x1EBA, 0x1EBB )]
[FlippableAttribute( 0x1EBA, 0x1EBB )]
public class TaxidermyKit : Item
{
public override int LabelNumber{ get{ return 1041279; } } // a taxidermy kit
[Constructable]
[Constructible]
public TaxidermyKit() : base( 0x1EBA )
{
Weight = 1.0;
@ -204,7 +204,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return m_AddonNumber; } }
[Constructable]
[Constructible]
public TrophyAddon( Mobile from, int itemID, int westID, int northID, int deedNumber, int addonNumber ) : this( from, itemID, westID, northID, deedNumber, addonNumber, null, 0 )
{
}
@ -341,7 +341,7 @@ namespace Server.Items
}
}
[Flipable( 0x14F0, 0x14EF )]
[Flippable( 0x14F0, 0x14EF )]
public class TrophyDeed : Item
{
private int m_WestID;
@ -372,7 +372,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return m_DeedNumber; } }
[Constructable]
[Constructible]
public TrophyDeed( int westID, int northID, int deedNumber, int addonNumber ) : this( westID, northID, deedNumber, addonNumber, null, 0 )
{
}

View file

@ -11,7 +11,7 @@ namespace Server.Items
{
public class FishingPole : Item
{
[Constructable]
[Constructible]
public FishingPole() : base( 0x0DC0 )
{
Layer = Layer.TwoHanded;

View file

@ -33,7 +33,7 @@ namespace Server.Items
set{ m_Level = Math.Max( 1, Math.Min( value, 4 ) ); }
}
[Constructable]
[Constructible]
public MessageInABottle() : this( Map.Trammel )
{
}
@ -42,7 +42,7 @@ namespace Server.Items
{
}
[Constructable]
[Constructible]
public MessageInABottle( Map map, int level ) : base( 0x099F )
{
Weight = 1.0;

View file

@ -4,7 +4,7 @@ using Server.Gumps;
namespace Server.Items
{
[Flipable( 0x14ED, 0x14EE )]
[Flippable( 0x14ED, 0x14EE )]
public class SOS : Item
{
public override int LabelNumber
@ -70,17 +70,17 @@ namespace Server.Items
Hue = 0;
}
[Constructable]
[Constructible]
public SOS() : this( Map.Trammel )
{
}
[Constructable]
[Constructible]
public SOS( Map map ) : this( map, MessageInABottle.GetRandomLevel() )
{
}
[Constructable]
[Constructible]
public SOS( Map map, int level ) : base( 0x14EE )
{
Weight = 1.0;

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class Sextant : Item
{
[Constructable]
[Constructible]
public Sextant() : base( 0x1058 )
{
Weight = 2.0;

View file

@ -20,7 +20,7 @@ namespace Server.Items
set{ m_InUse = value; }
}
[Constructable]
[Constructible]
public SpecialFishingNet() : base( 0x0DCA )
{
Weight = 1.0;
@ -366,7 +366,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1063451; } } // a fabled fishing net
[Constructable]
[Constructible]
public FabledFishingNet()
{
Hue = 0x481;

View file

@ -28,12 +28,12 @@ namespace Server.Items
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Slash1H; } }
[Constructable]
[Constructible]
public GargoylesPickaxe() : this( Utility.RandomMinMax( 101, 125 ))
{
}
[Constructable]
[Constructible]
public GargoylesPickaxe( int uses ) : base( 0xE85 + Utility.Random( 2 ))
{
Weight = 11.0;

View file

@ -33,7 +33,7 @@ namespace Server.Items
public override int OldMaxDamage{ get{ return 8; } }
public override int OldSpeed{ get{ return 33; } }
[Constructable]
[Constructible]
public ProspectorsTool() : base( 0xFB4 )
{
Weight = 9.0;

View file

@ -8,12 +8,12 @@ namespace Server.Items
{
public override HarvestSystem HarvestSystem{ get{ return Mining.System; } }
[Constructable]
[Constructible]
public Shovel() : this( 50 )
{
}
[Constructable]
[Constructible]
public Shovel( int uses ) : base( uses, 0xF39 )
{
Weight = 5.0;

View file

@ -25,12 +25,12 @@ namespace Server.Items
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Slash1H; } }
[Constructable]
[Constructible]
public SturdyPickaxe() : this( 180 )
{
}
[Constructable]
[Constructible]
public SturdyPickaxe( int uses ) : base( 0xE86 )
{
Weight = 11.0;

View file

@ -9,12 +9,12 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1045125; } } // sturdy shovel
public override HarvestSystem HarvestSystem{ get{ return Mining.System; } }
[Constructable]
[Constructible]
public SturdyShovel() : this( 180 )
{
}
[Constructable]
[Constructible]
public SturdyShovel( int uses ) : base( uses, 0xF39 )
{
Weight = 5.0;

View file

@ -3,7 +3,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x1bdd, 0x1be0 )]
[FlippableAttribute( 0x1bdd, 0x1be0 )]
public class Log : Item, ICommodity, IAxe
{
private CraftResource m_Resource;
@ -18,22 +18,22 @@ namespace Server.Items
int ICommodity.DescriptionNumber { get { return CraftResources.IsStandard( m_Resource ) ? LabelNumber : 1075062 + ( (int)m_Resource - (int)CraftResource.RegularWood ); } }
bool ICommodity.IsDeedable { get { return true; } }
[Constructable]
[Constructible]
public Log() : this( 1 )
{
}
[Constructable]
[Constructible]
public Log( int amount ) : this( CraftResource.RegularWood, amount )
{
}
[Constructable]
[Constructible]
public Log( CraftResource resource )
: this( resource, 1 )
{
}
[Constructable]
[Constructible]
public Log( CraftResource resource, int amount )
: base( 0x1BDD )
{
@ -116,11 +116,11 @@ namespace Server.Items
}
public class HeartwoodLog : Log
{
[Constructable]
[Constructible]
public HeartwoodLog() : this( 1 )
{
}
[Constructable]
[Constructible]
public HeartwoodLog( int amount )
: base( CraftResource.Heartwood, amount )
{
@ -152,12 +152,12 @@ namespace Server.Items
public class BloodwoodLog : Log
{
[Constructable]
[Constructible]
public BloodwoodLog()
: this( 1 )
{
}
[Constructable]
[Constructible]
public BloodwoodLog( int amount )
: base( CraftResource.Bloodwood, amount )
{
@ -190,13 +190,13 @@ namespace Server.Items
public class FrostwoodLog : Log
{
[Constructable]
[Constructible]
public FrostwoodLog()
: this( 1 )
{
}
[Constructable]
[Constructible]
public FrostwoodLog( int amount )
: base( CraftResource.Frostwood, amount )
{
@ -232,13 +232,13 @@ namespace Server.Items
public class OakLog : Log
{
[Constructable]
[Constructible]
public OakLog()
: this( 1 )
{
}
[Constructable]
[Constructible]
public OakLog( int amount )
: base( CraftResource.OakWood, amount )
{
@ -274,13 +274,13 @@ namespace Server.Items
public class AshLog : Log
{
[Constructable]
[Constructible]
public AshLog()
: this( 1 )
{
}
[Constructable]
[Constructible]
public AshLog( int amount )
: base( CraftResource.AshWood, amount )
{
@ -316,13 +316,13 @@ namespace Server.Items
public class YewLog : Log
{
[Constructable]
[Constructible]
public YewLog()
: this( 1 )
{
}
[Constructable]
[Constructible]
public YewLog( int amount )
: base( CraftResource.YewWood, amount )
{

View file

@ -10,12 +10,12 @@ namespace Server.Items
public override int BookOffset{ get{ return 400; } }
public override int BookCount{ get{ return 6; } }
[Constructable]
[Constructible]
public BookOfBushido() : this( (ulong)0x3F )
{
}
[Constructable]
[Constructible]
public BookOfBushido( ulong content ) : base( content, 0x238C )
{
Layer = (Core.ML ? Layer.OneHanded : Layer.Invalid);

View file

@ -10,12 +10,12 @@ namespace Server.Items
public override int BookOffset{ get{ return 200; } }
public override int BookCount{ get{ return 10; } }
[Constructable]
[Constructible]
public BookOfChivalry() : this( (ulong)0x3FF )
{
}
[Constructable]
[Constructible]
public BookOfChivalry( ulong content ) : base( content, 0x2252 )
{
Layer = (Core.ML ? Layer.OneHanded : Layer.Invalid);

View file

@ -11,12 +11,12 @@ namespace Server.Items
public override int BookCount{ get{ return 8; } }
[Constructable]
[Constructible]
public BookOfNinjitsu() : this( (ulong)0xFF )
{
}
[Constructable]
[Constructible]
public BookOfNinjitsu( ulong content ) : base( content, 0x23A0 )
{
Layer = (Core.ML ? Layer.OneHanded : Layer.Invalid);

View file

@ -4,12 +4,12 @@ namespace Server.Items
{
public class BlankScroll : Item, ICommodity
{
[Constructable]
[Constructible]
public BlankScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public BlankScroll( int amount ) : base( 0xEF3 )
{
Stackable = true;

View file

@ -7,12 +7,12 @@ namespace Server.Items
int ICommodity.DescriptionNumber { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return (Core.ML); } }
[Constructable]
[Constructible]
public Bottle() : this( 1 )
{
}
[Constructable]
[Constructible]
public Bottle( int amount ) : base( 0xF0E )
{
Stackable = true;

View file

@ -56,19 +56,19 @@ namespace Server.Items
public virtual bool ShowFeluccaWarning{ get{ return false; } }
[Constructable]
[Constructible]
public Moongate() : this( Point3D.Zero, null )
{
m_bDispellable = true;
}
[Constructable]
[Constructible]
public Moongate(bool bDispellable) : this( Point3D.Zero, null )
{
m_bDispellable = bDispellable;
}
[Constructable]
[Constructible]
public Moongate( Point3D target, Map targetMap ) : base( 0xF6C )
{
Movable = false;
@ -320,12 +320,12 @@ namespace Server.Items
set{ m_MessageString = value; }
}
[Constructable]
[Constructible]
public ConfirmationMoongate() : this( Point3D.Zero, null )
{
}
[Constructable]
[Constructible]
public ConfirmationMoongate( Point3D target, Map targetMap ) : base( target, targetMap )
{
}

View file

@ -41,7 +41,7 @@ namespace Server.Items
}
}
[Constructable]
[Constructible]
public PotionKeg() : base( 0x1940 )
{
UpdateWeight();

View file

@ -6,7 +6,7 @@ using Server.Regions;
namespace Server.Items
{
[FlipableAttribute( 0x1f14, 0x1f15, 0x1f16, 0x1f17 )]
[FlippableAttribute( 0x1f14, 0x1f15, 0x1f16, 0x1f17 )]
public class RecallRune : Item
{
private string m_Description;
@ -307,7 +307,7 @@ namespace Server.Items
}
}
[Constructable]
[Constructible]
public RecallRune() : base( 0x1F14 )
{
Weight = 1.0;

View file

@ -9,13 +9,13 @@ namespace Server.Items
public override int BookOffset { get { return 677; } }
public override int BookCount { get { return 16; } }
[Constructable]
[Constructible]
public MysticSpellbook()
: this( (ulong) 0 )
{
}
[Constructable]
[Constructible]
public MysticSpellbook( ulong content )
: base( content, 0x2D9D )
{

View file

@ -10,12 +10,12 @@ namespace Server.Items
public override int BookOffset{ get{ return 100; } }
public override int BookCount{ get{ return ((Core.SE) ? 17 : 16); } }
[Constructable]
[Constructible]
public NecromancerSpellbook() : this( (ulong)0 )
{
}
[Constructable]
[Constructible]
public NecromancerSpellbook( ulong content ) : base( content, 0x2253 )
{
Layer = (Core.ML ? Layer.OneHanded : Layer.Invalid);

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int DexOffset{ get{ return 10; } }
public override TimeSpan Duration{ get{ return TimeSpan.FromMinutes( 2.0 ); } }
[Constructable]
[Constructible]
public AgilityPotion() : base( PotionEffect.Agility )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int DexOffset{ get{ return 20; } }
public override TimeSpan Duration{ get{ return TimeSpan.FromMinutes( 2.0 ); } }
[Constructable]
[Constructible]
public GreaterAgilityPotion() : base( PotionEffect.AgilityGreater )
{
}

View file

@ -30,7 +30,7 @@ namespace Server.Items
Conflagration,
ConflagrationGreater,
MaskOfDeath, // Mask of Death is not available in OSI but does exist in cliloc files
MaskOfDeathGreater, // included in enumeration for compatability if later enabled by OSI
MaskOfDeathGreater, // included in enumeration for compatibility if later enabled by OSI
ConfusionBlast,
ConfusionBlastGreater,
Invisibility,
@ -272,4 +272,4 @@ namespace Server.Items
#endregion
}
}
}

