Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class AdminRobe : BaseSuit
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{
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[Constructable]
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[Constructible]
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public AdminRobe() : base( AccessLevel.Administrator, 0x0, 0x204F ) // Blank hue
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{
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}
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class CounselorRobe : BaseSuit
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{
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[Constructable]
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[Constructible]
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public CounselorRobe() : base( AccessLevel.Counselor, 0x3, 0x204F )
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{
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}
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class DeathShroud : BaseSuit
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{
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[Constructable]
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[Constructible]
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public DeathShroud() : base( AccessLevel.GameMaster, 0x0, 0x204E )
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{
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}
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class DupreSuit : BaseSuit
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{
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[Constructable]
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[Constructible]
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public DupreSuit() : base( AccessLevel.GameMaster, 0x0, 0x2050 )
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{
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}
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class GMRobe : BaseSuit
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{
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[Constructable]
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[Constructible]
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public GMRobe() : base( AccessLevel.GameMaster, 0x26, 0x204F )
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{
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}
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class LordBlackthorneSuit : BaseSuit
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{
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[Constructable]
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[Constructible]
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public LordBlackthorneSuit() : base( AccessLevel.GameMaster, 0x0, 0x2043 )
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{
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}
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class LordBritishSuit : BaseSuit
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{
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[Constructable]
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[Constructible]
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public LordBritishSuit() : base( AccessLevel.GameMaster, 0x0, 0x2042 )
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{
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}
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class SeerRobe : BaseSuit
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{
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[Constructable]
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[Constructible]
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public SeerRobe() : base( AccessLevel.Seer, 0x1D3, 0x204F )
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{
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}
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