Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0xF4D, 0xF4E )]
[FlippableAttribute( 0xF4D, 0xF4E )]
public class Bardiche : BasePoleArm
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } }
@ -24,7 +24,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 100; } }
[Constructable]
[Constructible]
public Bardiche() : base( 0xF4D )
{
Weight = 7.0;

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x143E, 0x143F )]
[FlippableAttribute( 0x143E, 0x143F )]
public class Halberd : BasePoleArm
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.WhirlwindAttack; } }
@ -24,7 +24,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 80; } }
[Constructable]
[Constructible]
public Halberd() : base( 0x143E )
{
Weight = 16.0;

View file

@ -5,7 +5,7 @@ using Server.Engines.Harvest;
namespace Server.Items
{
[FlipableAttribute( 0x26BA, 0x26C4 )]
[FlippableAttribute( 0x26BA, 0x26C4 )]
public class Scythe : BasePoleArm
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } }
@ -27,7 +27,7 @@ namespace Server.Items
public override HarvestSystem HarvestSystem{ get{ return null; } }
[Constructable]
[Constructible]
public Scythe() : base( 0x26BA )
{
Weight = 5.0;