Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
This commit is contained in:
parent
ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -5,15 +5,15 @@ using Server.Network;
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namespace Server.Items
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{
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[Furniture]
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[Flipable( 0x232A, 0x232B )]
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[Flippable( 0x232A, 0x232B )]
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public class GiftBox : BaseContainer
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{
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[Constructable]
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[Constructible]
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public GiftBox() : this( Utility.RandomDyedHue() )
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{
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}
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[Constructable]
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[Constructible]
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public GiftBox( int hue ) : base( Utility.Random( 0x232A, 2 ) )
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{
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Weight = 2.0;
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@ -39,7 +39,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1077394; } } //a Gingerbread House Deed
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public override BaseAddon Addon{ get{ return new GingerBreadHouseAddon(); } }
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[Constructable]
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[Constructible]
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public GingerBreadHouseDeed()
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{
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Weight = 1.0;
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@ -52,13 +52,13 @@ namespace Server.Items
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private string m_Maker;
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private int m_SoundID;
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[Constructable]
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[Constructible]
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public HolidayBell()
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: this(m_StaffNames[Utility.Random(m_StaffNames.Length)])
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{
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}
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[Constructable]
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[Constructible]
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public HolidayBell(string maker)
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: base(0x1C12)
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{
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@ -94,7 +94,7 @@ namespace Server.Items
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EnsureTimer( from ).Eaten = value;
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}
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[Constructable]
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[Constructible]
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public CandyCane()
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: this( 0x2bdd + Utility.Random( 4 ) )
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{
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@ -147,7 +147,7 @@ namespace Server.Items
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1077409 // Run, run as fast as you can! You can't catch me! I'm the gingerbread man!
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};
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[Constructable]
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[Constructible]
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public GingerBreadCookie()
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: base( Utility.RandomBool() ? 0x2be1 : 0x2be2 )
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{
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@ -43,12 +43,12 @@ namespace Server.Items
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};
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}
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[FlipableAttribute(0x46A5, 0x46A6)]
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[FlippableAttribute(0x46A5, 0x46A6)]
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public class GiftBoxRectangle : BaseContainer
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{
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public override int DefaultGumpID { get { return 0x11E; } }
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[Constructable]
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[Constructible]
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public GiftBoxRectangle()
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: base(Utility.RandomBool() ? 0x46A5 : 0x46A6)
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{
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@ -77,7 +77,7 @@ namespace Server.Items
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{
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public override int DefaultGumpID { get { return 0x11B; } }
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[Constructable]
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[Constructible]
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public GiftBoxCube()
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: base(0x46A2)
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{
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@ -106,7 +106,7 @@ namespace Server.Items
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{
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public override int DefaultGumpID { get { return 0x11C; } }
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[Constructable]
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[Constructible]
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public GiftBoxCylinder()
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: base(0x46A3)
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{
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@ -135,7 +135,7 @@ namespace Server.Items
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{
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public override int DefaultGumpID { get { return 0x11D; } }
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[Constructable]
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[Constructible]
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public GiftBoxOctogon()
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: base(0x46A4)
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{
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@ -164,7 +164,7 @@ namespace Server.Items
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{
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public override int DefaultGumpID { get { return 0x11F; } }
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[Constructable]
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[Constructible]
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public GiftBoxAngel()
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: base(0x46A7)
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{
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@ -189,10 +189,10 @@ namespace Server.Items
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}
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}
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[Flipable(0x232A, 0x232B)]
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[Flippable(0x232A, 0x232B)]
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public class GiftBoxNeon : BaseContainer
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{
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[Constructable]
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[Constructible]
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public GiftBoxNeon()
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: base(Utility.RandomBool() ? 0x232A : 0x232B)
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{
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@ -9,13 +9,13 @@ namespace Server.Items
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{
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public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
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[Constructable]
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[Constructible]
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public HolidayPottedPlant()
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: this( Utility.RandomMinMax( 0x11C8, 0x11CC ) )
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{
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}
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[Constructable]
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[Constructible]
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public HolidayPottedPlant( int itemID )
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: base( itemID )
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{
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@ -46,7 +46,7 @@ namespace Server.Items
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public override int LabelNumber { get { return 1041114; } } // A deed for a potted plant.
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public override double DefaultWeight { get { return 1.0; } }
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[Constructable]
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[Constructible]
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public PottedPlantDeed()
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: base( 0x14F0 )
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{
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int LabelNumber { get { return 1041113; } } // a holiday timepiece
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public override double DefaultWeight { get { return 1.0; } }
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[Constructable]
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[Constructible]
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public HolidayTimepiece()
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: base( 0x1086 )
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{
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@ -4,7 +4,7 @@ namespace Server.Items
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{
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public class IcicleLargeSouth : Item
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{
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[Constructable]
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[Constructible]
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public IcicleLargeSouth()
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: base(0x4572)
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{
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@ -31,7 +31,7 @@ namespace Server.Items
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}
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public class IcicleMedSouth : Item
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{
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[Constructable]
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[Constructible]
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public IcicleMedSouth ()
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: base(0x4573)
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{
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@ -58,7 +58,7 @@ namespace Server.Items
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}
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public class IcicleSmallSouth : Item
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{
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[Constructable]
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[Constructible]
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public IcicleSmallSouth ()
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: base(0x4574)
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{
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@ -85,7 +85,7 @@ namespace Server.Items
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}
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public class IcicleLargeEast : Item
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{
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[Constructable]
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[Constructible]
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public IcicleLargeEast ()
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: base(0x4575)
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{
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@ -112,7 +112,7 @@ namespace Server.Items
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}
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public class IcicleMedEast : Item
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{
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[Constructable]
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[Constructible]
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public IcicleMedEast ()
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: base(0x4576)
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{
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@ -139,7 +139,7 @@ namespace Server.Items
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}
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public class IcicleSmallEast : Item
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{
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[Constructable]
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[Constructible]
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public IcicleSmallEast ()
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: base(0x4577)
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{
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@ -11,7 +11,7 @@ namespace Server.Items
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/* On OSI, the iceypatch with itemid 0x122a is "rarer", so we will give it 1:10 chance of creating it that way */
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[Constructable]
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[Constructible]
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public IcyPatch()
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: this((Utility.Random(10) == 0) ? 0x122A : 0x122F)
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{
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@ -9,7 +9,7 @@ namespace Server.Items
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{
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public override string DefaultName{ get { return "Coal"; }}
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[Constructable]
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[Constructible]
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public Coal() : base( 0x19b9 )
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{
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Stackable = false;
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@ -38,7 +38,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get { return 1041428; }} // Maybe next year youll get a better...
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[Constructable]
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[Constructible]
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public BadCard() : base( 0x14ef )
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{
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int[] m_CardHues=new int[]{ 0x45, 0x27, 0x3d0 };
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@ -67,7 +67,7 @@ namespace Server.Items
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public class Spam : Food
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{
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[Constructable]
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[Constructible]
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public Spam() : base( 0x1044 )
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{
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Stackable = false;
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@ -6,7 +6,7 @@ namespace Server.Items
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{
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public class RedPoinsettia : Item
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{
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[Constructable]
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[Constructible]
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public RedPoinsettia() : base( 0x2330 )
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{
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Weight = 1.0;
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@ -34,7 +34,7 @@ namespace Server.Items
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public class WhitePoinsettia : Item
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{
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[Constructable]
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[Constructible]
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public WhitePoinsettia() : base( 0x2331 )
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{
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Weight = 1.0;
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@ -70,13 +70,13 @@ namespace Server.Items
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public override int LabelNumber { get { return 1041454 + (int) m_Type; } }
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[Constructable]
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[Constructible]
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public SnowGlobeOne()
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: this( (SnowGlobeTypeOne) Utility.Random( 19 ) )
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{
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}
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[Constructable]
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[Constructible]
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public SnowGlobeOne( SnowGlobeTypeOne type )
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{
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m_Type = type;
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@ -183,13 +183,13 @@ namespace Server.Items
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}
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}
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[Constructable]
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[Constructible]
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public SnowGlobeTwo()
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: this( (SnowGlobeTypeTwo) Utility.Random( 19 ) )
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{
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}
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[Constructable]
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[Constructible]
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public SnowGlobeTwo( SnowGlobeTypeTwo type )
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{
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m_Type = type;
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@ -267,13 +267,13 @@ namespace Server.Items
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}
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}
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[Constructable]
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[Constructible]
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public SnowGlobeThree()
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: this( (SnowGlobeTypeThree) Utility.Random( 16 ) )
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{
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}
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[Constructable]
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[Constructible]
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public SnowGlobeThree( SnowGlobeTypeThree type )
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{
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m_Type = type;
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@ -7,13 +7,13 @@
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private static readonly int[] m_Types = new int[] { 0x8E2, 0x8E0, 0x8E6, 0x8E5, 0x8E3 };
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[Constructable]
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[Constructible]
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public SnowPileDeco()
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: this(m_Types[Utility.Random(m_Types.Length)])
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{
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}
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[Constructable]
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[Constructible]
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public SnowPileDeco( int itemid )
