Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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2195 changed files with 4617 additions and 4617 deletions
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@ -101,12 +101,12 @@ namespace Server.Items
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get{ return m_SkillValue <= 0.0; }
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}
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[Constructable]
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[Constructible]
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public SoulStone() : this( null )
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{
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}
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[Constructable]
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[Constructible]
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public SoulStone( string account )
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: this( account, 0x2A93, 0x2A94 )
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{
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@ -821,22 +821,22 @@ namespace Server.Items
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public override int LabelNumber { get { return 1071000; } } // soulstone fragment
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[Constructable]
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[Constructible]
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public SoulstoneFragment() : this( 5, null )
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{
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}
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[Constructable]
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[Constructible]
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public SoulstoneFragment( int usesRemaining ) : this( usesRemaining, null )
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{
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}
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[Constructable]
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[Constructible]
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public SoulstoneFragment( string account ) : this( 5, account )
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{
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}
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[Constructable]
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[Constructible]
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public SoulstoneFragment( int usesRemaining, string account ) : base( account, Utility.Random( 0x2AA1, 9 ) )
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{
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m_UsesRemaining = usesRemaining;
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@ -921,16 +921,16 @@ namespace Server.Items
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public bool ShowUsesRemaining{ get{ return true; } set{} }
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}
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[Flipable]
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[Flippable]
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public class BlueSoulstone : SoulStone
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{
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[Constructable]
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[Constructible]
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public BlueSoulstone()
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: this( null )
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{
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}
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[Constructable]
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[Constructible]
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public BlueSoulstone( string account )
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: base( account, 0x2ADC, 0x2ADD )
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{
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@ -969,13 +969,13 @@ namespace Server.Items
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public class RedSoulstone : SoulStone, IRewardItem
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{
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[Constructable]
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[Constructible]
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public RedSoulstone()
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: this( null )
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{
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}
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[Constructable]
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[Constructible]
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public RedSoulstone( string account )
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: base( account, 0x32F3, 0x32F4 )
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{
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