Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
This commit is contained in:
parent
ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
|
|
@ -9,7 +9,7 @@ namespace Server.Items
|
|||
{
|
||||
public override BaseAddonDeed Deed{ get{ return new HearthOfHomeFireDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HearthOfHomeFire( bool east )
|
||||
{
|
||||
if ( east )
|
||||
|
|
@ -58,7 +58,7 @@ namespace Server.Items
|
|||
|
||||
public override int LabelNumber{ get{ return 1062919; } } // Hearth of the Home Fire
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HearthOfHomeFireDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ namespace Server.Items
|
|||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public HolySword()
|
||||
{
|
||||
Hue = 0x482;
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ namespace Server.Items
|
|||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public LeggingsOfEmbers()
|
||||
{
|
||||
Hue = 0x2C;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ using Server.ContextMenus;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x234C, 0x234D )]
|
||||
[FlippableAttribute( 0x234C, 0x234D )]
|
||||
public class RoseOfTrinsic : Item, ISecurable
|
||||
{
|
||||
private static readonly TimeSpan m_SpawnTime = TimeSpan.FromHours( 4.0 );
|
||||
|
|
@ -55,7 +55,7 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RoseOfTrinsic() : base( 0x234D )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
@ -166,12 +166,12 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1062926; } } // Petal of the Rose of Trinsic
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RoseOfTrinsicPetal() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public RoseOfTrinsicPetal( int amount ) : base( 0x1021 )
|
||||
{
|
||||
Stackable = true;
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ using Server;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x236C, 0x236D )]
|
||||
[FlippableAttribute( 0x236C, 0x236D )]
|
||||
public class SamuraiHelm : BaseArmor
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1062923; } } // Ancient Samurai Helm
|
||||
|
|
@ -19,7 +19,7 @@ namespace Server.Items
|
|||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public SamuraiHelm() : base( 0x236C )
|
||||
{
|
||||
Weight = 5.0;
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ namespace Server.Items
|
|||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ShaminoCrossbow()
|
||||
{
|
||||
Hue = 0x504;
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ using Server.ContextMenus;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x234E, 0x234F )]
|
||||
[FlippableAttribute( 0x234E, 0x234F )]
|
||||
public class TapestryOfSosaria : Item, ISecurable
|
||||
{
|
||||
private SecureLevel m_Level;
|
||||
|
|
@ -23,7 +23,7 @@ namespace Server.Items
|
|||
set{ m_Level = value; }
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public TapestryOfSosaria() : base( 0x234E )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue