Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class AnimateDeadScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public AnimateDeadScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public AnimateDeadScroll( int amount ) : base( 100, 0x2260, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class BloodOathScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public BloodOathScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public BloodOathScroll( int amount ) : base( 101, 0x2261, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class CorpseSkinScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public CorpseSkinScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public CorpseSkinScroll( int amount ) : base( 102, 0x2262, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class CurseWeaponScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public CurseWeaponScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public CurseWeaponScroll( int amount ) : base( 103, 0x2263, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class EvilOmenScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public EvilOmenScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public EvilOmenScroll( int amount ) : base( 104, 0x2264, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class ExorcismScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public ExorcismScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public ExorcismScroll( int amount ) : base( 116, 0x2270, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class HorrificBeastScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public HorrificBeastScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public HorrificBeastScroll( int amount ) : base( 105, 0x2265, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class LichFormScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public LichFormScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public LichFormScroll( int amount ) : base( 106, 0x2266, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class MindRotScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public MindRotScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public MindRotScroll( int amount ) : base( 107, 0x2267, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class PainSpikeScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public PainSpikeScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public PainSpikeScroll( int amount ) : base( 108, 0x2268, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class PoisonStrikeScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public PoisonStrikeScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public PoisonStrikeScroll( int amount ) : base( 109, 0x2269, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class StrangleScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public StrangleScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public StrangleScroll( int amount ) : base( 110, 0x226A, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class SummonFamiliarScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public SummonFamiliarScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public SummonFamiliarScroll( int amount ) : base( 111, 0x226B, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class VampiricEmbraceScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public VampiricEmbraceScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public VampiricEmbraceScroll( int amount ) : base( 112, 0x226C, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class VengefulSpiritScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public VengefulSpiritScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public VengefulSpiritScroll( int amount ) : base( 113, 0x226D, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class WitherScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public WitherScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public WitherScroll( int amount ) : base( 114, 0x226E, amount )
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{
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}
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@ -6,12 +6,12 @@ namespace Server.Items
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{
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public class WraithFormScroll : SpellScroll
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{
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[Constructable]
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[Constructible]
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public WraithFormScroll() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public WraithFormScroll( int amount ) : base( 115, 0x226F, amount )
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{
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}
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