Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
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GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class ClumsyScroll : SpellScroll
{
[Constructable]
[Constructible]
public ClumsyScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public ClumsyScroll( int amount ) : base( 0, 0x1F2E, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class CreateFoodScroll : SpellScroll
{
[Constructable]
[Constructible]
public CreateFoodScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public CreateFoodScroll( int amount ) : base( 1, 0x1F2F, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class FeeblemindScroll : SpellScroll
{
[Constructable]
[Constructible]
public FeeblemindScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public FeeblemindScroll( int amount ) : base( 2, 0x1F30, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class HealScroll : SpellScroll
{
[Constructable]
[Constructible]
public HealScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public HealScroll( int amount ) : base( 3, 0x1F31, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class MagicArrowScroll : SpellScroll
{
[Constructable]
[Constructible]
public MagicArrowScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public MagicArrowScroll( int amount ) : base( 4, 0x1F32, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class NightSightScroll : SpellScroll
{
[Constructable]
[Constructible]
public NightSightScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public NightSightScroll( int amount ) : base( 5, 0x1F33, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class ReactiveArmorScroll : SpellScroll
{
[Constructable]
[Constructible]
public ReactiveArmorScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public ReactiveArmorScroll( int amount ) : base( 6, 0x1F2D, amount )
{
}

View file

@ -6,12 +6,12 @@ namespace Server.Items
{
public class WeakenScroll : SpellScroll
{
[Constructable]
[Constructible]
public WeakenScroll() : this( 1 )
{
}
[Constructable]
[Constructible]
public WeakenScroll( int amount ) : base( 7, 0x1F34, amount )
{
}