Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class AnimatedWeaponScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public AnimatedWeaponScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public AnimatedWeaponScroll( int amount )
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: base( 683, 0x2DA4, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class BombardScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public BombardScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public BombardScroll( int amount )
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: base( 688, 0x2DA9, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class CleansingWindsScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public CleansingWindsScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public CleansingWindsScroll( int amount )
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: base( 687, 0x2DA8, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class EagleStrikeScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public EagleStrikeScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public EagleStrikeScroll( int amount )
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: base( 682, 0x2DA3, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class EnchantScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public EnchantScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public EnchantScroll( int amount )
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: base( 680, 0x2DA1, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class HailStormScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public HailStormScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public HailStormScroll( int amount )
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: base( 690, 0x2DAB, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class HealingStoneScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public HealingStoneScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public HealingStoneScroll( int amount )
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: base( 678, 0x2D9F, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class MassSleepScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public MassSleepScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public MassSleepScroll( int amount )
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: base( 686, 0x2DA7, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class NetherBoltScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public NetherBoltScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public NetherBoltScroll( int amount )
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: base( 677, 0x2D9E, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class NetherCycloneScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public NetherCycloneScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public NetherCycloneScroll( int amount )
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: base( 691, 0x2DAC, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class PurgeMagicScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public PurgeMagicScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public PurgeMagicScroll( int amount )
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: base( 679, 0x2DA0, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class RisingColossusScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public RisingColossusScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public RisingColossusScroll( int amount )
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: base( 692, 0x2DAD, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class SleepScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public SleepScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public SleepScroll( int amount )
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: base( 681, 0x2DA2, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class SpellPlagueScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public SpellPlagueScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public SpellPlagueScroll( int amount )
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: base( 689, 0x2DAA, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class SpellTriggerScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public SpellTriggerScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public SpellTriggerScroll( int amount )
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: base( 685, 0x2DA6, amount )
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{
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class StoneFormScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public StoneFormScroll()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public StoneFormScroll( int amount )
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: base( 684, 0x2DA5, amount )
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{
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