View file

@ -10,7 +10,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1072095; } } // a Conflagration potion
[Constructable]
[Constructible]
public ConflagrationPotion() : base( PotionEffect.Conflagration )
{
}

View file

@ -10,7 +10,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1072098; } } // a Greater Conflagration potion
[Constructable]
[Constructible]
public GreaterConflagrationPotion() : base( PotionEffect.ConflagrationGreater )
{
}

View file

@ -9,7 +9,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1072105; } } // a Confusion Blast potion
[Constructable]
[Constructible]
public ConfusionBlastPotion() : base( PotionEffect.ConfusionBlast )
{
}

View file

@ -9,7 +9,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1072108; } } // a Greater Confusion Blast potion
[Constructable]
[Constructible]
public GreaterConfusionBlastPotion() : base( PotionEffect.ConfusionBlastGreater )
{
}

View file

@ -24,7 +24,7 @@ namespace Server.Items
public override CureLevelInfo[] LevelInfo{ get{ return Core.AOS ? m_AosLevelInfo : m_OldLevelInfo; } }
[Constructable]
[Constructible]
public CurePotion() : base( PotionEffect.Cure )
{
}

View file

@ -25,7 +25,7 @@ namespace Server.Items
public override CureLevelInfo[] LevelInfo{ get{ return Core.AOS ? m_AosLevelInfo : m_OldLevelInfo; } }
[Constructable]
[Constructible]
public GreaterCurePotion() : base( PotionEffect.CureGreater )
{
}

View file

@ -21,7 +21,7 @@ namespace Server.Items
public override CureLevelInfo[] LevelInfo{ get{ return Core.AOS ? m_AosLevelInfo : m_OldLevelInfo; } }
[Constructable]
[Constructible]
public LesserCurePotion() : base( PotionEffect.CureLesser )
{
}

View file

@ -12,7 +12,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1072849; } } // Darkglow Poison
[Constructable]
[Constructible]
public DarkglowPotion() : base( PotionEffect.Darkglow )
{
Hue = 0x96;

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int MinDamage { get { return 10; } }
public override int MaxDamage { get { return 20; } }
[Constructable]
[Constructible]
public ExplosionPotion() : base( PotionEffect.Explosion )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int MinDamage { get { return Core.AOS ? 20 : 15; } }
public override int MaxDamage { get { return Core.AOS ? 40 : 30; } }
[Constructable]
[Constructible]
public GreaterExplosionPotion() : base( PotionEffect.ExplosionGreater )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int MinDamage { get { return 5; } }
public override int MaxDamage { get { return 10; } }
[Constructable]
[Constructible]
public LesserExplosionPotion() : base( PotionEffect.ExplosionLesser )
{
}

View file

@ -9,7 +9,7 @@ namespace Server.Items
public override int MaxHeal { get { return (Core.AOS ? 25 : 30); } }
public override double Delay{ get{ return 10.0; } }
[Constructable]
[Constructible]
public GreaterHealPotion() : base( PotionEffect.HealGreater )
{
}

View file

@ -9,7 +9,7 @@ namespace Server.Items
public override int MaxHeal { get { return (Core.AOS ? 16 : 20); } }
public override double Delay{ get{ return (Core.AOS ? 8.0 : 10.0); } }
[Constructable]
[Constructible]
public HealPotion() : base( PotionEffect.Heal )
{
}

View file

@ -9,7 +9,7 @@ namespace Server.Items
public override int MaxHeal { get { return (Core.AOS ? 8 : 10); } }
public override double Delay{ get{ return (Core.AOS ? 3.0 : 10.0); } }
[Constructable]
[Constructible]
public LesserHealPotion() : base( PotionEffect.HealLesser )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1072941; } } // Potion of Invisibility
[Constructable]
[Constructible]
public InvisibilityPotion() : base( 0xF0A, PotionEffect.Invisibility )
{
Hue = 0x48D;

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class NightSightPotion : BasePotion
{
[Constructable]
[Constructible]
public NightSightPotion() : base( 0xF06, PotionEffect.Nightsight )
{
}