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: base(itemid)
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{
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@ -5,12 +5,12 @@ using Server.Network;
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namespace Server.Items
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{
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[Flipable( 0x456E, 0x456F )]
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[Flippable( 0x456E, 0x456F )]
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public class SnowStatuePegasus : Item
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{
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public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
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[Constructable]
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[Constructible]
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public SnowStatuePegasus()
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: base( 0x456E )
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{
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@ -36,12 +36,12 @@ namespace Server.Items
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}
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}
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[Flipable( 0x4578, 0x4579 )]
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[Flippable( 0x4578, 0x4579 )]
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public class SnowStatueSeahorse : Item
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{
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public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
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[Constructable]
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[Constructible]
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public SnowStatueSeahorse()
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: base( 0x4578 )
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{
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@ -67,12 +67,12 @@ namespace Server.Items
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}
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}
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[Flipable( 0x457A, 0x457B )]
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[Flippable( 0x457A, 0x457B )]
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public class SnowStatueMermaid : Item
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{
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public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
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[Constructable]
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[Constructible]
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public SnowStatueMermaid()
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: base( 0x457A )
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{
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@ -98,12 +98,12 @@ namespace Server.Items
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}
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}
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[Flipable( 0x457C, 0x457D )]
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[Flippable( 0x457C, 0x457D )]
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public class SnowStatueGriffon : Item
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{
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public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
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[Constructable]
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[Constructible]
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public SnowStatueGriffon()
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: base( 0x457C )
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{
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@ -134,7 +134,7 @@ namespace Server.Items
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public override int LabelNumber { get { return 1114296; } } // snow statue deed
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public override double DefaultWeight { get { return 1.0; } }
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[Constructable]
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[Constructible]
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public SnowStatueDeed()
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: base( 0x14F0 )
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{
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@ -6,7 +6,7 @@ namespace Server.Items
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{
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public class BlueSnowflake : Item
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{
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[Constructable]
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[Constructible]
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public BlueSnowflake() : base( 0x232E )
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{
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Weight = 1.0;
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@ -34,7 +34,7 @@ namespace Server.Items
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public class WhiteSnowflake : Item
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{
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[Constructable]
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[Constructible]
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public WhiteSnowflake() : base( 0x232F )
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{
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Weight = 1.0;
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@ -4,7 +4,7 @@ using Server.Network;
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namespace Server.Items
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{
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[Flipable( 0x2328, 0x2329 )]
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[Flippable( 0x2328, 0x2329 )]
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public class Snowman : Item, IDyable
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{
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public static string GetRandomTitle()
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@ -82,22 +82,22 @@ namespace Server.Items
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set{ m_Title = value; InvalidateProperties(); }
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}
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[Constructable]
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[Constructible]
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public Snowman() : this( Utility.RandomDyedHue(), GetRandomTitle() )
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{
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}
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[Constructable]
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[Constructible]
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public Snowman( int hue ) : this( hue, GetRandomTitle() )
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{
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}
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[Constructable]
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[Constructible]
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public Snowman( string title ) : this( Utility.RandomDyedHue(), title )
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{
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}
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[Constructable]
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[Constructible]
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public Snowman( int hue, string title ) : base( Utility.Random( 0x2328, 2 ) )
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{
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Weight = 10.0;
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@ -4,13 +4,13 @@ using Server;
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namespace Server.Items
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{
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[Furniture]
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[FlipableAttribute( 0x2bd9, 0x2bda )]
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[FlippableAttribute( 0x2bd9, 0x2bda )]
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public class GreenStocking : BaseContainer
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{
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public override int DefaultGumpID{ get{ return 0x103; } }
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public override int DefaultDropSound{ get{ return 0x42; } }
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[Constructable]
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[Constructible]
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public GreenStocking() : base ( Utility.Random( 0x2BD9, 2 ) )
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{
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}
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@ -33,13 +33,13 @@ namespace Server.Items
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}
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[Furniture]
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[FlipableAttribute( 0x2bdb, 0x2bdc )]
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[FlippableAttribute( 0x2bdb, 0x2bdc )]
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public class RedStocking : BaseContainer
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{
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public override int DefaultGumpID{ get{ return 0x103; } }
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public override int DefaultDropSound{ get{ return 0x42; } }
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[Constructable]
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[Constructible]
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public RedStocking() : base ( Utility.Random( 0x2BDB, 2 ) )
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{
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}
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@ -4,10 +4,10 @@ using Server.Network;
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namespace Server.Items
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{
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[Flipable( 0x232A, 0x232B )]
|
||||
[Flippable( 0x232A, 0x232B )]
|
||||
public class WinterGiftPackage2003 : GiftBox
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WinterGiftPackage2003()
|
||||
{
|
||||
DropItem( new Snowman() );
|
||||
|
|
|
|||
|
|
@ -10,12 +10,12 @@ namespace Server.Items
|
|||
{
|
||||
public class WreathAddon : Item, IDyable, IAddon
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WreathAddon() : this( Utility.RandomDyedHue() )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WreathAddon( int hue ) : base( 0x232C )
|
||||
{
|
||||
Hue = hue;
|
||||
|
|
@ -167,17 +167,17 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
[Flipable( 0x14F0, 0x14EF )]
|
||||
[Flippable( 0x14F0, 0x14EF )]
|
||||
public class WreathDeed : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1062837; } } // holiday wreath deed
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WreathDeed() : this( Utility.RandomDyedHue() )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WreathDeed( int hue ) : base( 0x14F0 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber { get { return 1041421; } } // a wrist watch
|
||||
public override double DefaultWeight { get { return 1.0; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public WristWatch()
|
||||
: base( 0x1086 )
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue