Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
This commit is contained in:
parent
ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -6,7 +6,7 @@ namespace Server.Items
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{
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public class EarringBoxSet : RedVelvetGiftBox
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{
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[Constructable]
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[Constructible]
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public EarringBoxSet()
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: base()
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{
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@ -66,12 +66,12 @@ namespace Server.Items
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private AosElementAttribute m_Attribute;
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[Constructable]
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[Constructible]
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public EarringsOfProtection() : this( RandomType() )
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{
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}
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[Constructable]
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[Constructible]
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public EarringsOfProtection( AosElementAttribute element )
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: base( 0x1087, Layer.Earrings )
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{
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@ -17,7 +17,7 @@ namespace Server.Items
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}
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}
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[Flipable( 0x2AF9, 0x2AFD )]
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[Flippable( 0x2AF9, 0x2AFD )]
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public class DawnsMusicBox : Item, ISecurable
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{
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public override int LabelNumber { get { return 1075198; } } // Dawn’s Music Box
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@ -38,7 +38,7 @@ namespace Server.Items
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set { m_Level = value; }
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}
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[Constructable]
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[Constructible]
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public DawnsMusicBox() : base( 0x2AF9 )
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{
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Weight = 1.0;
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@ -3,7 +3,7 @@ using Server.Targeting;
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namespace Server.Items
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{
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[Flipable( 0x1053, 0x1054 )]
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[Flippable( 0x1053, 0x1054 )]
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public class DawnsMusicGear : Item
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{
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public static DawnsMusicGear RandomCommon
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@ -30,12 +30,12 @@ namespace Server.Items
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set { m_Music = value; }
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}
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[Constructable]
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[Constructible]
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public DawnsMusicGear() : this( DawnsMusicBox.RandomTrack( DawnsMusicRarity.Common ) )
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{
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}
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[Constructable]
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[Constructible]
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public DawnsMusicGear( MusicName music ) : base( 0x1053 )
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{
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m_Music = music;
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@ -20,7 +20,7 @@ namespace Server.Items
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public override int ArmorBase { get { return 15; } }
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[Constructable]
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[Constructible]
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public DupresShield() : base( 0x2B01 )
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{
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LootType = LootType.Blessed;
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@ -11,13 +11,13 @@ namespace Server.Items
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public override int LabelNumber { get { return 1152441; } } // enhanced bandage
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[Constructable]
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[Constructible]
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public EnhancedBandage()
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: this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public EnhancedBandage( int amount )
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: base( amount )
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{
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@ -56,7 +56,7 @@ namespace Server.Items
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}
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}
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[FlipableAttribute( 0x2AC0, 0x2AC3 )]
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[FlippableAttribute( 0x2AC0, 0x2AC3 )]
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public class FountainOfLife : BaseAddonContainer
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{
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public override BaseAddonContainerDeed Deed
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@ -87,13 +87,13 @@ namespace Server.Items
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private Timer m_Timer;
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[Constructable]
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[Constructible]
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public FountainOfLife()
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: this( 10 )
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{
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}
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[Constructable]
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[Constructible]
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public FountainOfLife( int charges )
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: base( 0x2AC0 )
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{
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@ -240,13 +240,13 @@ namespace Server.Items
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set { m_Charges = Math.Min( value, 10 ); InvalidateProperties(); }
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}
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[Constructable]
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[Constructible]
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public FountainOfLifeDeed()
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: this( 10 )
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{
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}
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[Constructable]
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[Constructible]
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public FountainOfLifeDeed( int charges )
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: base()
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{
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@ -6,7 +6,7 @@ namespace Server.Items
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{
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public override int LabelNumber { get { return 1078148; } } // Ossian Grimoire
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[Constructable]
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[Constructible]
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public OssianGrimoire()
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{
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LootType = LootType.Blessed;
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@ -6,7 +6,7 @@ namespace Server.Items
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{
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public override int LabelNumber { get { return 1075201; } } // Quiver of Infinity
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[Constructable]
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[Constructible]
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public QuiverOfInfinity() : base( 0x2B02 )
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{
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LootType = LootType.Blessed;
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@ -77,7 +77,7 @@ namespace Server.Items
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{
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public override TalismanForm Form { get { return TalismanForm.Ferret; } }
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[Constructable]
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[Constructible]
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public FerretFormTalisman() : base()
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{
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}
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@ -105,7 +105,7 @@ namespace Server.Items
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{
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public override TalismanForm Form { get { return TalismanForm.Squirrel; } }
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[Constructable]
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[Constructible]
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public SquirrelFormTalisman () : base()
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{
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}
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@ -133,7 +133,7 @@ namespace Server.Items
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{
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public override TalismanForm Form { get { return TalismanForm.CuSidhe; } }
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[Constructable]
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[Constructible]
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public CuSidheFormTalisman() : base()
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{
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}
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@ -161,7 +161,7 @@ namespace Server.Items
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{
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public override TalismanForm Form { get { return TalismanForm.Reptalon; } }
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[Constructable]
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[Constructible]
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public ReptalonFormTalisman() : base()
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{
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}
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@ -3,15 +3,15 @@ using Server;
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namespace Server.Items
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{
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[Flipable( 0x2684, 0x2683 )]
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[Flippable( 0x2684, 0x2683 )]
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public class HoodedShroudOfShadows : BaseOuterTorso
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{
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[Constructable]
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[Constructible]
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public HoodedShroudOfShadows() : this( 0x455 )
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{
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}
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[Constructable]
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[Constructible]
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public HoodedShroudOfShadows( int hue ) : base( 0x2684, hue )
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{
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LootType = LootType.Blessed;
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int Hue{ get { return 1150; } }
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public override int LabelNumber{ get { return 1075239; } } //Lucky Necklace 1075239
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[Constructable]
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[Constructible]
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public LuckyNecklace( )
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: base( 0x1088, Layer.Neck )
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{
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@ -2,7 +2,7 @@ using System;
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namespace Server.Items
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{
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[Flipable( 0xC12, 0xC13 )]
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[Flippable( 0xC12, 0xC13 )]
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public class BrokenArmoireComponent : AddonComponent
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{
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public override int LabelNumber { get { return 1076262; } } // Broken Armoire
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@ -34,7 +34,7 @@ namespace Server.Items
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{
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public override BaseAddonDeed Deed { get { return new BrokenArmoireDeed(); } }
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[Constructable]
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[Constructible]
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public BrokenArmoireAddon() : base()
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{
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AddComponent( new BrokenArmoireComponent(), 0, 0, 0 );
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@ -64,7 +64,7 @@ namespace Server.Items
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public override BaseAddon Addon { get { return new BrokenArmoireAddon(); } }
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public override int LabelNumber { get { return 1076262; } } // Broken Armoire
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[Constructable]
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[Constructible]
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public BrokenArmoireDeed() : base()
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{
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LootType = LootType.Blessed;
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@ -9,7 +9,7 @@ namespace Server.Items
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{
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public override BaseAddonDeed Deed { get { return new BrokenBedDeed(); } }
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[Constructable]
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[Constructible]
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public BrokenBedAddon( bool east ) : base()
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{
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if ( east ) // east
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@ -54,7 +54,7 @@ namespace Server.Items
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private bool m_East;
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[Constructable]
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[Constructible]
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public BrokenBedDeed() : base()
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{
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LootType = LootType.Blessed;
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@ -2,7 +2,7 @@ using System;
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namespace Server.Items
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{
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[Flipable( 0xC14, 0xC15 )]
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[Flippable( 0xC14, 0xC15 )]
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public class BrokenBookcaseComponent : AddonComponent
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{
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public override int LabelNumber { get { return 1076258; } } // Broken Bookcase
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@ -34,7 +34,7 @@ namespace Server.Items
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{
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public override BaseAddonDeed Deed { get { return new BrokenBookcaseDeed(); } }
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[Constructable]
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[Constructible]
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public BrokenBookcaseAddon() : base()
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{
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AddComponent( new BrokenBookcaseComponent(), 0, 0, 0 );
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@ -64,7 +64,7 @@ namespace Server.Items
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public override BaseAddon Addon { get { return new BrokenBookcaseAddon(); } }
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public override int LabelNumber { get { return 1076258; } } // Broken Bookcase
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[Constructable]
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[Constructible]
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public BrokenBookcaseDeed() : base()
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{
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LootType = LootType.Blessed;
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@ -2,7 +2,7 @@ using System;
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namespace Server.Items
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{
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[Flipable( 0xC24, 0xC25 )]
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[Flippable( 0xC24, 0xC25 )]
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public class BrokenChestOfDrawersComponent : AddonComponent
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{
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public override int LabelNumber { get { return 1076261; } } // Broken Chest of Drawers
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@ -34,7 +34,7 @@ namespace Server.Items
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{
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public override BaseAddonDeed Deed { get { return new BrokenChestOfDrawersDeed(); } }
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[Constructable]
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[Constructible]
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public BrokenChestOfDrawersAddon() : base()
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{
