Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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2195 changed files with 4617 additions and 4617 deletions
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@ -92,12 +92,12 @@ namespace Server.Items
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}
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}
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[Constructable]
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[Constructible]
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public BagOfSending() : this( RandomHue() )
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{
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}
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[Constructable]
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[Constructible]
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public BagOfSending( BagOfSendingHue hue ) : base( 0xE76 )
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{
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Weight = 2.0;
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@ -84,7 +84,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public string PetName{ get{ return m_PetName; } }
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[Constructable]
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[Constructible]
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public BallOfSummoning() : base( 0xE2E )
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{
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Weight = 10.0;
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@ -85,7 +85,7 @@ namespace Server.Items
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set{ m_Bound = value; }
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}
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[Constructable]
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[Constructible]
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public BraceletOfBinding() : base( 0x1086 )
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{
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Hue = 0x489;
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@ -16,12 +16,12 @@ namespace Server.Items
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public class PowderOfTranslocation : Item
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{
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[Constructable]
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[Constructible]
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public PowderOfTranslocation() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public PowderOfTranslocation( int amount ) : base( 0x26B8 )
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{
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Stackable = true;
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@ -8,12 +8,12 @@ namespace Server.Items
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return (Core.ML); } }
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[Constructable]
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[Constructible]
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public ZoogiFungus() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public ZoogiFungus( int amount ) : base( 0x26B7 )
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{
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Stackable = true;
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