View file

@ -12,7 +12,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1072848; } } // Parasitic Poison
[Constructable]
[Constructible]
public ParasiticPotion() : base( PotionEffect.Parasitic )
{
Hue = 0x17C;

View file

@ -10,7 +10,7 @@ namespace Server.Items
public override double MinPoisoningSkill{ get{ return 95.0; } }
public override double MaxPoisoningSkill{ get{ return 100.0; } }
[Constructable]
[Constructible]
public DeadlyPoisonPotion() : base( PotionEffect.PoisonDeadly )
{
}

View file

@ -10,7 +10,7 @@ namespace Server.Items
public override double MinPoisoningSkill{ get{ return 60.0; } }
public override double MaxPoisoningSkill{ get{ return 100.0; } }
[Constructable]
[Constructible]
public GreaterPoisonPotion() : base( PotionEffect.PoisonGreater )
{
}

View file

@ -10,7 +10,7 @@ namespace Server.Items
public override double MinPoisoningSkill{ get{ return 0.0; } }
public override double MaxPoisoningSkill{ get{ return 60.0; } }
[Constructable]
[Constructible]
public LesserPoisonPotion() : base( PotionEffect.PoisonLesser )
{
}

View file

@ -10,7 +10,7 @@ namespace Server.Items
public override double MinPoisoningSkill{ get{ return 30.0; } }
public override double MaxPoisoningSkill{ get{ return 70.0; } }
[Constructable]
[Constructible]
public PoisonPotion() : base( PotionEffect.Poison )
{
}

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override double Refresh{ get{ return 0.25; } }
[Constructable]
[Constructible]
public RefreshPotion() : base( PotionEffect.Refresh )
{
}

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override double Refresh{ get{ return 1.0; } }
[Constructable]
[Constructible]
public TotalRefreshPotion() : base( PotionEffect.RefreshTotal )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int StrOffset{ get{ return 20; } }
public override TimeSpan Duration{ get{ return TimeSpan.FromMinutes( 2.0 ); } }
[Constructable]
[Constructible]
public GreaterStrengthPotion() : base( PotionEffect.StrengthGreater )
{
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int StrOffset{ get{ return 10; } }
public override TimeSpan Duration{ get{ return TimeSpan.FromMinutes( 2.0 ); } }
[Constructable]
[Constructible]
public StrengthPotion() : base( PotionEffect.Strength )
{
}

View file

@ -110,7 +110,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1041267; } } // runebook
[Constructable]
[Constructible]
public Runebook( int maxCharges ) : base( Core.AOS ? 0x22C5 : 0xEFA )
{
Weight = (Core.SE ? 1.0 : 3.0);
@ -128,7 +128,7 @@ namespace Server.Items
m_Level = SecureLevel.CoOwners;
}
[Constructable]
[Constructible]
public Runebook() : this( Core.SE ? 12 : 6 )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class EarthquakeScroll : SpellScroll
{
[Constructable]
[Constructible]
public EarthquakeScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public EarthquakeScroll( int amount ) : base( 56, 0x1F65, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class EnergyVortexScroll : SpellScroll
{
[Constructable]
[Constructible]
public EnergyVortexScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public EnergyVortexScroll( int amount ) : base( 57, 0x1F66, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class ResurrectionScroll : SpellScroll
{
[Constructable]
[Constructible]
public ResurrectionScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public ResurrectionScroll( int amount ) : base( 58, 0x1F67, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class SummonAirElementalScroll : SpellScroll
{
[Constructable]
[Constructible]
public SummonAirElementalScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public SummonAirElementalScroll( int amount ) : base( 59, 0x1F68, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class SummonDaemonScroll : SpellScroll
{
[Constructable]
[Constructible]
public SummonDaemonScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public SummonDaemonScroll( int amount ) : base( 60, 0x1F69, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class SummonEarthElementalScroll : SpellScroll
{
[Constructable]
[Constructible]
public SummonEarthElementalScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public SummonEarthElementalScroll( int amount ) : base( 61, 0x1F6A, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class SummonFireElementalScroll : SpellScroll
{
[Constructable]
[Constructible]
public SummonFireElementalScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public SummonFireElementalScroll( int amount ) : base( 62, 0x1F6B, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class SummonWaterElementalScroll : SpellScroll
{
[Constructable]
[Constructible]
public SummonWaterElementalScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public SummonWaterElementalScroll( int amount ) : base( 63, 0x1F6C, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class BladeSpiritsScroll : SpellScroll
{
[Constructable]
[Constructible]
public BladeSpiritsScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public BladeSpiritsScroll( int amount ) : base( 32, 0x1F4D, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class DispelFieldScroll : SpellScroll
{
[Constructable]
[Constructible]
public DispelFieldScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public DispelFieldScroll( int amount ) : base( 33, 0x1F4E, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class IncognitoScroll : SpellScroll
{
[Constructable]
[Constructible]
public IncognitoScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public IncognitoScroll( int amount ) : base( 34, 0x1F4F, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class MagicReflectScroll : SpellScroll
{
[Constructable]
[Constructible]
public MagicReflectScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public MagicReflectScroll( int amount ) : base( 35, 0x1F50, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class MindBlastScroll : SpellScroll
{
[Constructable]
[Constructible]
public MindBlastScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public MindBlastScroll( int amount ) : base( 36, 0x1F51, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class ParalyzeScroll : SpellScroll
{
[Constructable]
[Constructible]
public ParalyzeScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public ParalyzeScroll( int amount ) : base( 37, 0x1F52, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class PoisonFieldScroll : SpellScroll
{
[Constructable]
[Constructible]
public PoisonFieldScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public PoisonFieldScroll( int amount ) : base( 38, 0x1F53, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class SummonCreatureScroll : SpellScroll
{
[Constructable]
[Constructible]
public SummonCreatureScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public SummonCreatureScroll( int amount ) : base( 39, 0x1F54, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class ClumsyScroll : SpellScroll
{
[Constructable]
[Constructible]
public ClumsyScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public ClumsyScroll( int amount ) : base( 0, 0x1F2E, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class CreateFoodScroll : SpellScroll
{
[Constructable]
[Constructible]
public CreateFoodScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public CreateFoodScroll( int amount ) : base( 1, 0x1F2F, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class FeeblemindScroll : SpellScroll
{
[Constructable]
[Constructible]
public FeeblemindScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public FeeblemindScroll( int amount ) : base( 2, 0x1F30, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class HealScroll : SpellScroll
{
[Constructable]
[Constructible]
public HealScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public HealScroll( int amount ) : base( 3, 0x1F31, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class MagicArrowScroll : SpellScroll
{
[Constructable]
[Constructible]
public MagicArrowScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public MagicArrowScroll( int amount ) : base( 4, 0x1F32, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class NightSightScroll : SpellScroll
{
[Constructable]
[Constructible]
public NightSightScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public NightSightScroll( int amount ) : base( 5, 0x1F33, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class ReactiveArmorScroll : SpellScroll
{
[Constructable]
[Constructible]
public ReactiveArmorScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public ReactiveArmorScroll( int amount ) : base( 6, 0x1F2D, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class WeakenScroll : SpellScroll
{
[Constructable]
[Constructible]
public WeakenScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public WeakenScroll( int amount ) : base( 7, 0x1F34, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class ArchProtectionScroll : SpellScroll
{
[Constructable]
[Constructible]
public ArchProtectionScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public ArchProtectionScroll( int amount ) : base( 25, 0x1F46, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class ArchCureScroll : SpellScroll
{
[Constructable]
[Constructible]
public ArchCureScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public ArchCureScroll( int amount ) : base( 24, 0x1F45, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class CurseScroll : SpellScroll
{
[Constructable]
[Constructible]
public CurseScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public CurseScroll( int amount ) : base( 26, 0x1F47, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class FireFieldScroll : SpellScroll
{
[Constructable]
[Constructible]
public FireFieldScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public FireFieldScroll( int amount ) : base( 27, 0x1F48, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class GreaterHealScroll : SpellScroll
{
[Constructable]
[Constructible]
public GreaterHealScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public GreaterHealScroll( int amount ) : base( 28, 0x1F49, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class LightningScroll : SpellScroll
{
[Constructable]
[Constructible]
public LightningScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public LightningScroll( int amount ) : base( 29, 0x1F4A, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class ManaDrainScroll : SpellScroll
{
[Constructable]
[Constructible]
public ManaDrainScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public ManaDrainScroll( int amount ) : base( 30, 0x1F4B, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class RecallScroll : SpellScroll
{
[Constructable]
[Constructible]
public RecallScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public RecallScroll( int amount ) : base( 31, 0x1F4C, amount )
{
}

View file

@ -5,13 +5,13 @@ namespace Server.Items
{
public class AnimatedWeaponScroll : SpellScroll
{
[Constructable]
[Constructible]
public AnimatedWeaponScroll()
: this( 1 )
{
}
[Constructable]
[Constructible]
public AnimatedWeaponScroll( int amount )
: base( 683, 0x2DA4, amount )
{

View file

@ -5,13 +5,13 @@ namespace Server.Items
{
public class BombardScroll : SpellScroll
{
[Constructable]
[Constructible]
public BombardScroll()
: this( 1 )
{
}
[Constructable]
[Constructible]
public BombardScroll( int amount )
: base( 688, 0x2DA9, amount )
{

View file

@ -5,13 +5,13 @@ namespace Server.Items
{
public class CleansingWindsScroll : SpellScroll
{
[Constructable]
[Constructible]
public CleansingWindsScroll()
: this( 1 )
{
}
[Constructable]
[Constructible]
public CleansingWindsScroll( int amount )
: base( 687, 0x2DA8, amount )
{

View file

@ -5,13 +5,13 @@ namespace Server.Items
{
public class EagleStrikeScroll : SpellScroll
{
[Constructable]
[Constructible]
public EagleStrikeScroll()
: this( 1 )
{
}
[Constructable]
[Constructible]
public EagleStrikeScroll( int amount )
: base( 682, 0x2DA3, amount )
{

View file

@ -5,13 +5,13 @@ namespace Server.Items
{
public class EnchantScroll : SpellScroll
{
[Constructable]
[Constructible]
public EnchantScroll()
: this( 1 )
{
}
[Constructable]
[Constructible]
public EnchantScroll( int amount )
: base( 680, 0x2DA1, amount )
{

View file

@ -5,13 +5,13 @@ namespace Server.Items
{
public class HailStormScroll : SpellScroll
{
[Constructable]
[Constructible]
public HailStormScroll()
: this( 1 )
{
}
[Constructable]
[Constructible]
public HailStormScroll( int amount )
: base( 690, 0x2DAB, amount )
{

View file

@ -5,13 +5,13 @@ namespace Server.Items
{
public class HealingStoneScroll : SpellScroll
{
[Constructable]
[Constructible]
public HealingStoneScroll()
: this( 1 )
{
}
[Constructable]
[Constructible]
public HealingStoneScroll( int amount )
: base( 678, 0x2D9F, amount )
{

View file

@ -5,13 +5,13 @@ namespace Server.Items
{
public class MassSleepScroll : SpellScroll
{
[Constructable]
[Constructible]
public MassSleepScroll()
: this( 1 )
{
}
[Constructable]
[Constructible]
public MassSleepScroll( int amount )
: base( 686, 0x2DA7, amount )
{

View file

@ -5,13 +5,13 @@ namespace Server.Items
{
public class NetherBoltScroll : SpellScroll
{
[Constructable]
[Constructible]
public NetherBoltScroll()
: this( 1 )
{
}
[Constructable]
[Constructible]
public NetherBoltScroll( int amount )
: base( 677, 0x2D9E, amount )
{

View file

@ -5,13 +5,13 @@ namespace Server.Items
{
public class NetherCycloneScroll : SpellScroll
{
[Constructable]
[Constructible]
public NetherCycloneScroll()
: this( 1 )
{
}
[Constructable]
[Constructible]
public NetherCycloneScroll( int amount )
: base( 691, 0x2DAC, amount )
{

View file

@ -5,13 +5,13 @@ namespace Server.Items
{
public class PurgeMagicScroll : SpellScroll
{
[Constructable]
[Constructible]
public PurgeMagicScroll()
: this( 1 )
{
}
[Constructable]
[Constructible]
public PurgeMagicScroll( int amount )
: base( 679, 0x2DA0, amount )
{

View file

@ -5,13 +5,13 @@ namespace Server.Items
{
public class RisingColossusScroll : SpellScroll
{
[Constructable]
[Constructible]
public RisingColossusScroll()
: this( 1 )
{
}
[Constructable]
[Constructible]
public RisingColossusScroll( int amount )
: base( 692, 0x2DAD, amount )
{

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