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AddComponent( new BrokenChestOfDrawersComponent(), 0, 0, 0 );
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@ -64,7 +64,7 @@ namespace Server.Items
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public override BaseAddon Addon { get { return new BrokenChestOfDrawersAddon(); } }
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public override int LabelNumber { get { return 1076261; } } // Broken Chest of Drawers
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[Constructable]
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[Constructible]
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public BrokenChestOfDrawersDeed() : base()
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{
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LootType = LootType.Blessed;
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@ -2,7 +2,7 @@ using System;
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namespace Server.Items
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{
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[Flipable( 0xC17, 0xC18 )]
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[Flippable( 0xC17, 0xC18 )]
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public class BrokenCoveredChairComponent : AddonComponent
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{
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public override int LabelNumber { get { return 1076257; } } // Broken Covered Chair
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@ -34,7 +34,7 @@ namespace Server.Items
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{
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public override BaseAddonDeed Deed { get { return new BrokenCoveredChairDeed(); } }
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[Constructable]
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[Constructible]
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public BrokenCoveredChairAddon() : base()
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{
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AddComponent( new BrokenCoveredChairComponent(), 0, 0, 0 );
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@ -64,7 +64,7 @@ namespace Server.Items
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public override BaseAddon Addon { get { return new BrokenCoveredChairAddon(); } }
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public override int LabelNumber { get { return 1076257; } } // Broken Covered Chair
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[Constructable]
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[Constructible]
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public BrokenCoveredChairDeed() : base()
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{
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LootType = LootType.Blessed;
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@ -2,7 +2,7 @@ using System;
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namespace Server.Items
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{
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[Flipable( 0xC19, 0xC1A )]
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[Flippable( 0xC19, 0xC1A )]
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public class BrokenFallenChairComponent : AddonComponent
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{
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public override int LabelNumber { get { return 1076264; } } // Broken Fallen Chair
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@ -37,7 +37,7 @@ namespace Server.Items
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{
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public override BaseAddonDeed Deed { get { return new BrokenFallenChairDeed(); } }
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[Constructable]
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[Constructible]
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public BrokenFallenChairAddon() : base()
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{
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AddComponent( new BrokenFallenChairComponent(), 0, 0, 0 );
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@ -67,7 +67,7 @@ namespace Server.Items
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public override BaseAddon Addon { get { return new BrokenFallenChairAddon(); } }
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public override int LabelNumber { get { return 1076264; } } // Broken Fallen Chair
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[Constructable]
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[Constructible]
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public BrokenFallenChairDeed() : base()
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{
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LootType = LootType.Blessed;
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@ -9,7 +9,7 @@ namespace Server.Items
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{
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public override BaseAddonDeed Deed { get { return new BrokenVanityDeed(); } }
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[Constructable]
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[Constructible]
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public BrokenVanityAddon( bool east ) : base()
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{
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if ( east ) // east
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@ -50,7 +50,7 @@ namespace Server.Items
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private bool m_East;
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[Constructable]
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[Constructible]
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public BrokenVanityDeed() : base()
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{
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LootType = LootType.Blessed;
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@ -2,7 +2,7 @@ using System;
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namespace Server.Items
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{
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[Flipable( 0xC1B, 0xC1C, 0xC1E, 0xC1D )]
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[Flippable( 0xC1B, 0xC1C, 0xC1E, 0xC1D )]
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public class StandingBrokenChairComponent : AddonComponent
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{
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public override int LabelNumber { get { return 1076259; } } // Standing Broken Chair
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@ -34,7 +34,7 @@ namespace Server.Items
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{
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public override BaseAddonDeed Deed { get { return new StandingBrokenChairDeed(); } }
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[Constructable]
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[Constructible]
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public StandingBrokenChairAddon() : base()
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{
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AddComponent( new StandingBrokenChairComponent(), 0, 0, 0 );
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@ -64,7 +64,7 @@ namespace Server.Items
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public override BaseAddon Addon { get { return new StandingBrokenChairAddon(); } }
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public override int LabelNumber { get { return 1076259; } } // Standing Broken Chair
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[Constructable]
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[Constructible]
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public StandingBrokenChairDeed() : base()
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{
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LootType = LootType.Blessed;
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@ -4,7 +4,7 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[FlipableAttribute( 0x13E4, 0x13E3 )]
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[FlippableAttribute( 0x13E4, 0x13E3 )]
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public class AncientSmithyHammer : BaseTool
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{
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private int m_Bonus;
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@ -68,12 +68,12 @@ namespace Server.Items
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public override CraftSystem CraftSystem{ get{ return DefBlacksmithy.CraftSystem; } }
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public override int LabelNumber{ get{ return 1045127; } } // ancient smithy hammer
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[Constructable]
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[Constructible]
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public AncientSmithyHammer( int bonus ) : this( bonus, 600 )
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{
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}
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[Constructable]
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[Constructible]
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public AncientSmithyHammer( int bonus, int uses ) : base( uses, 0x13E4 )
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{
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m_Bonus = bonus;
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@ -4,15 +4,15 @@ using Server.Engines.Craft;
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namespace Server.Items
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{
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[Anvil, Flipable( 0xFAF, 0xFB0 )]
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[Anvil, Flippable( 0xFAF, 0xFB0 )]
