Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -4,12 +4,12 @@ namespace Server.Items
{
public class BlankScroll : Item, ICommodity
{
[Constructable]
[Constructible]
public BlankScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public BlankScroll( int amount ) : base( 0xEF3 )
{
Stackable = true;

View file

@ -7,12 +7,12 @@ namespace Server.Items
int ICommodity.DescriptionNumber { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return (Core.ML); } }
[Constructable]
[Constructible]
public Bottle() : this( 1 )
{
}
[Constructable]
[Constructible]
public Bottle( int amount ) : base( 0xF0E )
{
Stackable = true;

View file

@ -56,19 +56,19 @@ namespace Server.Items
public virtual bool ShowFeluccaWarning{ get{ return false; } }
[Constructable]
[Constructible]
public Moongate() : this( Point3D.Zero, null )
{
m_bDispellable = true;
}
[Constructable]
[Constructible]
public Moongate(bool bDispellable) : this( Point3D.Zero, null )
{
m_bDispellable = bDispellable;
}
[Constructable]
[Constructible]
public Moongate( Point3D target, Map targetMap ) : base( 0xF6C )
{
Movable = false;
@ -320,12 +320,12 @@ namespace Server.Items
set{ m_MessageString = value; }
}
[Constructable]
[Constructible]
public ConfirmationMoongate() : this( Point3D.Zero, null )
{
}
[Constructable]
[Constructible]
public ConfirmationMoongate( Point3D target, Map targetMap ) : base( target, targetMap )
{
}

View file

@ -41,7 +41,7 @@ namespace Server.Items
}
}
[Constructable]
[Constructible]
public PotionKeg() : base( 0x1940 )
{
UpdateWeight();

View file

@ -6,7 +6,7 @@ using Server.Regions;
namespace Server.Items
{
[FlipableAttribute( 0x1f14, 0x1f15, 0x1f16, 0x1f17 )]
[FlippableAttribute( 0x1f14, 0x1f15, 0x1f16, 0x1f17 )]
public class RecallRune : Item
{
private string m_Description;
@ -307,7 +307,7 @@ namespace Server.Items
}
}
[Constructable]
[Constructible]
public RecallRune() : base( 0x1F14 )
{
Weight = 1.0;