Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073533; } } // adventurer's machete
[Constructable]
[Constructible]
public AdventurersMachete()
{
Attributes.Luck = 20;

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x26BB, 0x26C5 )]
[FlippableAttribute( 0x26BB, 0x26C5 )]
public class BoneHarvester : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } }
@ -27,7 +27,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 70; } }
[Constructable]
[Constructible]
public BoneHarvester() : base( 0x26BB )
{
Weight = 3.0;

View file

@ -18,7 +18,7 @@ namespace Server.Items
public override int InitMinHits { get { return 5; } }
public override int InitMaxHits { get { return 5; } }
[Constructable]
[Constructible]
public BoneMachete()
{
ItemID = 0x20E;

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0xF5E, 0xF5F )]
[FlippableAttribute( 0xF5E, 0xF5F )]
public class Broadsword : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
@ -27,7 +27,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 100; } }
[Constructable]
[Constructible]
public Broadsword() : base( 0xF5E )
{
Weight = 6.0;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073518; } } // charged assassin spike
[Constructable]
[Constructible]
public ChargedAssassinSpike()
{
WeaponAttributes.HitLightning = 10;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073540; } } // Corrupted Rune Blade
[Constructable]
[Constructible]
public CorruptedRuneBlade()
{
WeaponAttributes.ResistPhysicalBonus = -5;

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x26C1, 0x26CB )]
[FlippableAttribute( 0x26C1, 0x26CB )]
public class CrescentBlade : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
@ -27,7 +27,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 51; } }
public override int InitMaxHits{ get{ return 80; } }
[Constructable]
[Constructible]
public CrescentBlade() : base( 0x26C1 )
{
Weight = 1.0;

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x1441, 0x1440 )]
[FlippableAttribute( 0x1441, 0x1440 )]
public class Cutlass : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } }
@ -27,7 +27,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 70; } }
[Constructable]
[Constructible]
public Cutlass() : base( 0x1441 )
{
Weight = 8.0;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073542; } } // darkglow scimitar
[Constructable]
[Constructible]
public DarkglowScimitar()
{
WeaponAttributes.HitDispel = 10;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073536; } } // Diseased Machete
[Constructable]
[Constructible]
public DiseasedMachete()
{
WeaponAttributes.HitPoisonArea = 25;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073515; } } // fiery spellblade
[Constructable]
[Constructible]
public FierySpellblade()
{
WeaponAttributes.ResistFireBonus = 5;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073543; } } // icy scimitar
[Constructable]
[Constructible]
public IcyScimitar()
{
WeaponAttributes.HitHarm = 15;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073514; } } // icy spellblade
[Constructable]
[Constructible]
public IcySpellblade()
{
WeaponAttributes.ResistColdBonus = 5;

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x13FF, 0x13FE )]
[FlippableAttribute( 0x13FF, 0x13FE )]
public class Katana : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
@ -27,7 +27,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 90; } }
[Constructable]
[Constructible]
public Katana() : base( 0x13FF )
{
Weight = 6.0;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073525; } } // knight's war cleaver
[Constructable]
[Constructible]
public KnightsWarCleaver()
{
Attributes.RegenHits = 3;

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x1401, 0x1400 )]
[FlippableAttribute( 0x1401, 0x1400 )]
public class Kryss : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } }
@ -31,7 +31,7 @@ namespace Server.Items
public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
[Constructable]
[Constructible]
public Kryss() : base( 0x1401 )
{
Weight = 2.0;

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x26C0, 0x26CA )]
[FlippableAttribute( 0x26C0, 0x26CA )]
public class Lance : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Dismount; } }
@ -31,7 +31,7 @@ namespace Server.Items
public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
[Constructable]
[Constructible]
public Lance() : base( 0x26C0 )
{
Weight = 12.0;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073524; } } // leafblade of ease
[Constructable]
[Constructible]
public LeafbladeOfEase()
{
WeaponAttributes.UseBestSkill = 1;

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@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0xF61, 0xF60 )]
[FlippableAttribute( 0xF61, 0xF60 )]
public class Longsword : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } }
@ -27,7 +27,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 110; } }
[Constructable]
[Constructible]
public Longsword() : base( 0xF61 )
{
Weight = 7.0;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073522; } } // luckblade
[Constructable]
[Constructible]
public Luckblade()
{
Attributes.Luck = 20;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073535; } } // machete of defense
[Constructable]
[Constructible]
public MacheteOfDefense()
{
Attributes.DefendChance = 5;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073519; } } // magekiller assassin spike
[Constructable]
[Constructible]
public MagekillerAssassinSpike()
{
WeaponAttributes.HitLeechMana = 16;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073523; } } // maagekiller leafblade
[Constructable]
[Constructible]
public MagekillerLeafblade()
{
WeaponAttributes.HitLeechMana = 16;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073538; } } // mage's rune blade
[Constructable]
[Constructible]
public MagesRuneBlade()
{
Attributes.CastSpeed = 1;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073534; } } // Orcish Machete
[Constructable]
[Constructible]
public OrcishMachete()
{
Attributes.BonusInt = -5;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073539; } } // rune blade of knowledge
[Constructable]
[Constructible]
public RuneBladeOfKnowledge()
{
Attributes.SpellDamage = 5;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073537; } } // runesabre
[Constructable]
[Constructible]
public Runesabre()
{
SkillBonuses.SetValues( 0, SkillName.MagicResist, 5.0 );

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@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x13B6, 0x13B5 )]
[FlippableAttribute( 0x13B6, 0x13B5 )]
public class Scimitar : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
@ -27,7 +27,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 90; } }
[Constructable]
[Constructible]
public Scimitar() : base( 0x13B6 )
{
Weight = 5.0;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073527; } } // serrated war cleaver
[Constructable]
[Constructible]
public SerratedWarCleaver()
{
Attributes.WeaponDamage = 7;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073516; } } // spellblade of defense
[Constructable]
[Constructible]
public SpellbladeOfDefense()
{
Attributes.DefendChance = 5;

View file

@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x13B8, 0x13B7 )]
[FlippableAttribute( 0x13B8, 0x13B7 )]
public class ThinLongsword : BaseSword
{
public override int AosStrengthReq{ get{ return 35; } }
@ -24,7 +24,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 110; } }
[Constructable]
[Constructible]
public ThinLongsword() : base( 0x13B8 )
{
Weight = 1.0;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073517; } } // true assassin spike
[Constructable]
[Constructible]
public TrueAssassinSpike()
{
Attributes.AttackChance = 4;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073521; } } // true leafblade
[Constructable]
[Constructible]
public TrueLeafblade()
{
WeaponAttributes.ResistPoisonBonus = 5;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073541; } } // true radiant scimitar
[Constructable]
[Constructible]
public TrueRadiantScimitar()
{
Attributes.NightSight = 1;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073513; } } // true spellblade
[Constructable]
[Constructible]
public TrueSpellblade()
{
Attributes.SpellChanneling = 1;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073528; } } // true war cleaver
[Constructable]
[Constructible]
public TrueWarCleaver()
{
Attributes.WeaponDamage = 4;

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@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073544; } } // twinkling scimitar
[Constructable]
[Constructible]
public TwinklingScimitar()
{
Attributes.DefendChance = 6;

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@ -4,7 +4,7 @@ using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x13B9, 0x13Ba )]
[FlippableAttribute( 0x13B9, 0x13Ba )]
public class VikingSword : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
@ -27,7 +27,7 @@ namespace Server.Items
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 100; } }
[Constructable]
[Constructible]
public VikingSword() : base( 0x13B9 )
{
Weight = 6.0;

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1073520; } } // wounding assassin spike
[Constructable]
[Constructible]
public WoundingAssassinSpike()
{
WeaponAttributes.HitHarm = 15;