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public class ColoredAnvil : Item
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{
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[Constructable]
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[Constructible]
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public ColoredAnvil() : this( CraftResources.GetHue( (CraftResource)Utility.RandomMinMax( (int)CraftResource.DullCopper, (int)CraftResource.Valorite ) ) )
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{
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}
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[Constructable]
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[Constructible]
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public ColoredAnvil( int hue ) : base( 0xFAF )
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{
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Hue = hue;
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@ -2,7 +2,7 @@ using System;
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namespace Server.Items
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{
|
||||
[FlipableAttribute( 0x13c6, 0x13ce )]
|
||||
[FlippableAttribute( 0x13c6, 0x13ce )]
|
||||
public class LeatherGlovesOfMining : BaseGlovesOfMining
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
|
|
@ -26,7 +26,7 @@ namespace Server.Items
|
|||
|
||||
public override int LabelNumber{ get{ return 1045122; } } // leather blacksmith gloves of mining
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LeatherGlovesOfMining( int bonus ) : base( bonus, 0x13C6 )
|
||||
{
|
||||
Weight = 1;
|
||||
|
|
@ -49,7 +49,7 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute( 0x13d5, 0x13dd )]
|
||||
[FlippableAttribute( 0x13d5, 0x13dd )]
|
||||
public class StuddedGlovesOfMining : BaseGlovesOfMining
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
|
|
@ -71,7 +71,7 @@ namespace Server.Items
|
|||
|
||||
public override int LabelNumber{ get{ return 1045123; } } // studded leather blacksmith gloves of mining
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public StuddedGlovesOfMining( int bonus ) : base( bonus, 0x13D5 )
|
||||
{
|
||||
Weight = 2;
|
||||
|
|
@ -94,7 +94,7 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[FlipableAttribute( 0x13eb, 0x13f2 )]
|
||||
[FlippableAttribute( 0x13eb, 0x13f2 )]
|
||||
public class RingmailGlovesOfMining : BaseGlovesOfMining
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
|
|
@ -117,7 +117,7 @@ namespace Server.Items
|
|||
|
||||
public override int LabelNumber{ get{ return 1045124; } } // ringmail blacksmith gloves of mining
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RingmailGlovesOfMining( int bonus ) : base( bonus, 0x13EB )
|
||||
{
|
||||
Weight = 1;
|
||||
|
|
|
|||
|
|
@ -21,12 +21,12 @@ namespace Server.Items
|
|||
|
||||
public override int LabelNumber{ get{ return 1049082; } } // powder of fortifying
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PowderOfTemperament() : this( 10 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PowderOfTemperament( int charges ) : base( 4102 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -17,12 +17,12 @@ namespace Server.Items
|
|||
public override int InitMinHits{ get{ return 100; } }
|
||||
public override int InitMaxHits{ get{ return 100; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public JesterHatofChuckles() : this( Utility.RandomList( 0x13e, 0x03, 0x172, 0x3f ) )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public JesterHatofChuckles( int hue ) : base( 0x171C, hue )
|
||||
{
|
||||
Attributes.Luck = 150;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x2A5D, 0x2A61 )]
|
||||
[Flippable( 0x2A5D, 0x2A61 )]
|
||||
public class AwesomeDisturbingPortraitComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1074479; } } // Disturbing portrait
|
||||
|
|
@ -131,7 +131,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new AwesomeDisturbingPortraitDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AwesomeDisturbingPortraitAddon() : base()
|
||||
{
|
||||
AddComponent( new AwesomeDisturbingPortraitComponent(), 0, 0, 0 );
|
||||
|
|
@ -161,7 +161,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new AwesomeDisturbingPortraitAddon(); } }
|
||||
public override int LabelNumber { get { return 1074479; } } // Disturbing portrait
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AwesomeDisturbingPortraitDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -41,14 +41,14 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[FlipableAddon( Direction.South, Direction.East )]
|
||||
[FlippableAddon( Direction.South, Direction.East )]
|
||||
public class BedOfNailsAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed { get { return new BedOfNailsDeed(); } }
|
||||
|
||||
private InternalTimer m_Timer;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BedOfNailsAddon()
|
||||
: base()
|
||||
{
|
||||
|
|
@ -166,7 +166,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new BedOfNailsAddon(); } }
|
||||
public override int LabelNumber { get { return 1074801; } } // Bed of Nails
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BedOfNailsDeed()
|
||||
: base()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -39,12 +39,12 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[FlipableAddon( Direction.South, Direction.East )]
|
||||
[FlippableAddon( Direction.South, Direction.East )]
|
||||
public class BoneCouchAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed { get { return new BoneCouchDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BoneCouchAddon() : base()
|
||||
{
|
||||
Direction = Direction.South;
|
||||
|
|
@ -92,7 +92,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new BoneCouchAddon(); } }
|
||||
public override int LabelNumber { get { return 1074477; } } // Bone couch
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BoneCouchDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new BoneTableDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BoneTableAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0x2A5C, 1074478 ), 0, 0, 0 );
|
||||
|
|
@ -36,7 +36,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new BoneTableAddon(); } }
|
||||
public override int LabelNumber { get { return 1074478; } } // Bone table
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BoneTableDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x2A58, 0x2A59 )]
|
||||
[Flippable( 0x2A58, 0x2A59 )]
|
||||
public class BoneThroneComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1074476; } } // Bone throne
|
||||
|
|
@ -44,7 +44,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new BoneThroneDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BoneThroneAddon() : base()
|
||||
{
|
||||
AddComponent( new BoneThroneComponent(), 0, 0, 0 );
|
||||
|
|
@ -74,7 +74,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new BoneThroneAddon(); } }
|
||||
public override int LabelNumber { get { return 1074476; } } // Bone throne
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BoneThroneDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x2A69, 0x2A6D )]
|
||||
[Flippable( 0x2A69, 0x2A6D )]
|
||||
public class CreepyPortraitComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1074481; } } // Creepy portrait
|
||||
|
|
@ -81,7 +81,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new CreepyPortraitDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CreepyPortraitAddon() : base()
|
||||
{
|
||||
AddComponent( new CreepyPortraitComponent(), 0, 0, 0 );
|
||||
|
|
@ -111,7 +111,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new CreepyPortraitAddon(); } }
|
||||
public override int LabelNumber { get { return 1074481; } } // Creepy portrait
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CreepyPortraitDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x2A5D, 0x2A61 )]
|
||||
[Flippable( 0x2A5D, 0x2A61 )]
|
||||
public class DisturbingPortraitComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1074479; } } // Disturbing portrait
|
||||
|
|
@ -65,7 +65,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new DisturbingPortraitDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DisturbingPortraitAddon() : base()
|
||||
{
|
||||
AddComponent( new DisturbingPortraitComponent(), 0, 0, 0 );
|
||||
|
|
@ -95,7 +95,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new DisturbingPortraitAddon(); } }
|
||||
public override int LabelNumber { get { return 1074479; } } // Disturbing portrait
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public DisturbingPortraitDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x2A7B, 0x2A7D )]
|
||||
[Flippable( 0x2A7B, 0x2A7D )]
|
||||
public class HaunterMirrorComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1074800; } } // Haunted Mirror
|
||||
|
|
@ -57,7 +57,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new HaunterMirrorDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HaunterMirrorAddon() : base()
|
||||
{
|
||||
AddComponent( new HaunterMirrorComponent(), 0, 0, 0 );
|
||||
|
|
@ -87,7 +87,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new HaunterMirrorAddon(); } }
|
||||
public override int LabelNumber { get { return 1074800; } } // Haunted Mirror
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HaunterMirrorDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x2A75, 0x2A76 )]
|
||||
[Flippable( 0x2A75, 0x2A76 )]
|
||||
public class MountedPixieBlueComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1074482; } } // Mounted pixie
|
||||
|
|
@ -73,7 +73,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new MountedPixieBlueAddon(); } }
|
||||
public override int LabelNumber { get { return 1074482; } } // Mounted pixie
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MountedPixieBlueDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x2A71, 0x2A72 )]
|
||||
[Flippable( 0x2A71, 0x2A72 )]
|
||||
public class MountedPixieGreenComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1074482; } } // Mounted pixie
|
||||
|
|
@ -73,7 +73,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new MountedPixieGreenAddon(); } }
|
||||
public override int LabelNumber { get { return 1074482; } } // Mounted pixie
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MountedPixieGreenDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x2A77, 0x2A78 )]
|
||||
[Flippable( 0x2A77, 0x2A78 )]
|
||||
public class MountedPixieLimeComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1074482; } } // Mounted pixie
|
||||
|
|
@ -73,7 +73,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new MountedPixieLimeAddon(); } }
|
||||
public override int LabelNumber { get { return 1074482; } } // Mounted pixie
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MountedPixieLimeDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x2A73, 0x2A74 )]
|
||||
[Flippable( 0x2A73, 0x2A74 )]
|
||||
public class MountedPixieOrangeComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1074482; } } // Mounted pixie
|
||||
|
|
@ -73,7 +73,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new MountedPixieOrangeAddon(); } }
|
||||
public override int LabelNumber { get { return 1074482; } } // Mounted pixie
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MountedPixieOrangeDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x2A79, 0x2A7A )]
|
||||
[Flippable( 0x2A79, 0x2A7A )]
|
||||
public class MountedPixieWhiteComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1074482; } } // Mounted pixie
|
||||
|
|
@ -73,7 +73,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new MountedPixieWhiteAddon(); } }
|
||||
public override int LabelNumber { get { return 1074482; } } // Mounted pixie
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public MountedPixieWhiteDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAddon( Direction.South, Direction.East )]
|
||||
[FlippableAddon( Direction.South, Direction.East )]
|
||||
public class SacrificialAltarAddon : BaseAddonContainer
|
||||
{
|
||||
public override BaseAddonContainerDeed Deed { get { return new SacrificialAltarDeed(); } }
|
||||
|
|
@ -13,7 +13,7 @@ namespace Server.Items
|
|||
|
||||
private Timer m_Timer;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SacrificialAltarAddon() : base( 0x2A9B )
|
||||
{
|
||||
Direction = Direction.South;
|
||||
|
|
@ -137,7 +137,7 @@ namespace Server.Items
|
|||
public override BaseAddonContainer Addon { get { return new SacrificialAltarAddon(); } }
|
||||
public override int LabelNumber { get { return 1074818; } } // Sacrificial Altar
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SacrificialAltarDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x2A65, 0x2A67 )]
|
||||
[Flippable( 0x2A65, 0x2A67 )]
|
||||
public class UnsettlingPortraitComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1074480; } } // Unsettling portrait
|
||||
|
|
@ -69,7 +69,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new UnsettlingPortraitDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public UnsettlingPortraitAddon() : base()
|
||||
{
|
||||
AddComponent( new UnsettlingPortraitComponent(), 0, 0, 0 );
|
||||
|
|
@ -99,7 +99,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new UnsettlingPortraitAddon(); } }
|
||||
public override int LabelNumber { get { return 1074480; } } // Unsettling portrait
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public UnsettlingPortraitDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed{ get{ return new HearthOfHomeFireDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HearthOfHomeFire( bool east )
|
||||
{
|
||||
if ( east )
|
||||
|
|
@ -58,7 +58,7 @@ namespace Server.Items
|
|||
|
||||
public override int LabelNumber{ get{ return 1062919; } } // Hearth of the Home Fire
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HearthOfHomeFireDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ namespace Server.Items
|
|||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HolySword()
|
||||
{
|
||||
Hue = 0x482;
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ namespace Server.Items
|
|||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LeggingsOfEmbers()
|
||||
{
|
||||
Hue = 0x2C;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ using Server.ContextMenus;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x234C, 0x234D )]
|
||||
[FlippableAttribute( 0x234C, 0x234D )]
|
||||
public class RoseOfTrinsic : Item, ISecurable
|
||||
{
|
||||
private static readonly TimeSpan m_SpawnTime = TimeSpan.FromHours( 4.0 );
|
||||
|
|
@ -55,7 +55,7 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RoseOfTrinsic() : base( 0x234D )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -166,12 +166,12 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1062926; } } // Petal of the Rose of Trinsic
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RoseOfTrinsicPetal() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RoseOfTrinsicPetal( int amount ) : base( 0x1021 )
|
||||
{
|
||||
Stackable = true;
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ using Server;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x236C, 0x236D )]
|
||||
[FlippableAttribute( 0x236C, 0x236D )]
|
||||
public class SamuraiHelm : BaseArmor
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1062923; } } // Ancient Samurai Helm
|
||||
|
|
@ -19,7 +19,7 @@ namespace Server.Items
|
|||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SamuraiHelm() : base( 0x236C )
|
||||
{
|
||||
Weight = 5.0;
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ namespace Server.Items
|
|||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ShaminoCrossbow()
|
||||
{
|
||||
Hue = 0x504;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ using Server.ContextMenus;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x234E, 0x234F )]
|
||||
[FlippableAttribute( 0x234E, 0x234F )]
|
||||
public class TapestryOfSosaria : Item, ISecurable
|
||||
{
|
||||
private SecureLevel m_Level;
|
||||
|
|
@ -23,7 +23,7 @@ namespace Server.Items
|
|||
set{ m_Level = value; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TapestryOfSosaria() : base( 0x234E )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new AppleTrunkDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AppleTrunkAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0xD98, 1076785 ), 0, 0, 0 );
|
||||
|
|
@ -36,7 +36,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new AppleTrunkAddon(); } }
|
||||
public override int LabelNumber { get { return 1076785; } } // Apple Trunk
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AppleTrunkDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new BlueDecorativeRugDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BlueDecorativeRugAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0xAD2, 1076589 ), 1, 1, 0 );
|
||||
|
|
@ -44,7 +44,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new BlueDecorativeRugAddon(); } }
|
||||
public override int LabelNumber { get { return 1076589; } } // Blue decorative rug
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BlueDecorativeRugDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new BlueFancyRugDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BlueFancyRugAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0xAC2, 1076273 ), 1, 1, 0 );
|
||||
|
|
@ -44,7 +44,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new BlueFancyRugAddon(); } }
|
||||
public override int LabelNumber { get { return 1076273; } } // Blue fancy rug
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BlueFancyRugDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new BluePlainRugDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BluePlainRugAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0xAC2, 1076585 ), 1, 1, 0 );
|
||||
|
|
@ -44,7 +44,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new BluePlainRugAddon(); } }
|
||||
public override int LabelNumber { get { return 1076585; } } // Blue plain rug
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BluePlainRugDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x2068, 0x207A )]
|
||||
[Flippable( 0x2068, 0x207A )]
|
||||
public class BoilingCauldronAddon : BaseAddonContainer
|
||||
{
|
||||
public override BaseAddonContainerDeed Deed { get { return new BoilingCauldronDeed(); } }
|
||||
|
|
@ -10,7 +10,7 @@ namespace Server.Items
|
|||
public override int DefaultGumpID { get { return 0x9; } }
|
||||
public override int DefaultDropSound { get { return 0x42; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BoilingCauldronAddon() : base( 0x2068 )
|
||||
{
|
||||
AddComponent( new LocalizedContainerComponent( 0xFAC, 1076267 ), 0, 0, 0 );
|
||||
|
|
@ -41,7 +41,7 @@ namespace Server.Items
|
|||
public override BaseAddonContainer Addon { get { return new BoilingCauldronAddon(); } }
|
||||
public override int LabelNumber { get { return 1076267; } } // Boiling Cauldron
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BoilingCauldronDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new CherryBlossomTreeDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CherryBlossomTreeAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0x26EE, 1076268 ), 0, 0, 0 );
|
||||
|
|
@ -37,7 +37,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new CherryBlossomTreeAddon(); } }
|
||||
public override int LabelNumber { get { return 1076268; } } // Cherry Blossom Tree
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CherryBlossomTreeDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new CherryBlossomTrunkDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CherryBlossomTrunkAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0x26EE, 1076784 ), 0, 0, 0 );
|
||||
|
|
@ -36,7 +36,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new CherryBlossomTrunkAddon(); } }
|
||||
public override int LabelNumber { get { return 1076784; } } // Cherry Blossom Trunk
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CherryBlossomTrunkDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new CinnamonFancyRugDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CinnamonFancyRugAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0xAE3, 1076587 ), 1, 1, 0 );
|
||||
|
|
@ -44,7 +44,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new CinnamonFancyRugAddon(); } }
|
||||
public override int LabelNumber { get { return 1076587; } } // Cinnamon fancy rug
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CinnamonFancyRugDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -88,7 +88,7 @@ namespace Server.Items
|
|||
public override BaseAddonDeed Deed { get { return new CurtainsDeed(); } }
|
||||
public override bool RetainDeedHue { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CurtainsAddon( bool east ) : base()
|
||||
{
|
||||
if ( east ) // east
|
||||
|
|
@ -133,7 +133,7 @@ namespace Server.Items
|
|||
|
||||
private bool m_East;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CurtainsDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new FountainDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FountainAddon() : base()
|
||||
{
|
||||
}
|
||||
|
|
@ -35,7 +35,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new FountainAddon(); } }
|
||||
public override int LabelNumber { get { return 1076283; } } // Fountain
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public FountainDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -96,7 +96,7 @@ namespace Server.Items
|
|||
public override BaseAddonDeed Deed { get { return new AppleTreeDeed(); } }
|
||||
public override Item Fruit { get { return new Apple(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AppleTreeAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0xD98, 1076269 ), 0, 0, 0 );
|
||||
|
|
@ -127,7 +127,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new AppleTreeAddon(); } }
|
||||
public override int LabelNumber { get { return 1076269; } } // Apple Tree
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public AppleTreeDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
@ -157,7 +157,7 @@ namespace Server.Items
|
|||
public override BaseAddonDeed Deed { get { return new PeachTreeDeed(); } }
|
||||
public override Item Fruit { get { return new Peach(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PeachTreeAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0xD9C, 1076270 ), 0, 0, 0 );
|
||||
|
|
@ -188,7 +188,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new PeachTreeAddon(); } }
|
||||
public override int LabelNumber { get { return 1076270; } } // Peach Tree
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PeachTreeDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new GoldenDecorativeRugDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GoldenDecorativeRugAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0xADB, 1076586 ), 1, 1, 0 );
|
||||
|
|
@ -44,7 +44,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new GoldenDecorativeRugAddon(); } }
|
||||
public override int LabelNumber { get { return 1076586; } } // Golden decorative rug
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GoldenDecorativeRugDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x125E, 0x1230 )]
|
||||
[Flippable( 0x125E, 0x1230 )]
|
||||
public class GuillotineComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1024656; } } // Guillotine
|
||||
|
|
@ -37,7 +37,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new GuillotineDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GuillotineAddon() : base()
|
||||
{
|
||||
AddComponent( new GuillotineComponent(), 0, 0, 0 );
|
||||
|
|
@ -148,7 +148,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new GuillotineAddon(); } }
|
||||
public override int LabelNumber { get { return 1024656; } } // Guillotine
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GuillotineDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new HangingAxesDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HangingAxesAddon( bool east ) : base()
|
||||
{
|
||||
if ( east ) // east
|
||||
|
|
@ -50,7 +50,7 @@ namespace Server.Items
|
|||
|
||||
private bool m_East;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HangingAxesDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new HangingSwordsDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HangingSwordsAddon( bool east ) : base()
|
||||
{
|
||||
if ( east ) // east
|
||||
|
|
@ -50,7 +50,7 @@ namespace Server.Items
|
|||
|
||||
private bool m_East;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HangingSwordsDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new HouseLadderDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HouseLadderAddon( int type ) : base()
|
||||
{
|
||||
switch ( type )
|
||||
|
|
@ -75,7 +75,7 @@ namespace Server.Items
|
|||
|
||||
private int m_Type;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HouseLadderDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -109,7 +109,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new IronMaidenAddon(); } }
|
||||
public override int LabelNumber { get { return 1076288; } } // Iron Maiden
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public IronMaidenDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x3D8E, 0x3D8F )]
|
||||
[Flippable( 0x3D8E, 0x3D8F )]
|
||||
public class LargeFishingNetComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1076285; } } // Large Fish Net
|
||||
|
|
@ -34,7 +34,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new LargeFishingNetDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LargeFishingNetAddon() : base()
|
||||
{
|
||||
AddComponent( new LargeFishingNetComponent(), 0, 0, 0 );
|
||||
|
|
@ -64,7 +64,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new LargeFishingNetAddon(); } }
|
||||
public override int LabelNumber { get { return 1076285; } } // Large Fish Net
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LargeFishingNetDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new PeachTrunkDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PeachTrunkAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0xD9C, 1076786 ), 0, 0, 0 );
|
||||
|
|
@ -36,7 +36,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new PeachTrunkAddon(); } }
|
||||
public override int LabelNumber { get { return 1076786; } } // Peach Trunk
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PeachTrunkDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new PinkFancyRugDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PinkFancyRugAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0xAEE, 1076590 ), 1, 1, 0 );
|
||||
|
|
@ -44,7 +44,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new PinkFancyRugAddon(); } }
|
||||
public override int LabelNumber { get { return 1076590; } } // Pink fancy rug
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PinkFancyRugDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new RedPlainRugDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RedPlainRugAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0xAC9, 1076588 ), 1, 1, 0 );
|
||||
|
|
@ -44,7 +44,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new RedPlainRugAddon(); } }
|
||||
public override int LabelNumber { get { return 1076588; } } // Red plain rug
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RedPlainRugDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x1E34, 0x1E35 )]
|
||||
[Flippable( 0x1E34, 0x1E35 )]
|
||||
public class ScarecrowComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1076608; } } // Scarecrow
|
||||
|
|
@ -34,7 +34,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new ScarecrowDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ScarecrowAddon() : base()
|
||||
{
|
||||
AddComponent( new ScarecrowComponent(), 0, 0, 0 );
|
||||
|
|
@ -64,7 +64,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new ScarecrowAddon(); } }
|
||||
public override int LabelNumber { get { return 1076608; } } // Scarecrow
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ScarecrowDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x1EA3, 0x1EA4 )]
|
||||
[Flippable( 0x1EA3, 0x1EA4 )]
|
||||
public class SmallFishingNetComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1076286; } } // Small Fish Net
|
||||
|
|
@ -34,7 +34,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new SmallFishingNetDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmallFishingNetAddon() : base()
|
||||
{
|
||||
AddComponent( new SmallFishingNetComponent(), 0, 0, 0 );
|
||||
|
|
@ -64,7 +64,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new SmallFishingNetAddon(); } }
|
||||
public override int LabelNumber { get { return 1076286; } } // Small Fish Net
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SmallFishingNetDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new StoneStatueDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public StoneStatueAddon( bool east ) : base()
|
||||
{
|
||||
if ( east ) // east
|
||||
|
|
@ -52,7 +52,7 @@ namespace Server.Items
|
|||
|
||||
private bool m_East;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public StoneStatueDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x3DAA, 0x3DA9 )]
|
||||
[Flippable( 0x3DAA, 0x3DA9 )]
|
||||
public class SuitOfGoldArmorComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1076265; } } // Suit of Gold Armor
|
||||
|
|
@ -34,7 +34,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new SuitOfGoldArmorDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SuitOfGoldArmorAddon() : base()
|
||||
{
|
||||
AddComponent( new SuitOfGoldArmorComponent(), 0, 0, 0 );
|
||||
|
|
@ -64,7 +64,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new SuitOfGoldArmorAddon(); } }
|
||||
public override int LabelNumber { get { return 1076265; } } // Suit of Gold Armor
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SuitOfGoldArmorDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x3D86, 0x3D87 )]
|
||||
[Flippable( 0x3D86, 0x3D87 )]
|
||||
public class SuitOfSilverArmorComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1076266; } } // Suit of Silver Armor
|
||||
|
|
@ -34,7 +34,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new SuitOfSilverArmorDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SuitOfSilverArmorAddon() : base()
|
||||
{
|
||||
AddComponent( new SuitOfSilverArmorComponent(), 0, 0, 0 );
|
||||
|
|
@ -64,7 +64,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new SuitOfSilverArmorAddon(); } }
|
||||
public override int LabelNumber { get { return 1076266; } } // Suit of Silver Armor
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SuitOfSilverArmorDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new TableWithBlueClothDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TableWithBlueClothAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0x118C, 1076276 ), 0, 0, 0 );
|
||||
|
|
@ -36,7 +36,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new TableWithBlueClothAddon(); } }
|
||||
public override int LabelNumber { get { return 1076276; } } // Table With A Blue Tablecloth
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TableWithBlueClothDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new TableWithOrangeClothDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TableWithOrangeClothAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0x118E, 1076278 ), 0, 0, 0 );
|
||||
|
|
@ -36,7 +36,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new TableWithOrangeClothAddon(); } }
|
||||
public override int LabelNumber { get { return 1076278; } } // Table With An Orange Tablecloth
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TableWithOrangeClothDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new TableWithPurpleClothDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TableWithPurpleClothAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0x118B, 1076275 ), 0, 0, 0 );
|
||||
|
|
@ -36,7 +36,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new TableWithPurpleClothAddon(); } }
|
||||
public override int LabelNumber { get { return 1076275; } } // Table With A Purple Tablecloth
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TableWithPurpleClothDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new TableWithRedClothDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TableWithRedClothAddon() : base()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0x118D, 1076277 ), 0, 0, 0 );
|
||||
|
|
@ -36,7 +36,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new TableWithRedClothAddon(); } }
|
||||
public override int LabelNumber { get { return 1076277; } } // Table With A Red Tablecloth
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TableWithRedClothDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new UnmadeBedDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public UnmadeBedAddon( bool east ) : base()
|
||||
{
|
||||
if ( east ) // east
|
||||
|
|
@ -54,7 +54,7 @@ namespace Server.Items
|
|||
|
||||
private bool m_East;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public UnmadeBedDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ namespace Server.Items
|
|||
public override int DefaultGumpID { get { return 0x51; } }
|
||||
public override int DefaultDropSound { get { return 0x42; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public VanityAddon( bool east ) : base( east ? 0xA44 : 0xA3C )
|
||||
{
|
||||
if ( east ) // east
|
||||
|
|
@ -51,7 +51,7 @@ namespace Server.Items
|
|||
|
||||
private bool m_East;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public VanityDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x3D98, 0x3D94 )]
|
||||
[Flippable( 0x3D98, 0x3D94 )]
|
||||
public class WallTorchComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber { get { return 1076282; } } // Wall Torch
|
||||
|
|
@ -85,7 +85,7 @@ namespace Server.Items
|
|||
public override BaseAddon Addon { get { return new WallTorchAddon(); } }
|
||||
public override int LabelNumber { get { return 1076282; } } // Wall Torch
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WallTorchDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -36,7 +36,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed { get { return new WoodenCoffinDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WoodenCoffinAddon( bool east ) : base()
|
||||
{
|
||||
if ( east ) // east
|
||||
|
|
@ -79,7 +79,7 @@ namespace Server.Items
|
|||
|
||||
private bool m_East;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WoodenCoffinDeed() : base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber { get { return 1076596; } } // A Heritage Token
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HeritageToken() : base( 0x367A )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -5,15 +5,15 @@ using Server.Network;
|
|||
namespace Server.Items
|
||||
{
|
||||
[Furniture]
|
||||
[Flipable( 0x232A, 0x232B )]
|
||||
[Flippable( 0x232A, 0x232B )]
|
||||
public class GiftBox : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GiftBox() : this( Utility.RandomDyedHue() )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GiftBox( int hue ) : base( Utility.Random( 0x232A, 2 ) )
|
||||
{
|
||||
Weight = 2.0;
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1077394; } } //a Gingerbread House Deed
|
||||
public override BaseAddon Addon{ get{ return new GingerBreadHouseAddon(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GingerBreadHouseDeed()
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -52,13 +52,13 @@ namespace Server.Items
|
|||
private string m_Maker;
|
||||
private int m_SoundID;
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HolidayBell()
|
||||
: this(m_StaffNames[Utility.Random(m_StaffNames.Length)])
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HolidayBell(string maker)
|
||||
: base(0x1C12)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -94,7 +94,7 @@ namespace Server.Items
|
|||
EnsureTimer( from ).Eaten = value;
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public CandyCane()
|
||||
: this( 0x2bdd + Utility.Random( 4 ) )
|
||||
{
|
||||
|
|
@ -147,7 +147,7 @@ namespace Server.Items
|
|||
1077409 // Run, run as fast as you can! You can't catch me! I'm the gingerbread man!
|
||||
};
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GingerBreadCookie()
|
||||
: base( Utility.RandomBool() ? 0x2be1 : 0x2be2 )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -43,12 +43,12 @@ namespace Server.Items
|
|||
};
|
||||
}
|
||||
|
||||
[FlipableAttribute(0x46A5, 0x46A6)]
|
||||
[FlippableAttribute(0x46A5, 0x46A6)]
|
||||
public class GiftBoxRectangle : BaseContainer
|
||||
{
|
||||
public override int DefaultGumpID { get { return 0x11E; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GiftBoxRectangle()
|
||||
: base(Utility.RandomBool() ? 0x46A5 : 0x46A6)
|
||||
{
|
||||
|
|
@ -77,7 +77,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int DefaultGumpID { get { return 0x11B; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GiftBoxCube()
|
||||
: base(0x46A2)
|
||||
{
|
||||
|
|
@ -106,7 +106,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int DefaultGumpID { get { return 0x11C; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GiftBoxCylinder()
|
||||
: base(0x46A3)
|
||||
{
|
||||
|
|
@ -135,7 +135,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int DefaultGumpID { get { return 0x11D; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GiftBoxOctogon()
|
||||
: base(0x46A4)
|
||||
{
|
||||
|
|
@ -164,7 +164,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int DefaultGumpID { get { return 0x11F; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GiftBoxAngel()
|
||||
: base(0x46A7)
|
||||
{
|
||||
|
|
@ -189,10 +189,10 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable(0x232A, 0x232B)]
|
||||
[Flippable(0x232A, 0x232B)]
|
||||
public class GiftBoxNeon : BaseContainer
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GiftBoxNeon()
|
||||
: base(Utility.RandomBool() ? 0x232A : 0x232B)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -9,13 +9,13 @@ namespace Server.Items
|
|||
{
|
||||
public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HolidayPottedPlant()
|
||||
: this( Utility.RandomMinMax( 0x11C8, 0x11CC ) )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HolidayPottedPlant( int itemID )
|
||||
: base( itemID )
|
||||
{
|
||||
|
|
@ -46,7 +46,7 @@ namespace Server.Items
|
|||
public override int LabelNumber { get { return 1041114; } } // A deed for a potted plant.
|
||||
public override double DefaultWeight { get { return 1.0; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public PottedPlantDeed()
|
||||
: base( 0x14F0 )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber { get { return 1041113; } } // a holiday timepiece
|
||||
public override double DefaultWeight { get { return 1.0; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HolidayTimepiece()
|
||||
: base( 0x1086 )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ namespace Server.Items
|
|||
{
|
||||
public class IcicleLargeSouth : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public IcicleLargeSouth()
|
||||
: base(0x4572)
|
||||
{
|
||||
|
|
@ -31,7 +31,7 @@ namespace Server.Items
|
|||
}
|
||||
public class IcicleMedSouth : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public IcicleMedSouth ()
|
||||
: base(0x4573)
|
||||
{
|
||||
|
|
@ -58,7 +58,7 @@ namespace Server.Items
|
|||
}
|
||||
public class IcicleSmallSouth : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public IcicleSmallSouth ()
|
||||
: base(0x4574)
|
||||
{
|
||||
|
|
@ -85,7 +85,7 @@ namespace Server.Items
|
|||
}
|
||||
public class IcicleLargeEast : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public IcicleLargeEast ()
|
||||
: base(0x4575)
|
||||
{
|
||||
|
|
@ -112,7 +112,7 @@ namespace Server.Items
|
|||
}
|
||||
public class IcicleMedEast : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public IcicleMedEast ()
|
||||
: base(0x4576)
|
||||
{
|
||||
|
|
@ -139,7 +139,7 @@ namespace Server.Items
|
|||
}
|
||||
public class IcicleSmallEast : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public IcicleSmallEast ()
|
||||
: base(0x4577)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ namespace Server.Items
|
|||
|
||||
/* On OSI, the iceypatch with itemid 0x122a is "rarer", so we will give it 1:10 chance of creating it that way */
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public IcyPatch()
|
||||
: this((Utility.Random(10) == 0) ? 0x122A : 0x122F)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server.Items
|
|||
{
|
||||
public override string DefaultName{ get { return "Coal"; }}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Coal() : base( 0x19b9 )
|
||||
{
|
||||
Stackable = false;
|
||||
|
|
@ -38,7 +38,7 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get { return 1041428; }} // Maybe next year youll get a better...
