Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -3,7 +3,7 @@ using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x1bdd, 0x1be0 )]
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[FlippableAttribute( 0x1bdd, 0x1be0 )]
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public class Log : Item, ICommodity, IAxe
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{
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private CraftResource m_Resource;
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@ -18,22 +18,22 @@ namespace Server.Items
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int ICommodity.DescriptionNumber { get { return CraftResources.IsStandard( m_Resource ) ? LabelNumber : 1075062 + ( (int)m_Resource - (int)CraftResource.RegularWood ); } }
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bool ICommodity.IsDeedable { get { return true; } }
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[Constructable]
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[Constructible]
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public Log() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Log( int amount ) : this( CraftResource.RegularWood, amount )
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{
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}
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[Constructable]
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[Constructible]
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public Log( CraftResource resource )
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: this( resource, 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Log( CraftResource resource, int amount )
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: base( 0x1BDD )
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{
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@ -116,11 +116,11 @@ namespace Server.Items
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}
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public class HeartwoodLog : Log
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{
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[Constructable]
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[Constructible]
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public HeartwoodLog() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public HeartwoodLog( int amount )
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: base( CraftResource.Heartwood, amount )
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{
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@ -152,12 +152,12 @@ namespace Server.Items
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public class BloodwoodLog : Log
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{
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[Constructable]
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[Constructible]
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public BloodwoodLog()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public BloodwoodLog( int amount )
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: base( CraftResource.Bloodwood, amount )
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{
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@ -190,13 +190,13 @@ namespace Server.Items
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public class FrostwoodLog : Log
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{
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[Constructable]
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[Constructible]
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public FrostwoodLog()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public FrostwoodLog( int amount )
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: base( CraftResource.Frostwood, amount )
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{
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@ -232,13 +232,13 @@ namespace Server.Items
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public class OakLog : Log
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{
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[Constructable]
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[Constructible]
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public OakLog()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public OakLog( int amount )
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: base( CraftResource.OakWood, amount )
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{
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@ -274,13 +274,13 @@ namespace Server.Items
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public class AshLog : Log
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{
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[Constructable]
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[Constructible]
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public AshLog()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public AshLog( int amount )
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: base( CraftResource.AshWood, amount )
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{
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@ -316,13 +316,13 @@ namespace Server.Items
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public class YewLog : Log
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{
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[Constructable]
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[Constructible]
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public YewLog()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public YewLog( int amount )
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: base( CraftResource.YewWood, amount )
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{
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