Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x13F6, 0x13F7 )]
[FlippableAttribute( 0x13F6, 0x13F7 )]
public class ButcherKnife : BaseKnife
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.InfectiousStrike; } }
@ -24,7 +24,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 40; } }
[Constructable]
[Constructible]
public ButcherKnife() : base( 0x13F6 )
{
Weight = 1.0;

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0xEC3, 0xEC2 )]
[FlippableAttribute( 0xEC3, 0xEC2 )]
public class Cleaver : BaseKnife
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } }
@ -24,7 +24,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 50; } }
[Constructable]
[Constructible]
public Cleaver() : base( 0xEC3 )
{
Weight = 2.0;

View file

@ -5,7 +5,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0xF52, 0xF51 )]
[FlippableAttribute( 0xF52, 0xF51 )]
public class Dagger : BaseKnife
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.InfectiousStrike; } }
@ -29,7 +29,7 @@ namespace Server.Items
public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
[Constructable]
[Constructible]
public Dagger() : base( 0xF52 )
{
Weight = 1.0;

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0xEC4, 0xEC5 )]
[FlippableAttribute( 0xEC4, 0xEC5 )]
public class SkinningKnife : BaseKnife
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ShadowStrike; } }
@ -24,7 +24,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 40; } }
[Constructable]
[Constructible]
public SkinningKnife() : base( 0xEC4 )
{
Weight = 1.0;

View file

@ -4,7 +4,7 @@ using Server.Network;
namespace Server.Items
{
[FlipableAttribute( 0xF52, 0xF51 )]
[FlippableAttribute( 0xF52, 0xF51 )]
public class ThrowingDagger : Item
{
public override string DefaultName
@ -12,7 +12,7 @@ namespace Server.Items
get { return "a throwing dagger"; }
}
[Constructable]
[Constructible]
public ThrowingDagger() : base( 0xF52 )
{
Weight = 1.0;