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BadCard() : base( 0x14ef )
|
||||
{
|
||||
int[] m_CardHues=new int[]{ 0x45, 0x27, 0x3d0 };
|
||||
|
|
@ -67,7 +67,7 @@ namespace Server.Items
|
|||
|
||||
public class Spam : Food
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Spam() : base( 0x1044 )
|
||||
{
|
||||
Stackable = false;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public class RedPoinsettia : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RedPoinsettia() : base( 0x2330 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -34,7 +34,7 @@ namespace Server.Items
|
|||
|
||||
public class WhitePoinsettia : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WhitePoinsettia() : base( 0x2331 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -70,13 +70,13 @@ namespace Server.Items
|
|||
|
||||
public override int LabelNumber { get { return 1041454 + (int) m_Type; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SnowGlobeOne()
|
||||
: this( (SnowGlobeTypeOne) Utility.Random( 19 ) )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SnowGlobeOne( SnowGlobeTypeOne type )
|
||||
{
|
||||
m_Type = type;
|
||||
|
|
@ -183,13 +183,13 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SnowGlobeTwo()
|
||||
: this( (SnowGlobeTypeTwo) Utility.Random( 19 ) )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SnowGlobeTwo( SnowGlobeTypeTwo type )
|
||||
{
|
||||
m_Type = type;
|
||||
|
|
@ -267,13 +267,13 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SnowGlobeThree()
|
||||
: this( (SnowGlobeTypeThree) Utility.Random( 16 ) )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SnowGlobeThree( SnowGlobeTypeThree type )
|
||||
{
|
||||
m_Type = type;
|
||||
|
|
|
|||
|
|
@ -7,13 +7,13 @@
|
|||
|
||||
private static readonly int[] m_Types = new int[] { 0x8E2, 0x8E0, 0x8E6, 0x8E5, 0x8E3 };
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SnowPileDeco()
|
||||
: this(m_Types[Utility.Random(m_Types.Length)])
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SnowPileDeco( int itemid )
|
||||
: base(itemid)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,12 +5,12 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x456E, 0x456F )]
|
||||
[Flippable( 0x456E, 0x456F )]
|
||||
public class SnowStatuePegasus : Item
|
||||
{
|
||||
public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SnowStatuePegasus()
|
||||
: base( 0x456E )
|
||||
{
|
||||
|
|
@ -36,12 +36,12 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0x4578, 0x4579 )]
|
||||
[Flippable( 0x4578, 0x4579 )]
|
||||
public class SnowStatueSeahorse : Item
|
||||
{
|
||||
public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SnowStatueSeahorse()
|
||||
: base( 0x4578 )
|
||||
{
|
||||
|
|
@ -67,12 +67,12 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0x457A, 0x457B )]
|
||||
[Flippable( 0x457A, 0x457B )]
|
||||
public class SnowStatueMermaid : Item
|
||||
{
|
||||
public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SnowStatueMermaid()
|
||||
: base( 0x457A )
|
||||
{
|
||||
|
|
@ -98,12 +98,12 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0x457C, 0x457D )]
|
||||
[Flippable( 0x457C, 0x457D )]
|
||||
public class SnowStatueGriffon : Item
|
||||
{
|
||||
public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SnowStatueGriffon()
|
||||
: base( 0x457C )
|
||||
{
|
||||
|
|
@ -134,7 +134,7 @@ namespace Server.Items
|
|||
public override int LabelNumber { get { return 1114296; } } // snow statue deed
|
||||
public override double DefaultWeight { get { return 1.0; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SnowStatueDeed()
|
||||
: base( 0x14F0 )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
{
|
||||
public class BlueSnowflake : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public BlueSnowflake() : base( 0x232E )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -34,7 +34,7 @@ namespace Server.Items
|
|||
|
||||
public class WhiteSnowflake : Item
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WhiteSnowflake() : base( 0x232F )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x2328, 0x2329 )]
|
||||
[Flippable( 0x2328, 0x2329 )]
|
||||
public class Snowman : Item, IDyable
|
||||
{
|
||||
public static string GetRandomTitle()
|
||||
|
|
@ -82,22 +82,22 @@ namespace Server.Items
|
|||
set{ m_Title = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Snowman() : this( Utility.RandomDyedHue(), GetRandomTitle() )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Snowman( int hue ) : this( hue, GetRandomTitle() )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Snowman( string title ) : this( Utility.RandomDyedHue(), title )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Snowman( int hue, string title ) : base( Utility.Random( 0x2328, 2 ) )
|
||||
{
|
||||
Weight = 10.0;
|
||||
|
|
|
|||
|
|
@ -4,13 +4,13 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
[Furniture]
|
||||
[FlipableAttribute( 0x2bd9, 0x2bda )]
|
||||
[FlippableAttribute( 0x2bd9, 0x2bda )]
|
||||
public class GreenStocking : BaseContainer
|
||||
{
|
||||
public override int DefaultGumpID{ get{ return 0x103; } }
|
||||
public override int DefaultDropSound{ get{ return 0x42; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public GreenStocking() : base ( Utility.Random( 0x2BD9, 2 ) )
|
||||
{
|
||||
}
|
||||
|
|
@ -33,13 +33,13 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[Furniture]
|
||||
[FlipableAttribute( 0x2bdb, 0x2bdc )]
|
||||
[FlippableAttribute( 0x2bdb, 0x2bdc )]
|
||||
public class RedStocking : BaseContainer
|
||||
{
|
||||
public override int DefaultGumpID{ get{ return 0x103; } }
|
||||
public override int DefaultDropSound{ get{ return 0x42; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RedStocking() : base ( Utility.Random( 0x2BDB, 2 ) )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,10 +4,10 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable( 0x232A, 0x232B )]
|
||||
[Flippable( 0x232A, 0x232B )]
|
||||
public class WinterGiftPackage2003 : GiftBox
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WinterGiftPackage2003()
|
||||
{
|
||||
DropItem( new Snowman() );
|
||||
|
|
|
|||
|
|
@ -10,12 +10,12 @@ namespace Server.Items
|
|||
{
|
||||
public class WreathAddon : Item, IDyable, IAddon
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WreathAddon() : this( Utility.RandomDyedHue() )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WreathAddon( int hue ) : base( 0x232C )
|
||||
{
|
||||
Hue = hue;
|
||||
|
|
@ -167,17 +167,17 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0x14F0, 0x14EF )]
|
||||
[Flippable( 0x14F0, 0x14EF )]
|
||||
public class WreathDeed : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1062837; } } // holiday wreath deed
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WreathDeed() : this( Utility.RandomDyedHue() )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WreathDeed( int hue ) : base( 0x14F0 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber { get { return 1041421; } } // a wrist watch
|
||||
public override double DefaultWeight { get { return 1.0; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WristWatch()
|
||||
: base( 0x1086 )
|
||||
{
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue