Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0xDF1, 0xDF0 )]
[FlippableAttribute( 0xDF1, 0xDF0 )]
public class BlackStaff : BaseStaff
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.WhirlwindAttack; } }
@ -24,7 +24,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 70; } }
[Constructable]
[Constructible]
public BlackStaff() : base( 0xDF0 )
{
Weight = 6.0;

View file

@ -9,7 +9,7 @@ namespace Server.Items
//TODO: Pre-AoS stuff
public override int LabelNumber{ get{ return 1017413; } } // Glacial Staff
[Constructable]
[Constructible]
public GlacialStaff()
{
Hue = 0x480;

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x13F8, 0x13F9 )]
[FlippableAttribute( 0x13F8, 0x13F9 )]
public class GnarledStaff : BaseStaff
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ConcussionBlow; } }
@ -24,7 +24,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 50; } }
[Constructable]
[Constructible]
public GnarledStaff() : base( 0x13F8 )
{
Weight = 3.0;

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0xE89, 0xE8a )]
[FlippableAttribute( 0xE89, 0xE8a )]
public class QuarterStaff : BaseStaff
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
@ -24,7 +24,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 60; } }
[Constructable]
[Constructible]
public QuarterStaff() : base( 0xE89 )
{
Weight = 4.0;

View file

@ -7,7 +7,7 @@ using Server.Engines.CannedEvil;
namespace Server.Items
{
[FlipableAttribute( 0xE81, 0xE82 )]
[FlippableAttribute( 0xE81, 0xE82 )]
public class ShepherdsCrook : BaseStaff
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
@ -27,7 +27,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 50; } }
[Constructable]
[Constructible]
public ShepherdsCrook() : base( 0xE81 )
{
Weight = 4.0;