Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
This commit is contained in:
parent
ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -10,12 +10,12 @@ namespace Server.Items
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public override int BookOffset{ get{ return 400; } }
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public override int BookCount{ get{ return 6; } }
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[Constructable]
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[Constructible]
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public BookOfBushido() : this( (ulong)0x3F )
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{
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}
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[Constructable]
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[Constructible]
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public BookOfBushido( ulong content ) : base( content, 0x238C )
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{
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Layer = (Core.ML ? Layer.OneHanded : Layer.Invalid);
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@ -10,12 +10,12 @@ namespace Server.Items
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public override int BookOffset{ get{ return 200; } }
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public override int BookCount{ get{ return 10; } }
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[Constructable]
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[Constructible]
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public BookOfChivalry() : this( (ulong)0x3FF )
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{
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}
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[Constructable]
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[Constructible]
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public BookOfChivalry( ulong content ) : base( content, 0x2252 )
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{
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Layer = (Core.ML ? Layer.OneHanded : Layer.Invalid);
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@ -11,12 +11,12 @@ namespace Server.Items
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public override int BookCount{ get{ return 8; } }
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[Constructable]
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[Constructible]
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public BookOfNinjitsu() : this( (ulong)0xFF )
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{
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}
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[Constructable]
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[Constructible]
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public BookOfNinjitsu( ulong content ) : base( content, 0x23A0 )
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{
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Layer = (Core.ML ? Layer.OneHanded : Layer.Invalid);
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@ -4,12 +4,12 @@ namespace Server.Items
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{
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public class BlankScroll : Item, ICommodity
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{
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[Constructable]
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[Constructible]
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public BlankScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public BlankScroll( int amount ) : base( 0xEF3 )
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{
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Stackable = true;
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@ -7,12 +7,12 @@ namespace Server.Items
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return (Core.ML); } }
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[Constructable]
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[Constructible]
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public Bottle() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public Bottle( int amount ) : base( 0xF0E )
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{
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Stackable = true;
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@ -56,19 +56,19 @@ namespace Server.Items
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public virtual bool ShowFeluccaWarning{ get{ return false; } }
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[Constructable]
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[Constructible]
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public Moongate() : this( Point3D.Zero, null )
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{
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m_bDispellable = true;
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}
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[Constructable]
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[Constructible]
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public Moongate(bool bDispellable) : this( Point3D.Zero, null )
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{
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m_bDispellable = bDispellable;
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}
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[Constructable]
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[Constructible]
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public Moongate( Point3D target, Map targetMap ) : base( 0xF6C )
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{
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Movable = false;
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@ -320,12 +320,12 @@ namespace Server.Items
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set{ m_MessageString = value; }
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}
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[Constructable]
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[Constructible]
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public ConfirmationMoongate() : this( Point3D.Zero, null )
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{
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}
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[Constructable]
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[Constructible]
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public ConfirmationMoongate( Point3D target, Map targetMap ) : base( target, targetMap )
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{
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}
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@ -41,7 +41,7 @@ namespace Server.Items
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}
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}
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[Constructable]
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[Constructible]
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public PotionKeg() : base( 0x1940 )
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{
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UpdateWeight();
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@ -6,7 +6,7 @@ using Server.Regions;
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namespace Server.Items
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{
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[FlipableAttribute( 0x1f14, 0x1f15, 0x1f16, 0x1f17 )]
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[FlippableAttribute( 0x1f14, 0x1f15, 0x1f16, 0x1f17 )]
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public class RecallRune : Item
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{
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private string m_Description;
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@ -307,7 +307,7 @@ namespace Server.Items
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}
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}
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[Constructable]
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[Constructible]
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public RecallRune() : base( 0x1F14 )
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{
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Weight = 1.0;
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@ -9,13 +9,13 @@ namespace Server.Items
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public override int BookOffset { get { return 677; } }
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public override int BookCount { get { return 16; } }
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[Constructable]
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[Constructible]
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public MysticSpellbook()
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: this( (ulong) 0 )
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{
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}
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[Constructable]
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[Constructible]
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public MysticSpellbook( ulong content )
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: base( content, 0x2D9D )
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{
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@ -10,12 +10,12 @@ namespace Server.Items
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public override int BookOffset{ get{ return 100; } }
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public override int BookCount{ get{ return ((Core.SE) ? 17 : 16); } }
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[Constructable]
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[Constructible]
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public NecromancerSpellbook() : this( (ulong)0 )
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{
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}
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[Constructable]
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[Constructible]
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public NecromancerSpellbook( ulong content ) : base( content, 0x2253 )
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{
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Layer = (Core.ML ? Layer.OneHanded : Layer.Invalid);
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int DexOffset{ get{ return 10; } }
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public override TimeSpan Duration{ get{ return TimeSpan.FromMinutes( 2.0 ); } }
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[Constructable]
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[Constructible]
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public AgilityPotion() : base( PotionEffect.Agility )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int DexOffset{ get{ return 20; } }
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public override TimeSpan Duration{ get{ return TimeSpan.FromMinutes( 2.0 ); } }
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[Constructable]
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[Constructible]
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public GreaterAgilityPotion() : base( PotionEffect.AgilityGreater )
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{
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}
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@ -30,7 +30,7 @@ namespace Server.Items
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Conflagration,
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ConflagrationGreater,
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MaskOfDeath, // Mask of Death is not available in OSI but does exist in cliloc files
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MaskOfDeathGreater, // included in enumeration for compatability if later enabled by OSI
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MaskOfDeathGreater, // included in enumeration for compatibility if later enabled by OSI
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ConfusionBlast,
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ConfusionBlastGreater,
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Invisibility,
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@ -272,4 +272,4 @@ namespace Server.Items
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#endregion
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}
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}
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}
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@ -10,7 +10,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1072095; } } // a Conflagration potion
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[Constructable]
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[Constructible]
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public ConflagrationPotion() : base( PotionEffect.Conflagration )
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{
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}
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@ -10,7 +10,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1072098; } } // a Greater Conflagration potion
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[Constructable]
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[Constructible]
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public GreaterConflagrationPotion() : base( PotionEffect.ConflagrationGreater )
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{
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}
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@ -9,7 +9,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1072105; } } // a Confusion Blast potion
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[Constructable]
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[Constructible]
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public ConfusionBlastPotion() : base( PotionEffect.ConfusionBlast )
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{
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}
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@ -9,7 +9,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1072108; } } // a Greater Confusion Blast potion
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[Constructable]
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[Constructible]
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public GreaterConfusionBlastPotion() : base( PotionEffect.ConfusionBlastGreater )
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{
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}
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@ -24,7 +24,7 @@ namespace Server.Items
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public override CureLevelInfo[] LevelInfo{ get{ return Core.AOS ? m_AosLevelInfo : m_OldLevelInfo; } }
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[Constructable]
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[Constructible]
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public CurePotion() : base( PotionEffect.Cure )
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{
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}
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@ -25,7 +25,7 @@ namespace Server.Items
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public override CureLevelInfo[] LevelInfo{ get{ return Core.AOS ? m_AosLevelInfo : m_OldLevelInfo; } }
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[Constructable]
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[Constructible]
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public GreaterCurePotion() : base( PotionEffect.CureGreater )
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{
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}
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@ -21,7 +21,7 @@ namespace Server.Items
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public override CureLevelInfo[] LevelInfo{ get{ return Core.AOS ? m_AosLevelInfo : m_OldLevelInfo; } }
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[Constructable]
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[Constructible]
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public LesserCurePotion() : base( PotionEffect.CureLesser )
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{
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}
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@ -12,7 +12,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1072849; } } // Darkglow Poison
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[Constructable]
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[Constructible]
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public DarkglowPotion() : base( PotionEffect.Darkglow )
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{
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Hue = 0x96;
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int MinDamage { get { return 10; } }
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public override int MaxDamage { get { return 20; } }
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[Constructable]
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[Constructible]
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public ExplosionPotion() : base( PotionEffect.Explosion )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int MinDamage { get { return Core.AOS ? 20 : 15; } }
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public override int MaxDamage { get { return Core.AOS ? 40 : 30; } }
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[Constructable]
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[Constructible]
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public GreaterExplosionPotion() : base( PotionEffect.ExplosionGreater )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int MinDamage { get { return 5; } }
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public override int MaxDamage { get { return 10; } }
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[Constructable]
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[Constructible]
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public LesserExplosionPotion() : base( PotionEffect.ExplosionLesser )
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{
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}
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@ -9,7 +9,7 @@ namespace Server.Items
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public override int MaxHeal { get { return (Core.AOS ? 25 : 30); } }
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public override double Delay{ get{ return 10.0; } }
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[Constructable]
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[Constructible]
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public GreaterHealPotion() : base( PotionEffect.HealGreater )
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{
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}
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@ -9,7 +9,7 @@ namespace Server.Items
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public override int MaxHeal { get { return (Core.AOS ? 16 : 20); } }
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public override double Delay{ get{ return (Core.AOS ? 8.0 : 10.0); } }
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[Constructable]
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[Constructible]
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public HealPotion() : base( PotionEffect.Heal )
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{
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}
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@ -9,7 +9,7 @@ namespace Server.Items
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public override int MaxHeal { get { return (Core.AOS ? 8 : 10); } }
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public override double Delay{ get{ return (Core.AOS ? 3.0 : 10.0); } }
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[Constructable]
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[Constructible]
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public LesserHealPotion() : base( PotionEffect.HealLesser )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1072941; } } // Potion of Invisibility
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[Constructable]
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[Constructible]
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public InvisibilityPotion() : base( 0xF0A, PotionEffect.Invisibility )
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{
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Hue = 0x48D;
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class NightSightPotion : BasePotion
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{
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[Constructable]
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[Constructible]
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public NightSightPotion() : base( 0xF06, PotionEffect.Nightsight )
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{
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}
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@ -12,7 +12,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1072848; } } // Parasitic Poison
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[Constructable]
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[Constructible]
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public ParasiticPotion() : base( PotionEffect.Parasitic )
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{
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Hue = 0x17C;
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@ -10,7 +10,7 @@ namespace Server.Items
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public override double MinPoisoningSkill{ get{ return 95.0; } }
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public override double MaxPoisoningSkill{ get{ return 100.0; } }
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[Constructable]
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[Constructible]
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public DeadlyPoisonPotion() : base( PotionEffect.PoisonDeadly )
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{
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}
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@ -10,7 +10,7 @@ namespace Server.Items
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public override double MinPoisoningSkill{ get{ return 60.0; } }
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public override double MaxPoisoningSkill{ get{ return 100.0; } }
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[Constructable]
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[Constructible]
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public GreaterPoisonPotion() : base( PotionEffect.PoisonGreater )
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{
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}
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@ -10,7 +10,7 @@ namespace Server.Items
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public override double MinPoisoningSkill{ get{ return 0.0; } }
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public override double MaxPoisoningSkill{ get{ return 60.0; } }
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[Constructable]
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[Constructible]
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public LesserPoisonPotion() : base( PotionEffect.PoisonLesser )
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{
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}
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@ -10,7 +10,7 @@ namespace Server.Items
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public override double MinPoisoningSkill{ get{ return 30.0; } }
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public override double MaxPoisoningSkill{ get{ return 70.0; } }
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[Constructable]
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[Constructible]
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public PoisonPotion() : base( PotionEffect.Poison )
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{
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}
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override double Refresh{ get{ return 0.25; } }
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[Constructable]
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[Constructible]
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public RefreshPotion() : base( PotionEffect.Refresh )
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{
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}
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@ -7,7 +7,7 @@ namespace Server.Items
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{
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public override double Refresh{ get{ return 1.0; } }
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[Constructable]
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[Constructible]
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public TotalRefreshPotion() : base( PotionEffect.RefreshTotal )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int StrOffset{ get{ return 20; } }
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public override TimeSpan Duration{ get{ return TimeSpan.FromMinutes( 2.0 ); } }
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[Constructable]
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[Constructible]
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public GreaterStrengthPotion() : base( PotionEffect.StrengthGreater )
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{
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}
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int StrOffset{ get{ return 10; } }
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public override TimeSpan Duration{ get{ return TimeSpan.FromMinutes( 2.0 ); } }
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[Constructable]
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[Constructible]
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public StrengthPotion() : base( PotionEffect.Strength )
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{
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}
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@ -110,7 +110,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1041267; } } // runebook
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[Constructable]
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[Constructible]
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public Runebook( int maxCharges ) : base( Core.AOS ? 0x22C5 : 0xEFA )
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{
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Weight = (Core.SE ? 1.0 : 3.0);
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@ -128,7 +128,7 @@ namespace Server.Items
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m_Level = SecureLevel.CoOwners;
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}
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[Constructable]
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[Constructible]
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public Runebook() : this( Core.SE ? 12 : 6 )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
|
||||
public class EarthquakeScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EarthquakeScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EarthquakeScroll( int amount ) : base( 56, 0x1F65, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class EnergyVortexScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EnergyVortexScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EnergyVortexScroll( int amount ) : base( 57, 0x1F66, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class ResurrectionScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ResurrectionScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ResurrectionScroll( int amount ) : base( 58, 0x1F67, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class SummonAirElementalScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonAirElementalScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonAirElementalScroll( int amount ) : base( 59, 0x1F68, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class SummonDaemonScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonDaemonScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonDaemonScroll( int amount ) : base( 60, 0x1F69, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class SummonEarthElementalScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonEarthElementalScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonEarthElementalScroll( int amount ) : base( 61, 0x1F6A, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class SummonFireElementalScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonFireElementalScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonFireElementalScroll( int amount ) : base( 62, 0x1F6B, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class SummonWaterElementalScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonWaterElementalScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonWaterElementalScroll( int amount ) : base( 63, 0x1F6C, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class BladeSpiritsScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BladeSpiritsScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BladeSpiritsScroll( int amount ) : base( 32, 0x1F4D, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class DispelFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DispelFieldScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DispelFieldScroll( int amount ) : base( 33, 0x1F4E, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class IncognitoScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public IncognitoScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public IncognitoScroll( int amount ) : base( 34, 0x1F4F, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class MagicReflectScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MagicReflectScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MagicReflectScroll( int amount ) : base( 35, 0x1F50, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class MindBlastScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MindBlastScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MindBlastScroll( int amount ) : base( 36, 0x1F51, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class ParalyzeScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ParalyzeScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ParalyzeScroll( int amount ) : base( 37, 0x1F52, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class PoisonFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PoisonFieldScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PoisonFieldScroll( int amount ) : base( 38, 0x1F53, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class SummonCreatureScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonCreatureScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonCreatureScroll( int amount ) : base( 39, 0x1F54, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class ClumsyScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ClumsyScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ClumsyScroll( int amount ) : base( 0, 0x1F2E, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class CreateFoodScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CreateFoodScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CreateFoodScroll( int amount ) : base( 1, 0x1F2F, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class FeeblemindScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FeeblemindScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FeeblemindScroll( int amount ) : base( 2, 0x1F30, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class HealScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HealScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HealScroll( int amount ) : base( 3, 0x1F31, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class MagicArrowScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MagicArrowScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MagicArrowScroll( int amount ) : base( 4, 0x1F32, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class NightSightScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public NightSightScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public NightSightScroll( int amount ) : base( 5, 0x1F33, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class ReactiveArmorScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ReactiveArmorScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ReactiveArmorScroll( int amount ) : base( 6, 0x1F2D, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class WeakenScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WeakenScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WeakenScroll( int amount ) : base( 7, 0x1F34, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class ArchProtectionScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ArchProtectionScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ArchProtectionScroll( int amount ) : base( 25, 0x1F46, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class ArchCureScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ArchCureScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ArchCureScroll( int amount ) : base( 24, 0x1F45, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class CurseScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CurseScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CurseScroll( int amount ) : base( 26, 0x1F47, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class FireFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FireFieldScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FireFieldScroll( int amount ) : base( 27, 0x1F48, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class GreaterHealScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GreaterHealScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GreaterHealScroll( int amount ) : base( 28, 0x1F49, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class LightningScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LightningScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LightningScroll( int amount ) : base( 29, 0x1F4A, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class ManaDrainScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ManaDrainScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ManaDrainScroll( int amount ) : base( 30, 0x1F4B, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class RecallScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RecallScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RecallScroll( int amount ) : base( 31, 0x1F4C, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class AnimatedWeaponScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AnimatedWeaponScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AnimatedWeaponScroll( int amount )
|
||||
: base( 683, 0x2DA4, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class BombardScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BombardScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BombardScroll( int amount )
|
||||
: base( 688, 0x2DA9, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class CleansingWindsScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CleansingWindsScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CleansingWindsScroll( int amount )
|
||||
: base( 687, 0x2DA8, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class EagleStrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EagleStrikeScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EagleStrikeScroll( int amount )
|
||||
: base( 682, 0x2DA3, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class EnchantScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EnchantScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EnchantScroll( int amount )
|
||||
: base( 680, 0x2DA1, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class HailStormScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HailStormScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HailStormScroll( int amount )
|
||||
: base( 690, 0x2DAB, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class HealingStoneScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HealingStoneScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HealingStoneScroll( int amount )
|
||||
: base( 678, 0x2D9F, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class MassSleepScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MassSleepScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MassSleepScroll( int amount )
|
||||
: base( 686, 0x2DA7, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class NetherBoltScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public NetherBoltScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public NetherBoltScroll( int amount )
|
||||
: base( 677, 0x2D9E, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class NetherCycloneScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public NetherCycloneScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public NetherCycloneScroll( int amount )
|
||||
: base( 691, 0x2DAC, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class PurgeMagicScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PurgeMagicScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PurgeMagicScroll( int amount )
|
||||
: base( 679, 0x2DA0, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class RisingColossusScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RisingColossusScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RisingColossusScroll( int amount )
|
||||
: base( 692, 0x2DAD, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class SleepScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SleepScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SleepScroll( int amount )
|
||||
: base( 681, 0x2DA2, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class SpellPlagueScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SpellPlagueScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SpellPlagueScroll( int amount )
|
||||
: base( 689, 0x2DAA, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class SpellTriggerScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SpellTriggerScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SpellTriggerScroll( int amount )
|
||||
: base( 685, 0x2DA6, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@ namespace Server.Items
|
|||
{
|
||||
public class StoneFormScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public StoneFormScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public StoneFormScroll( int amount )
|
||||
: base( 684, 0x2DA5, amount )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class AnimateDeadScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AnimateDeadScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AnimateDeadScroll( int amount ) : base( 100, 0x2260, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class BloodOathScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BloodOathScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BloodOathScroll( int amount ) : base( 101, 0x2261, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class CorpseSkinScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CorpseSkinScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CorpseSkinScroll( int amount ) : base( 102, 0x2262, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class CurseWeaponScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CurseWeaponScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CurseWeaponScroll( int amount ) : base( 103, 0x2263, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class EvilOmenScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EvilOmenScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public EvilOmenScroll( int amount ) : base( 104, 0x2264, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class ExorcismScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ExorcismScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ExorcismScroll( int amount ) : base( 116, 0x2270, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class HorrificBeastScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HorrificBeastScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HorrificBeastScroll( int amount ) : base( 105, 0x2265, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class LichFormScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LichFormScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LichFormScroll( int amount ) : base( 106, 0x2266, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class MindRotScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MindRotScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MindRotScroll( int amount ) : base( 107, 0x2267, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class PainSpikeScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PainSpikeScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PainSpikeScroll( int amount ) : base( 108, 0x2268, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class PoisonStrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PoisonStrikeScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PoisonStrikeScroll( int amount ) : base( 109, 0x2269, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class StrangleScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public StrangleScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public StrangleScroll( int amount ) : base( 110, 0x226A, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@ namespace Server.Items
|
|||
{
|
||||
public class SummonFamiliarScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonFamiliarScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SummonFamiliarScroll( int amount ) : base( 111, 0x226B, amount )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue