Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 committed by GitHub
parent ca4e99c179
commit 20ae1b3989
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GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -23,12 +23,12 @@ namespace Server.Items
EventSink.BandageTargetRequest += new BandageTargetRequestEventHandler(EventSink_BandageTargetRequest);
}
[Constructable]
[Constructible]
public Bandage() : this( 1 )
{
}
[Constructable]
[Constructible]
public Bandage( int amount ) : base( 0xE21 )
{
Stackable = true;

View file

@ -11,7 +11,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1060456; } } // fire horn
[Constructable]
[Constructible]
public FireHorn() : base( 0xFC7 )
{
Hue = 0x466;

View file

@ -45,7 +45,7 @@ namespace Server.Items
{
}
[Constructable]
[Constructible]
public RecipeScroll( int recipeID )
: base( 0x2831 )
{

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@ -118,17 +118,17 @@ namespace Server.Items
this.LabelTo( from, 1050043, m_Crafter.Name ); // crafted by ~1_NAME~
}
[Constructable]
[Constructible]
public RepairDeed() : this( RepairSkillType.Smithing, 100.0, null, true )
{
}
[Constructable]
[Constructible]
public RepairDeed( RepairSkillType skill, double level ) : this( skill, level, null, true )
{
}
[Constructable]
[Constructible]
public RepairDeed( RepairSkillType skill, double level, bool normalizeLevel ) : this( skill, level, null, normalizeLevel )
{
}