Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
This commit is contained in:
parent
ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -4,21 +4,21 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[FlipableAttribute( 0xE8A, 0xE89 )]
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[FlippableAttribute( 0xE8A, 0xE89 )]
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public class Blowpipe : BaseTool
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{
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public override CraftSystem CraftSystem { get { return DefGlassblowing.CraftSystem; } }
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public override int LabelNumber{ get{ return 1044608; } } // blow pipe
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[Constructable]
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[Constructible]
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public Blowpipe() : base( 0xE8A )
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{
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Weight = 4.0;
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Hue = 0x3B9;
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}
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[Constructable]
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[Constructible]
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public Blowpipe( int uses ) : base( uses, 0xE8A )
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{
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Weight = 4.0;
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@ -4,18 +4,18 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[Flipable( 0x1028, 0x1029 )]
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[Flippable( 0x1028, 0x1029 )]
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public class DovetailSaw : BaseTool
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{
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public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } }
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[Constructable]
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[Constructible]
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public DovetailSaw() : base( 0x1028 )
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{
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Weight = 2.0;
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}
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[Constructable]
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[Constructible]
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public DovetailSaw( int uses ) : base( uses, 0x1028 )
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{
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Weight = 2.0;
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@ -8,13 +8,13 @@ namespace Server.Items
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{
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public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } }
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[Constructable]
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[Constructible]
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public DrawKnife() : base( 0x10E4 )
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{
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Weight = 1.0;
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}
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[Constructable]
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[Constructible]
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public DrawKnife( int uses ) : base( uses, 0x10E4 )
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{
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Weight = 1.0;
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@ -4,18 +4,18 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[FlipableAttribute( 0x1022, 0x1023 )]
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[FlippableAttribute( 0x1022, 0x1023 )]
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public class FletcherTools : BaseTool
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{
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public override CraftSystem CraftSystem{ get{ return DefBowFletching.CraftSystem; } }
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[Constructable]
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[Constructible]
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public FletcherTools() : base( 0x1022 )
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{
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Weight = 2.0;
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}
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[Constructable]
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[Constructible]
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public FletcherTools( int uses ) : base( uses, 0x1022 )
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{
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Weight = 2.0;
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@ -8,13 +8,13 @@ namespace Server.Items
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{
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public override CraftSystem CraftSystem{ get{ return DefCooking.CraftSystem; } }
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[Constructable]
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[Constructible]
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public FlourSifter() : base( 0x103E )
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{
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Weight = 1.0;
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}
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[Constructable]
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[Constructible]
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public FlourSifter( int uses ) : base( uses, 0x103E )
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{
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Weight = 1.0;
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@ -8,13 +8,13 @@ namespace Server.Items
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{
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public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } }
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[Constructable]
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[Constructible]
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public Froe() : base( 0x10E5 )
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{
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Weight = 1.0;
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}
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[Constructable]
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[Constructible]
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public Froe( int uses ) : base( uses, 0x10E5 )
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{
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Weight = 1.0;
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@ -8,13 +8,13 @@ namespace Server.Items
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{
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public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } }
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[Constructable]
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[Constructible]
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public Hammer() : base( 0x102A )
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{
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Weight = 2.0;
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}
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[Constructable]
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[Constructible]
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public Hammer( int uses ) : base( uses, 0x102A )
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{
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Weight = 2.0;
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@ -8,13 +8,13 @@ namespace Server.Items
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{
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public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } }
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[Constructable]
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[Constructible]
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public Inshave() : base( 0x10E6 )
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{
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Weight = 1.0;
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}
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[Constructable]
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[Constructible]
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public Inshave( int uses ) : base( uses, 0x10E6 )
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{
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Weight = 1.0;
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@ -4,18 +4,18 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[Flipable( 0x1030, 0x1031 )]
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[Flippable( 0x1030, 0x1031 )]
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public class JointingPlane : BaseTool
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{
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public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } }
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[Constructable]
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[Constructible]
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public JointingPlane() : base( 0x1030 )
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{
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Weight = 2.0;
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}
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[Constructable]
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[Constructible]
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public JointingPlane( int uses ) : base( uses, 0x1030 )
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{
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Weight = 2.0;
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@ -8,13 +8,13 @@ namespace Server.Items
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{
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public override CraftSystem CraftSystem { get { return DefMasonry.CraftSystem; } }
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[Constructable]
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[Constructible]
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public MalletAndChisel() : base( 0x12B3 )
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{
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Weight = 1.0;
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}
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[Constructable]
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[Constructible]
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public MalletAndChisel( int uses ) : base( uses, 0x12B3 )
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{
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Weight = 1.0;
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@ -4,20 +4,20 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[FlipableAttribute( 0x0FBF, 0x0FC0 )]
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[FlippableAttribute( 0x0FBF, 0x0FC0 )]
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public class MapmakersPen : BaseTool
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{
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public override CraftSystem CraftSystem{ get{ return DefCartography.CraftSystem; } }
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public override int LabelNumber{ get{ return 1044167; } } // mapmaker's pen
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[Constructable]
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[Constructible]
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public MapmakersPen() : base( 0x0FBF )
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{
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Weight = 1.0;
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}
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[Constructable]
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[Constructible]
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public MapmakersPen( int uses ) : base( uses, 0x0FBF )
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{
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Weight = 1.0;
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@ -8,13 +8,13 @@ namespace Server.Items
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{
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public override CraftSystem CraftSystem{ get{ return DefAlchemy.CraftSystem; } }
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[Constructable]
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[Constructible]
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public MortarPestle() : base( 0xE9B )
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{
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Weight = 1.0;
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}
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[Constructable]
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[Constructible]
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public MortarPestle( int uses ) : base( uses, 0xE9B )
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{
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Weight = 1.0;
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@ -4,18 +4,18 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[Flipable( 0x102C, 0x102D )]
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[Flippable( 0x102C, 0x102D )]
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public class MouldingPlane : BaseTool
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{
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public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } }
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[Constructable]
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[Constructible]
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public MouldingPlane() : base( 0x102C )
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{
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Weight = 2.0;
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}
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[Constructable]
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[Constructible]
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public MouldingPlane( int uses ) : base( uses, 0x102C )
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{
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Weight = 2.0;
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@ -4,18 +4,18 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[Flipable( 0x102E, 0x102F )]
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[Flippable( 0x102E, 0x102F )]
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public class Nails : BaseTool
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{
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public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } }
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[Constructable]
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[Constructible]
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public Nails() : base( 0x102E )
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{
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Weight = 2.0;
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}
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[Constructable]
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[Constructible]
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public Nails( int uses ) : base( uses, 0x102C )
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{
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Weight = 2.0;
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@ -8,13 +8,13 @@ namespace Server.Items
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{
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public override CraftSystem CraftSystem{ get{ return DefCooking.CraftSystem; } }
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[Constructable]
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[Constructible]
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public RollingPin() : base( 0x1043 )
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{
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Weight = 1.0;
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}
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[Constructable]
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[Constructible]
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public RollingPin( int uses ) : base( uses, 0x1043 )
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{
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Weight = 1.0;
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@ -21,14 +21,14 @@ namespace Server.Items
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}
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}
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[Constructable]
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[Constructible]
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public RunicDovetailSaw( CraftResource resource ) : base( resource, 0x1028 )
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{
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Weight = 2.0;
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Hue = CraftResources.GetHue( resource );
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}
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[Constructable]
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[Constructible]
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public RunicDovetailSaw( CraftResource resource, int uses ) : base( resource, uses, 0x1028 )
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{
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Weight = 2.0;
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@ -21,14 +21,14 @@ namespace Server.Items
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}
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}
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[Constructable]
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[Constructible]
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public RunicFletcherTool( CraftResource resource ) : base( resource, 0x1022 )
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{
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Weight = 2.0;
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Hue = CraftResources.GetHue( resource );
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}
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[Constructable]
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[Constructible]
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public RunicFletcherTool( CraftResource resource, int uses ) : base( resource, uses, 0x1022 )
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{
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Weight = 2.0;
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@ -4,7 +4,7 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[FlipableAttribute( 0x13E4, 0x13E3 )]
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[FlippableAttribute( 0x13E4, 0x13E3 )]
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public class RunicHammer : BaseRunicTool
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{
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public override CraftSystem CraftSystem{ get{ return DefBlacksmithy.CraftSystem; } }
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@ -42,7 +42,7 @@ namespace Server.Items
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}
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}
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[Constructable]
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[Constructible]
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public RunicHammer( CraftResource resource ) : base( resource, 0x13E3 )
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{
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Weight = 8.0;
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@ -50,7 +50,7 @@ namespace Server.Items
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Hue = CraftResources.GetHue( resource );
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}
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[Constructable]
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[Constructible]
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public RunicHammer( CraftResource resource, int uses ) : base( resource, uses, 0x13E3 )
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{
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Weight = 8.0;
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@ -42,14 +42,14 @@ namespace Server.Items
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LabelTo( from, 1061119, v ); // ~1_LEATHER_TYPE~ runic sewing kit
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}
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[Constructable]
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[Constructible]
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public RunicSewingKit( CraftResource resource ) : base( resource, 0xF9D )
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{
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Weight = 2.0;
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Hue = CraftResources.GetHue( resource );
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}
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[Constructable]
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[Constructible]
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public RunicSewingKit( CraftResource resource, int uses ) : base( resource, uses, 0xF9D )
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{
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Weight = 2.0;
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@ -4,18 +4,18 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[FlipableAttribute( 0x1034, 0x1035 )]
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[FlippableAttribute( 0x1034, 0x1035 )]
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public class Saw : BaseTool
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{
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public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } }
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[Constructable]
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[Constructible]
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public Saw() : base( 0x1034 )
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{
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Weight = 2.0;
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}
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[Constructable]
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[Constructible]
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public Saw( int uses ) : base( uses, 0x1034 )
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{
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Weight = 2.0;
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@ -8,13 +8,13 @@ namespace Server.Items
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{
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public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } }
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[Constructable]
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[Constructible]
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public Scorp() : base( 0x10E7 )
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{
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Weight = 1.0;
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}
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[Constructable]
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[Constructible]
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public Scorp( int uses ) : base( uses, 0x10E7 )
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{
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Weight = 1.0;
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@ -4,20 +4,20 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[FlipableAttribute( 0x0FBF, 0x0FC0 )]
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[FlippableAttribute( 0x0FBF, 0x0FC0 )]
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public class ScribesPen : BaseTool
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{
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public override CraftSystem CraftSystem{ get{ return DefInscription.CraftSystem; } }
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public override int LabelNumber{ get{ return 1044168; } } // scribe's pen
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[Constructable]
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[Constructible]
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public ScribesPen() : base( 0x0FBF )
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{
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Weight = 1.0;
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}
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[Constructable]
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[Constructible]
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public ScribesPen( int uses ) : base( uses, 0x0FBF )
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{
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Weight = 1.0;
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@ -8,13 +8,13 @@ namespace Server.Items
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{
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public override CraftSystem CraftSystem{ get{ return DefTailoring.CraftSystem; } }
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[Constructable]
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[Constructible]
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public SewingKit() : base( 0xF9D )
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{
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Weight = 2.0;
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}
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[Constructable]
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[Constructible]
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public SewingKit( int uses ) : base( uses, 0xF9D )
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{
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Weight = 2.0;
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@ -10,13 +10,13 @@ namespace Server.Items
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public override CraftSystem CraftSystem{ get{ return DefCooking.CraftSystem; } }
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[Constructable]
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[Constructible]
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public Skillet() : base( 0x97F )
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{
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Weight = 1.0;
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}
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[Constructable]
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[Constructible]
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public Skillet( int uses ) : base( uses, 0x97F )
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{
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Weight = 1.0;
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@ -4,18 +4,18 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[FlipableAttribute( 0xFB5, 0xFB4 )]
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[FlippableAttribute( 0xFB5, 0xFB4 )]
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public class SledgeHammer : BaseTool
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{
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public override CraftSystem CraftSystem{ get{ return DefBlacksmithy.CraftSystem; } }
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[Constructable]
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[Constructible]
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public SledgeHammer() : base( 0xFB5 )
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{
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Layer = Layer.OneHanded;
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}
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[Constructable]
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[Constructible]
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public SledgeHammer( int uses ) : base( uses, 0xFB5 )
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{
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Layer = Layer.OneHanded;
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@ -4,19 +4,19 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[FlipableAttribute( 0x13E3, 0x13E4 )]
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[FlippableAttribute( 0x13E3, 0x13E4 )]
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public class SmithHammer : BaseTool
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{
|
||||
public override CraftSystem CraftSystem{ get{ return DefBlacksmithy.CraftSystem; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmithHammer() : base( 0x13E3 )
|
||||
{
|
||||
Weight = 8.0;
|
||||
Layer = Layer.OneHanded;
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmithHammer( int uses ) : base( uses, 0x13E3 )
|
||||
{
|
||||
Weight = 8.0;
|
||||
|
|
|
|||
|
|
@ -4,18 +4,18 @@ using Server.Engines.Craft;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x1032, 0x1033 )]
|
||||
[Flippable( 0x1032, 0x1033 )]
|
||||
public class SmoothingPlane : BaseTool
|
||||
{
|
||||
public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmoothingPlane() : base( 0x1032 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmoothingPlane( int uses ) : base( uses, 0x1032 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -4,18 +4,18 @@ using Server.Engines.Craft;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x1EB8, 0x1EB9 )]
|
||||
[Flippable( 0x1EB8, 0x1EB9 )]
|
||||
public class TinkerTools : BaseTool
|
||||
{
|
||||
public override CraftSystem CraftSystem{ get{ return DefTinkering.CraftSystem; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TinkerTools() : base( 0x1EB8 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TinkerTools( int uses ) : base( uses, 0x1EB8 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -44,14 +44,14 @@ namespace Server.Items
|
|||
{
|
||||
public override CraftSystem CraftSystem { get { return DefTinkering.CraftSystem; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TinkersTools()
|
||||
: base(0x1EBC)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TinkersTools(int uses)
|
||||
: base(uses, 0x1EBC)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,18 +4,18 @@ using Server.Engines.Craft;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0xfbb, 0xfbc )]
|
||||
[FlippableAttribute( 0xfbb, 0xfbc )]
|
||||
public class Tongs : BaseTool
|
||||
{
|
||||
public override CraftSystem CraftSystem{ get{ return DefBlacksmithy.CraftSystem; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Tongs() : base( 0xFBB )
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Tongs( int uses ) : base( uses, 0xFBB )
|
||||
{
|
||||
Weight = 2.0;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue