Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
This commit is contained in:
parent
ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
|
|
@ -6,7 +6,7 @@ namespace Server.Mobiles
|
|||
[CorpseName( "a chicken corpse" )]
|
||||
public class Chicken : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Chicken() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a chicken";
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Mobiles
|
|||
[CorpseName( "a crane corpse" )]
|
||||
public class Crane : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Crane() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a crane";
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Mobiles
|
|||
[CorpseName( "an eagle corpse" )]
|
||||
public class Eagle : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Eagle() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "an eagle";
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Mobiles
|
|||
[CorpseName( "a phoenix corpse" )]
|
||||
public class Phoenix : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public Phoenix() : base( AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a phoenix";
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue